RF Generation.  The Classic and Modern Video Games Database.RF Generation.  The Classic and Modern Video Games Database.
Rendezvous With Rama
Front Back Screenshot Game Manual

In Game Shot
In Game Shot

Title Screen
Title Screen

Submit Rating: %
Login

Console: Commodore 64
Region:U
Year: 1984
RFG ID #: U-018-S-04460-A
Part #: BX-RDV
UPC:
Developer: Byron Preiss Video Productions
Publisher: Telarium
Rating:
Genre: Action/Adventure
Sub-genre: Graphic & Text Adventure
Players: 1
Controller: Keyboard
Media Format: 5.25" Floppy Disk x2
Add to collection Who is selling this? Who wants this? Who owns this?
Submit Info Submit Variation Submit Images
Collection Stats:

  • 4 of 7626 collectors (0%) have this game in their collection
  • 0 of 7626 collectors (0%) have this game in their wishlist.
  • 1 of 7626 collectors (0%) have this game for sale or trade.
Overview:

Back of Box

By now, the year 2130, all of the largest asteroids in the solar system have long since been discovered. Smaller ones are being found at the rate of a dozen a day. So when a huge new asteroid appears the only surprise is that it was overlooked for so long. It is duly assigned the next available name, Rama, and is promptly forgotten about- but not for long.
As Rama approaches Earth, every question about it seems to have an answer that raises more questions. And as observations continue, the most impossible explanation becomes the only one: Rama is actually a spaceship.
The next step is obvious: Mankind must attempt a rendezvous. But only one of our spaceships is close enough. As fate has it, that ship is the Endeavor- the ship that you command.
Without even reading them, you know what your orders will be: to rendezvous with the giant ship, to explore it, to meet with its inhabitants, and to return home before it speeds on its orbit away from the solar system.
Yet even in your excitement, you realize it is not an easy mission. You will have to make difficult decisions- many of them. And you will have to work very fast- because if you stay on Rama too long, returning home will be impossible.
From the first moment it has become clear: this is the mission of your lifetime. Thousands would gladly sacrifice anything for the chance to be in your shoes. But only you have that chance.
Only you can explore Rama.

Rendezvous with Rama is the first computer adventure game to be produced in collaboration with Arthur C. Clarke. The program allows you to talk with three other crew members, and comes complete with detailed maps of Rama and the Endeavor. Multiple disks offer extended play- and the game may be played with or without graphics.

"When you entered a saga, you were not merely a passive observer, as in the crude entertainments of the primitive times. ...You could go into these phantom worlds with your friends seeking excitement and as long as the game lasted there was no way it could be distinguished from reality."
- Arthur C. Clarke,
The City and the Stars, 1953

"When I wrote those words in The City and the Stars over three decades ago, I certainly never dreamed that this sort of thing would happen during my lifetime- still less that I would be involved! Rendezvous with Rama is a splendid interactive adventure based on my novel. The exploration of its subject, an alien starship, is a fitting context for this exciting and ambitious computer software. It is the shape of things to come."
Arthur C. Clarke,
1984

Variations:

Console Reg. Type Title Publisher Year Genre
Commodore 64 U S Rendezvous With Rama Trillium 1984 Action/Adventure
Game Trivia:

  • The game is based on the science fiction novel by Arthur C. Clarke (1917 – 2008) which was first published in 1973 by Gollanz (UK) and Harcourt Brace Jovanovich (US).
FAQ's/External Links:

Game Credits:

  • Technical Design and Direction: Lee Jacknow
  • Writer: Ronald Martinez
  • Illustrated by Robert Strong, Architect
  • Consulting Designer: Lebbeus Woods
  • Senior Systems Programmer: Michael P. Meyer
  • Technical Editor and Opening Music: Andre Garneau
  • Arcade Game Designs: Robert Strong
  • Editor: David M. Harris
  • Opening Sequence: Isaac V. Kerlow, Jeffrey Schneider
  • Map of Rama by: Lebbeus Woods, Robert Strong
  • Developed in Collaboration With: Arthur C. Clarke
  • Packaging Art: John Harris
  • Cover Photograph Courtesy of the: National Aeronautics and Space Administration
  • Handbook Design: Graphic Ink
Page Credits:

Michael Collins: Page Design, HTML Code
Eddie Herrmann: Perl Script
David Murnan: PHP Script
Spoon: Title Addition
Scott Williams: Type of Release
FatherJack: Overview, Walkthrough, Game Trivia, Game Credits, Screenshots

Last Updated: 2016-02-11 15:37:39
Site content Copyright © 2008 rfgeneration.com unless otherwise noted.