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[img width=675 height=499]https://farm2.staticflickr.com/1840/44196657631_3bf3976bb5_o.jpg[/img]
Lately I've been digging deep into the world of Super Mario, from the 1985 NES release and working my way towards Odyssey, leaving no Goomba unstomped. Many of these games I've played many times, but there are several I hadn't played before and I got to experience them for the first time. Currently I'm 15 games into my project and got to revisit the GameCube staple, Super Mario Sunshine. This game has always stuck out in the series to me, but I haven't quite been able to articulate why. Having so many Mario experiences in such a short time I feel has finally given me the perspective I've always lacked and may allow me to better discuss why I think Super Mario Sunshine feels so out of place as a Super Mario title.
Continue reading We Need To Talk About Super Mario Sunshine
[img width=640 height=480]https://gamefaqs.akamaized.net/box/1/4/4/51144_front.jpg[/img] As I mentioned in my article last month, we often like to search for hidden gems to add to our collections and eventually play if or when we finally get around to it. Sometimes, as was the case last month with Robotrek, we find a game that we feel is better left hidden and come away disappointed. Other times, as is the case this month with Skyblazer, we feel as if we have struck gold.
Continue reading Skyblazer
[img width=700 height=322]https://i.imgur.com/06YIhsf.jpg[/img]
My life has become more crazy than i would have imagined that it could. Over the past year I have taken on far too many projects and I have been working on offloading them one at a time. by the middle of next month I will be in full cool down mode for the rest of the year and I thought it would be a good time to go through the list of games that I am looking forward to in order to do just that, cool down.
Continue reading WildBil52's Most Anticipated Games of Fall 2018
[img width=512 height=512]https://lh3.googleusercontent.com/LJM0hA9Td_tbH4MCrhIihpbzwEYIWlWmgN_XyZyIDvcJYRyKJ1z_4_i6pTza=s512-c-e100-rwu-v1[/img] Ladies and gentlemen, the RF Generation Shmup Club now has its own official companion podcast! Shoot the Core-cast is your destination to hear all about the games we're playing each month in the RF Generation Shmup Club. Hosted by MetalFRO and Addicted, each episode will be a recap of the month's shooter game, with discussion about the game, commentary, shout-outs to forum member discussion, and highlighting scores and strategies. Couldn't join in during a month? Listen to the episode and see what you missed! Episodes 01 and 02 are now online, and you can listen to them here:
http://rfgeneration.com/podcasts/shmupclub/
https://itunes.apple.com/...re-cast/id1432819542?mt=2
Come hear Addicted and I wax intellectual about R-Type, including its design concepts, HR Giger-inspired art, its many ports, ominous music, and its lasting impact on the genre. In our second episode, we discuss the mighty Gradius and its huge influence on horizontal shoot-em-ups, and the genre in general. We have plenty to say about these bona fide classics, so please, have a listen!
We're already listed on Google Podcasts, and will be submitting to other services in the coming weeks, so if you have a favorite service you use, stay tuned for more announcements about other platforms!
Google Podcast page: https://play.google.com/m...h3vrijcro4yno3yrkeawnx6nu
Episode 03 will be coming very soon, where we discuss a modern take on a classic shmup series with Raiden V. Until then, keep those lasers blasting!
[img width=500 height=500]https://i.imgur.com/3O42iJw.jpg[/img] 2B holding 9S with a 3rd character you don't need to know about yet. The year is 2003. The PlayStation 2 is lighting up sales charts the likes of which no console had ever seen before. It was now a few years into the console's lifecycle, so games were starting to really flood the market. Square Enix released a game called Drakengard, the first game directed by a now well known eccentric, Yoko Taro. One of the design elements of the game included multiple endings, one of which seems rather nonsensical at first. (The following will include heavy spoilers to one of Drakengard's endings, and the reason for this detailed description will follow soon after.)
Continue reading NieR: Automata
Join me for the stream of conciseness that is Neo's "A Brief Look At" series!
This month, we check out Dead Cells, a Metroidvania combat/exploration game with the heart of a Dark Souls entry!
