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April Community Playthrough - Ys Books I & II
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Topic: April Community Playthrough - Ys Books I & II (Read 39211 times)
bombatomba
Blog Editor
Posts: 1877
Champion of
Re: April Community Playthrough - Ys Books I & II
«
Reply #90 on:
April 10, 2016, 08:54:50 AM »
Finally got to pick up the game again after a week of downtime. I only have four words to describe:
Spoiler
(hover to show)
I hate mantis boss
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"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
bombatomba
Blog Editor
Posts: 1877
Champion of
Re: April Community Playthrough - Ys Books I & II
«
Reply #91 on:
April 10, 2016, 09:05:16 AM »
Quote from: bombatomba on April 10, 2016, 08:54:50 AM
Finally got to pick up the game again after a week of downtime. I only have four words to describe:
Spoiler
(hover to show)
I hate mantis boss
Nm. Just beat him. Leveled to 24 and figured it out while I was doing that.
Quote from: theGrue on April 08, 2016, 09:37:25 PM
I never want to hear the Darm Tower music again in my life.
I don't know. I'm really starting to enjoy the ripping synth solos.
«
Last Edit: April 10, 2016, 10:53:58 AM by bombatomba
»
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"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
bombatomba
Blog Editor
Posts: 1877
Champion of
Re: April Community Playthrough - Ys Books I & II
«
Reply #92 on:
April 10, 2016, 02:57:18 PM »
Finished Book 1. Will hopefully start out Book 2 tonight or tomorrow.
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"Thou mayest all thy troubles now forget,
Th'Imperi'l knaves have been outrun at last."
- Han Solo
Addicted
Blog Writer
Posts: 1966
Re: April Community Playthrough - Ys Books I & II
«
Reply #93 on:
April 10, 2016, 10:19:59 PM »
Finished! I'm glad these games were part of a RFGEN Playthrough.
«
Last Edit: April 10, 2016, 10:29:18 PM by Addicted
»
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: April Community Playthrough - Ys Books I & II
«
Reply #94 on:
April 11, 2016, 05:59:12 PM »
Just finished Book I. Immediately started Book II then saved, to take a small break.
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Complete NA NES collection (minus Stadium Events)
singlebanana
Director
Posts: 7081
Re: April Community Playthrough - Ys Books I & II
«
Reply #95 on:
April 11, 2016, 07:43:46 PM »
Quote from: Addicted on April 10, 2016, 10:19:59 PM
Finished! I'm glad these games were part of a RFGEN Playthrough.
Thanks! I'm really impressed with the participation this month and thought this was a good suggestion months ago. Congrats on finishing!
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Ikariniku
Atari 7800
Posts: 535
Re: April Community Playthrough - Ys Books I & II
«
Reply #96 on:
April 11, 2016, 08:08:55 PM »
I've been wanting to chime in for a while, but I keep tripping over my praise for Ys (Book) 1 on Famicom. I could ramble on and on about how good a game Ys is, but it's already a known classic. I've never played another version, much less one of the "definitive" ones, so I can't make comparisons.
What I can say is that I wish this game had come out in America. I would much rather the hours I poured into Dragon Warrior be spent with Ys instead. The games mostly stack up evenly in terms of graphics, music, and design. What makes the difference to me is that I don't have to beat my head against the turn-based grinding wall. While there is grinding in Ys, it is a joy because it involves skill. How you hit an enemy is important, and it makes the difference between victory and defeat. Much better than some random dice roll deep in the game's programming bowels.
I think Ys could have been a pivotal game for me in my youth if it had come out in America, and that's something I don't feel all that often as I play through old games.
One last note, there are a few things I want to call out specifically. I like how your character sprite actually equips its sword and shield as you do. That helped me figure out that I hadn't, in fact, equipped those things after buying them. I also really like the designs of the enemy sprites. There's a lot of detail and personality jammed into a small grid of pixels.
I'm super happy I jumped on board to give this a try.
