RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Apr 24th 2019 at 08:00:00 AM by (SirPsycho)
Posted under Flower Power, rpg, turn based, playstation 3, ps3, gust


In the world of gaming there is a phenomenon known as the annual release. In the Western world the annual release is almost synonymous with the sports genre. In Japan, they have annualized role playing games. Its not as ubiquitous as the wide world of sports but there are a few examples, the Atelier series likely being the most prominent. Atelier is a long running series developed by GUST, the first releases being all the way back on the first Playstation with 1997's Atelier Marie: The Alchemist of Salburg. The series went international starting with the localization of the Atelier Iris trilogy for the Playstation 2. The series was an immediate hit for GUST, who just kept pumping more games in the series out. By the time of the series' 20th anniversary in 2017 there were 19 games released in the series. This is not a direct series with sequels, prequels, spin offs, and side projects. Instead the Atelier series is one that features common gameplay elements and mechanical design. Atelier is more of a series of series, with the large library broken down into duologies and mostly trilogies. Today's game, Atelier Ayesha is the first game in the Dusk trilogy, the 2nd overall trilogy that was fully released on the Playstation 3.


Continue reading Atelier Ayesha: The Alchemist of Dusk



Posted on Apr 22nd 2019 at 08:00:00 AM by (GrayGhost81)
Posted under gaming


I am a huge fan of "to do" lists. I use them at work and in my personal life. There is nothing quite as satisfying as lining up chores and knocking them down until your entire list is obliterated. Why then, have I never used a backlog for video games until this year? Throughout my life as a gamer, as a child, teenager, or adult, I have never so much as jotted down what games I wanted to play or even prioritized what I wanted to play in any way. I play whatever I feel like. I've noticed in the last few years that I fall prey to the FIFO principle, where I end up playing the most recent incoming titles to my collection rather than enjoying a game I have owned for years.

In past years I have made gaming resolutions of all kinds of different types. Whether it was my life-changing resolution of 2012 to finish every game I started, or my 2017 resolution to not spend any of my income on video games, I always find it fun and sometimes challenging to think outside the box and adjust my habits with some kind of goal in mind. This year, I decided to create my first backlog. I'd like to share it here and give an initial status report, as well as give a little insight into how I chose the titles or categories that I did.


Continue reading My First Backlog



Posted on Apr 20th 2019 at 08:00:00 AM by (bombatomba)
Posted under Goldbox, Dungeons and Dragons, NES port


Cool Aunt Chronicles is a series that I have had in mind for quite a while now.  Chronologically, it follows the Budget Wall series that I wrote in the past, and builds as a personal transition from somebody who just loved games in general to who I am today.  Please enjoy.

So, I've got this aunt, who is super cool, and as long as I have known her she has been a gamer.  I credit her not only with truly introducing me to the love of console gaming (while stoking my future love for PC gaming), but with helping me out of my "Budget Wall" funk of the early nineties.  This is what we are here for today; reliving that special period between 1993 and 1995, when in her amazing generosity Cool Aunt dumped a paper box filled with games and magazines on an otherwise broke teenager.  This is the Cool Aunt Chronicles.


Continue reading Cool Aunt Chronicles - Hillsfar for NES



Posted on Apr 18th 2019 at 08:00:00 AM by (MetalFRO)
Posted under Crimzon Clover, shmup, podcast, Crimzon Clover, Yotsubane, doujin, danmaku, shooting game, STG, shooter, shoot em up


Welcome to Episode 010 of Shoot the Core-cast! This time around, MetalFRO and Addicted cover Crimzon Clover: World Ignition, the the hit PC shooter from Japanese doujin developer, Yotsubane! This danmaku game is quite special, and has been well received in the shooting game community. Here to help us discuss this game is Mark_MSX, from The Electric Underground Podcast! We cover the game's mechanics, try to "break" down the scoring, and look at its impact on the shmup scene over the last few years. Thanks for listening!