Check out more of Neo, and the rest of the RFGeneration stream team at http://Twitch.tv/RFGeneration
[img width=500 height=280]https://i.imgur.com/cmgnF9d.jpg[/img] Black Mirror is a British television drama series currently hosted on Netflix in my region. The show explores future technology and its consequences. Most of the tech used in the show seems just over the horizon from our current vantage point, and is almost always based in current tech. What makes the show so interesting, and at the same time unnerving, is the believably of it all. There are a few episodes of the show that are centered around video games and today I'm going to take a look at "Playtest", which is the second episode of the third season.
Continue reading Black Mirror Episode Review - Playtest
[img width=419 height=600]http://i65.tinypic.com/sdo41j.jpg[/img] *Geoffrey from Gina Martin on Twitter* Ah, the Budget Wall. There were bad games, good games (theoretically), and a lot of important lessons for a child to learn. But when I mentioned and briefly described this place to my thirteen year-old and he gave me kind of a blank look, I realized that this might need something more than a brief description, especially since this may perhaps be a more regional or even temporal phenomenon than I originally thought. So, here is an explanation of the Budget Wall, as well as some of the history that I have had during its time in my life.
Continue reading The Budget Wall - Explanation, Nostalgia, and Ending
[img width=608 height=256]https://lh3.googleusercontent.com/HH4opZVCCk_4kAHrA2VbemiIb1vaeN81pHjQDPHi0_bOHypLh8EFNMqLz9oKioAvVhOHuOk-w8k2MZ_5K0Ok0Pe7CKEUyqRNplPgSxKKIYhmPb4SBNrUmpDs8dA6Lm_oPVtNITAoh5KFbbGMMqxcmrpcVUwSnOU9LkHhDsux_XK30TxrkopuXA5SHgme2x3VQ72Lfgj5LzrzMnTl7j62l4bFjIbiMM7zG1ymZDn_izwDajDMaUNZaUkAH9o7jXlK6nELWDnMMocmot9o5s2XGaOvHzxpWSmKKuMNBZ9ir2GTT75E2q3MrG4GVI2_gmzU9Dqw0W49vPPv4okky-9cPEz6_DP3aniDTi-z5QdAxcsnTHItcmR2zpXnfBCbDf5zhf-pwn7eWQ5_uSROdTL-Z9KfFnlQ5_JpjY35jQ_hkNf_9N5cTylzkQmRaJGMpk-fnfgNnON7Es6fquwqQqjqYPaT3rLDIwPzay5UEByyVm1xjX8_sZkXlj2PNkCxqWiwLmPjZYLtv6dwG0tnXROtZPL24Swq0cLc1Xli55ICz4fzr1COgZe0OngN-kn3fYXfAQtdYlJGAxHGy2QchOulDQ_Zl0YJRijiVFZ8rgHMxW37z4MZficX0oB0gFItYmYa1bU5KdO_IsiCgIv3as2nvZHP02XgL80I-Q=w608-h256-no[/img]
Continue reading The People of RF Generation - Addicted
[img width=531 height=466]http://www.rfgeneration.com/images/games/U-061/bf/U-061-S-01430-A.jpg[/img] Folks on this site likely know the feeling; You and three 'friends' are in a heated Super Smash Bros. Melee when someone cries out, "My "R" button isn't working! Hey guys, wait!" Or that heated Joust versus match with the controller that just doesn't 'flap' as fast, or the time you were excited to show off your rare Sega CD Snatcher on one of the four days of the week that the drive tray doesn't want to work...
If you are a retro gamer that plays as well as collects, you know the effort it takes to upkeep your library. Vintage video game collecting is like classic car collecting or pinball machine collecting; it's more than just having space for the stuff and the ability to find and pay for the games and hardware. If it is going to remain playable, there's some know-how and some elbow grease that will become part of the hobby. From notorious controller wear and faulty optical drives, to analog drift and bad capacitors, every retro player/collector has to get comfortable with just how far down the rabbit hole they are going to go. Perhaps you are fortunate enough to have a passion for a console that seems immune to all but psyonic attacks (SNES, Game Boy Color) or maybe you've fallen for a glass snowflake (Famicom Disc System, a Turbo Duo with good sound), but either way there is always some basic maintenance needed.