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Current FM synth enjoyer.
singlebanana
Director
Posts: 7081
Re: April Community Playthrough - Ys Books I & II
«
Reply #97 on:
April 12, 2016, 07:36:32 AM »
Quote from: Ikariniku on April 11, 2016, 08:08:55 PM
What I can say is that I wish this game had come out in America. I would much rather the hours I poured into Dragon Warrior be spent with Ys instead. The games mostly stack up evenly in terms of graphics, music, and design. What makes the difference to me is that I don't have to beat my head against the turn-based grinding wall. While there is grinding in Ys, it is a joy because it involves skill. How you hit an enemy is important, and it makes the difference between victory and defeat. Much better than some random dice roll deep in the game's programming bowels.
While I agree that I would have loved to see this come to North America, I can't say that I would have rather played this game as opposed to pouring hours into Dragon Warrior. I enjoy both of these games for different reasons and Dragon Warrior seems to be closer to the pen and paper D&D experiences that I was having around the time it came out. I feel that even though you are bashing into enemies in Ys and it certainly is more skill-based, there is still an element of "dice rolling" in terms of how much damage you cause. Perhaps I'm more of a traditionalist, but I enjoy using healing items and resting at inns/hospitals more than just standing their and letting my health increase. It just seems a bit more "realistic," if that's possible.
I think you bring up a great point about Ys in that it is definitely a game for the older, busier gamer or a younger, more impatient one. You can play through it in a very short amount of time (I think each book is 6-8 hours), and there is very little grinding that you have to do. I guess that's probably more preferable to some, but I can definitely appreciate both.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Addicted
Blog Writer
Posts: 1966
Re: April Community Playthrough - Ys Books I & II
«
Reply #98 on:
April 12, 2016, 08:13:53 AM »
As nanners stated I see Dragon Warrior as more of a D & D campaign that focuses more on stats and numbers while Y's is more of a story centric action game with a small amount of RPG elements. Both games are great for different reasons and I'm ready to start Ys III as soon as I can.
With Y's I found that as long as I hit the enemies (non bosses) off center I was able to make quick work of them.
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SirPsycho
Naked Koei Dude
Blog Writer
Posts: 3255
Re: April Community Playthrough - Ys Books I & II
«
Reply #99 on:
April 14, 2016, 12:38:31 AM »
When I first started playing Ys II I kept getting lost once you go underground. Now that I've had a near year long break from it I keep getting lost in the cave.
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douglie007
Sega Dreamcast
Posts: 1770
Re: April Community Playthrough - Ys Books I & II
«
Reply #100 on:
April 17, 2016, 05:31:49 AM »
I am having a problem finding the statute for the Volume Fact and Iron ore underground. I guess its time to find a map
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: April Community Playthrough - Ys Books I & II
«
Reply #101 on:
April 17, 2016, 11:01:27 AM »
I think you find the Volume Fact by going through the basement of one of the villager's houses.
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Addicted
Blog Writer
Posts: 1966
Re: April Community Playthrough - Ys Books I & II
«
Reply #102 on:
April 18, 2016, 07:58:25 AM »
I'm working my way thought the DS version. I'm not liking it as much but it's still a fun game.
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
singlebanana
Director
Posts: 7081
Re: April Community Playthrough - Ys Books I & II
«
Reply #103 on:
April 18, 2016, 09:26:45 AM »
Quote from: Disposed Hero on April 17, 2016, 11:01:27 AM
I think you find the Volume Fact by going through the basement of one of the villager's houses.
This is correct. You will need a certain item from the caves to "jingle" to access the basement.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: April Community Playthrough - Ys Books I & II
«
Reply #104 on:
April 18, 2016, 03:17:50 PM »
I'm behind the 8-ball, having just completed the boss in Rastin Mine and ready to make my way to Darm Tower. HOLY COW is the "bat" boss hard! There's such a minuscule window to hit him when he takes form, and it's so easy to take damage when he begins to separate again. I think that battle took me some 25 or 30 tries
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