Here's the direct episode link:
http://www.rfgeneration.com/podcasts/shmupclub/?name=2019-04-15_shoot_the_core-cast_ep_010_-_crimzon_clover.mp3

Check us out and subscribe (and rate!) on Apple Podcasts!
https://itunes.apple.com/us/podcast/shoot-the-core-cast/id1432819542?mt=2

We're listed on Google Play - subscribe and review the podcast over there!
https://play.google.com/music/listen#/ps/Iih3vrijcro4yno3yrkeawnx6nu

We're on Stitcher Podcasts now, as well, so if you use that service, have a listen to the show from there!
https://www.stitcher.com/podcast/shoot-the-corecast

We have t-shirts! Help support the podcast, and rep the shmup community by buying a Shoot the Core-cast tee!
https://www.redbubble.com/people/jdieckmann/works/34582606-shoot-the-core-cast-podcast?asc=u&p=t-shirt

Here's the thread from the play-through:
http://www.rfgeneration.com/forum/index.php?topic=18959.0

Thanks for listening, and any feedback would be greatly appreciated!



Posted on Apr 16th 2019 at 08:00:00 AM by (singlebanana)
Posted under news, Thank you, Playthrough, Shmup Club, submissions, NES Challenge, March


We interrupt your regularly scheduled program to bring you the "better late than never," April 2019 edition of the RF Generation's Site News! In this issue, we will announce our May 2019 community playthrough title, unveil the next game for our site shoot 'em up club, check in on the progress of the 2019 NES Site Challenge, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!     

REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line.  Who knows, maybe your news will make our front page!


Continue reading All Our News Are Belong To You: April 2019 Edition



Posted on Apr 14th 2019 at 08:00:00 AM by (slackur)
Posted under Labo, model kits, DIY, Nintendo, make sure to spend some time coloring BEFORE building


I've said before and still proclaim that Nintendo is, at heart, a toy company.  What makes Nintendo different, and I daresay special, is that they make their toys into video games.  Oh, there are a ton of physical toys made from Nintendo properties and characters. Yet Nintendo's specialty is making video games that are built first as toys, as devices made more for the sake of being playful, as a first priority over narrative, graphics, or complexity.  There are exceptions, but as a general principal Nintendo games are made first as a chase for that elusive 'fun for the sake of fun' ethos.  This best explains Nintendo's decisions that baffle others in the video game industry.


Continue reading Thoughts On Labo And The Nintendo Ethos



Posted on Apr 12th 2019 at 08:00:00 AM by (Pam)
Posted under video, review, shmup


Sine Mora was developed by Digital Reality and Grasshopper Manufacture and first released in 2012. In 2017 an extended version was released which is available on PC, PS4, Switch and XBox One. It is a horizontal 2.5D shooter, which means the plane you control moves on 2 axes, while the backgrounds are 3D. The game has gorgeous environments, uses some novel time-based mechanics and has a heavy focus on story. However, I found a heavy story in a scrolling shooter wasn't that welcome of a feature. Check out the video for more.



Posted on Apr 10th 2019 at 08:00:00 AM by (ErbBetaPatched)
Posted under Sakura Wars, ps2, strategy games, review


Its here! A game I wanted to play for a long time, and I'm glad I did! I felt good after playing this. Haven't played a game that just made me feel good since Stardew Valley came out. And although I feel good, I also feel sad because we never got more Sakura Wars games, because this one didn't sell well enough. However, we got a new one coming in the near future, but I'm not sure if its going to make its way over here. Back when this game came out, visual novels and strategy RPGs weren't as popular in the West, and a game like this, which is five games into an established franchise, were doomed to fail. And that's a tragedy. We're getting a new Sakura Wars game in the near future, and I hope it does well and makes its way over here, so that we can get more of this positive energy in this gaming culture.



Continue reading Sakura Wars: So Long, My Love l Review The PS2



Posted on Apr 8th 2019 at 08:00:00 AM by (MetalFRO)
Posted under Google STADIA, Cloud gaming, modern gaming, streaming service, physical media


Image shamelessly linked from The Washington Post

Let me regale a story for you, from an event that occurred before I was born. On September 11, 1973, the Chilean government was overthrown. Sitting president Salvador Allende was ousted in a military coup, and was replaced with military leader General Augusto Pinochet. Despite Allende's refusal to step down, power was seized, and he was effectively removed from office. During the period of military occupation, famously, the Estadio Nacional de Chile, Santiago's giant sports arena and complex, was used as a detention center for civilians, Allende supporters, and ultimately, anyone seen as a dissident of the military coup.


Continue reading STADIA Nacional - An Examination of the Future of Gaming



Posted on Apr 6th 2019 at 08:00:00 AM by (Addicted)
Posted under Hidden Gems, SHMUP, STG


Spring is here and that means new Shoot Em Ups! Let's take a look at the noteworthy news and new releases.