Continue reading Thoughts On The Upkeep of Retro Game Collecting
As many of you may be aware, I came very late to the Zelda party. In fact, one might say I crashed the party. I tried to get in many times over the years, but it seemed as though the DJ never played my tune. Or in my case, the songs being spun just didn't grab me until I finally understood the lyrics. Whatever the case, The Legend of Zelda finally clicked with me when playing the original game for the August 2016 RF Generation Play Through, and I further cemented my newfound appreciation for the series when I played this game, in January 2017. I revisit it again here for this video review, and still find myself enchanted.
What was your first Legend of Zelda experience, and better yet, when did the magic capture you? Which game was it, and what about it captivated you?
[img width=700 height=525]https://i.imgur.com/WeYrkVs.jpg[/img] With the rising costs associated with retro gaming many are turning to flash carts. These carts allow the flashing (writing to the cart) of unaltered ROMs allowing them to be played on original hardware. Igor Golubovskiy better known as Kirkzz has created a line of flash carts called Everdrives whose console spectrum covers the NES all the way up to the N64. Igor's creations are praised for their reliability and ability to work with console libraries. I recently purchased a variant of the Sega Genesis/Mega Drive called the Mega Everdrive X5 and put it through it's paces.
Continue reading Power Up the Genesis with the Mega Everdrive X5
[img width=700 height=383]https://i.imgur.com/LqHahnl.jpg[/img] With each passing year, my game collection grows, and with it my gaming backlog. I used to think I would eventually make time for all the games I wanted to play, but the older I get, the more my thinking changes. The most recent of these evolutions has been to start thinking about making some tough decisions. I'm starting to think I may have to let some games go, at least for the foreseeable future, in the interest of making it clear which games really matter to me. Part of the reason I find it daunting to hack away at my backlog is simple choice paralysis. So to help make those decisions and to cope with a certain level of resignation, I've decided not to make this yet another "oh whoa is me I'll never get to my pile of shame" post, but to instead work through some kind of prioritization process. At the very least, I'm hoping that thinking through it will make me feel like I'm actually doing something about it. Also, maybe by doing this in a public forum it'll motivate me to make time for some of the most egregious of these blank spots in my gaming history.
Continue reading This Is Me Starting To Prioritize My Backlog
[img width=600 height=337]https://farm2.staticflickr.com/1813/43732059852_245349ee09_o.jpg[/img]
I've often talked about how I feel like I'm no longer the target audience for most game makers these days and how I've been more rapidly retreating into older generations of gaming to get the types of games I love most. One of the amazing side effects of the current state of gaming is that when games come out that appeal to me, they are quite often niche games or passion projects that have decades worth of influence to draw upon and implement, or use for inspiration in their new project. Octopath Traveler was immediately on my radar when it was announced due to the beautiful visual style of the game coupled with the fact it was a console quality JRPG. The young Square Soft fan that has been locked deep, deep inside of me and has slowly been losing faith in them really wanted this game to scratch the itch that they used to for me. To say that Square has finally put out a game that is everything I love about the genre and is one of the few games that takes newer gaming concepts that I thought I would never enjoy and makes them fun and appealing to me is a true pleasure in every way.
*The following review is spoiler free*
Continue reading Octopath Traveler
[img width=474 height=356]https://i.imgur.com/ZlSar9N.png[/img] It is official! The RFGeneration crew has started a Twitch channel and will be broadcasting all of your favorite games (...and some of Bil's Destiny 2)! You can find it at http://Twitch.tv/RFGeneration.
Wait, what's that? Did I just hear you ask "How can I be as cool as you, Neo?" Well, you can't...but you can come close...by becoming a member of our Twitch Streaming family! The RFGeneration crew is looking for talented, energetic...or at least sentient streamers, as well as anyone who is willing to come hang out and watch us fail miserably at games! To find us and learn how you can get involved, please continue reading below.
Continue reading RFGeneration Invades Twitch!!!
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
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