Continue reading Shoot the Core-cast on the Radar: Spring 2019



Posted on Apr 4th 2019 at 08:00:00 AM by (zophar53)
Posted under Festers Quest, nonguilty pleasures, Addams Family, frustration, soft spot


In the late 1980s, as the NES was dominating the children's toy landscape like few other pieces of electronics ever had, one developer in particular stood out to 9-year-old me as something truly special. Sunsoft had churned out some of my favorite games of that era, such as Blaster Master, Batman, and Gremlins 2. The things that stood out to me most about them were the relative difficulty, graphics, and, of course, their soundtracks. While they always tested my skill, I rarely ever cared because they were visually interesting and that proprietary Sunsoft sound chip made the NES sing with rocking beats like no other game out there. In retrospect, the best way I can describe it would be if you could take the punchy bass of the Sega Genesis and strip out the tinny-ness and twang.

But there was one Sunsoft game that no one I've ever talked to has ever enjoyed, Fester's Quest. I would always be confused when I heard people hate on it, thinking that I had a lot of fun with it as a kid. Was I crazy, or was I more enlightened and everyone else was crazy? Yeah, that was probably it. Do I still feel this way, over 30 years later?


Continue reading Criticizing the Media You Love: Fester's Quest



Posted on Apr 2nd 2019 at 08:00:00 AM by (Crabmaster2000)
Posted under NES Challenge, NES, Nintendo, Community, Mario, Zelda, Contra, Mega Man, Ninja Gaiden, Capcom, Konami, Taito, Challenge

The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:

http://www.rfgeneration.c...m/index.php?topic=18893.0


Even with our committed members slaying games left and right we managed to fall a little short of our Community Goal of 300 Games beaten by March 31st. Our unflinching players are not discouraged and continue to journey towards our ultimate goal of beating the entire NES library in 2019. We still managed to defeat 282 total games last month with 52 of those being in March alone!


Continue reading RFGeneration Challenge 2019 - April



Posted on Apr 1st 2019 at 08:00:00 AM by (bickman2k)
Posted under RF Generation Channel, Google Stadia, xCloud, digital for life, totally real


2019 has certainly been the year of gaming as a service so far. From Apple Arcade to Microsoft xCloud, there are a lot of new things that could change the landscape of gaming and collecting in the future. Well, as we tend to do, RF Generation is wholeheartedly embracing this fully digital future.

RF Generation Channel brings you the best of RF Generation, including the forum, blogs, and even your own collection, streamed straight to you. We have partnered with Google and their Stadia platform to bring this new experience to you in the best possible quality. It's so easy, you won't Twitch when you have to enter new games!


Continue reading Introducing RF Generation Channel



Posted on Mar 30th 2019 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Resident Evil, Capcom, Remake, Survival horror, Action


Resident Evil fans have been clamoring for a remake of the series' second entry ever since the excellent remake of the initial title. What seemed like a pipe dream for years was finally announced back in 2015, but many fans were skeptical at this point due to the direction the series had been going around this time. Although the positive response to Resident Evil 7 help assuage fears, early footage of the Resident Evil 2 remake still resembled the 'action-horror' titles that are oft maligned. I am glad to say that any fears were unfounded, and Capcom delivered what I feel is the best remake of their survival horror classic that they could have possibly made.

** Note: In an attempt to discuss all relevant gameplay mechanics, some mild story spoilers may be included. **


Continue reading Resident Evil 2



Posted on Mar 28th 2019 at 08:00:00 AM by (SirPsycho)
Posted under Sega, playstation 3, ps3, action, beat em up, rpg


The Yakuza series has been a long running saga starting on the PlayStation 2. It actually started fairly late in the console's lifecycle, and a lack of marketing made the first two games go overlooked by most of the Western gaming public at the time. On the other hand this was one of Sega's biggest hits within Japan since the Saturn, so they mostly focused on the home market. Western interest in the series was recently kicked into overdrive with the release of Yakuza 0 and the remakes of the first two games, and a remaster of this third game has already released in Japan. I had played the first Yakuza a couple years before the release of its modern PlayStation 4 remake, Yakuza Kiwami, so I saw firsthand what the improvements were, and the only downgrade in my opinion was the remixed soundtrack. The first Yakuza game I had ever played was Yakuza 4, which seems to be the first game in the series that received a decent amount of attention from Western audiences, but still a shadow of what Yakuza 0 and the Kiwami remakes have enjoyed.


Continue reading Yakuza 3


                                                                                                                                                                                                                                               
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