In the late 1990s, a great push was made by a formerly beloved underdog of video game hardware manufacturing, after bad decisions across a variety of fronts lead to gaming's greatest collapse since the fabled crash of '83. The only player that lost significant ground was Sega, which had always managed to have a bright market in some part of the globe at different points of its history. The Master System's greatest success was in Europe, with the Brazilian market pulling off a surprise punch as well. The Genesis managed to expand the hold to North America, and really tapped into the consumer mainstream, but both consoles lagged behind in Sega's homeland of Japan. All that flipped with the Saturn, when Japan took the spotlight at the expense of everybody else. The Dreamcast was Sega's last gasp, and despite a critically short life, it managed to grab hold of a chunk of North America once again.
Part of the reason for this collapse was the marketing. Sega was poised to grab a chunk of mainstream gamers after pushing their sports games boldly on cable advertisements. This failure in marketing was that it didn't show the true breadth of titles available for the Dreamcast. The commercials showcased more TV friendly and higher quality renderings of Dreamcast game assets, but only really named individual game titles in their commercials. Gone were the sort of list commercials from the Genesis days that showcased both in-game footage, and the actual title of the game on top of it. A prime example of this advertising misstep was with the main character of Jet Grind Radio, Beat. He was spotted in multiple Dreamcast commercials, even getting a solo shot in one, but not once was the name of the game ever dropped. Everything was spliced on top of live footage, and Jet Grind Radio did not get its own commercial to show off anything beyond the style of one character's design in a most inauthentic way.
Game:Tecmo World Wrestling Developer: Tecmo Platform(s): NES Average Member Rating: 70%
Recently, I had a run in with one of my favorite NES games as a kid, and thought that it might be worth a closer look. Tecmo World Wrestling or Gekitou Pro Wrestling!! Toukno Densetsu (that is a mouthful) is the premiere choice of wrestling games on the NES, which is surprisingly a pretty crowded category. Not to spoil things, but of them all, TWC stands far above as the clear winner here.
Metal Gear Solid V: The Phantom Pain is a fantastic game. At the time of this writing, I have put over one hundred and fifty hours into the game and I'm sporting a completion percentage of only 70%. I would write a full review of the game if it weren't for two things. First of all, I finished the story missions so long ago that some of them have blurred in my memory. Secondly, even if I did remember all the finer details, a comprehensive review would be more than I would be willing to take on. However, I was so excited to play this game upon release that I wrote my first blog post here about playing it with the rest of the world. Since it's almost been a full year since the game's release and that article, I wanted to talk about the game's lasting effects and why I am still playing it.
Every year, at least once or twice, I get what I like to call "Retro Game Depression." Symptoms include irritability (at overly complex controls), sleepiness (falling asleep while pondering beautiful, yet functionally dead vistas), and short attention span (perhaps from open world game burn-out). The treatment is simple; a barrage of games that both tickle my nostalgia as well as my love of retro gaming. Please join me, my friends, as I embark on a Late Summer Retro Gaming Expedition.
RFGeneration is my favorite Internet site, for many reasons. The excellent community, the best collection tools available, the great articles, the many podcasts I never have enough time to listen to (sorry!), and of course the Silent Service appreciation. The few bits of time here and there I have on the web are often happily spent here.
My third interview in the People of RF Generation series is Duke.Togo. I had the pleasure of meeting Duke at RWX last year. I didn't ask the question, but his favorite pizza has mashed potatoes on it. He's well known around here for being one of the hosts of the Collectorcast.
Welcome to another edition of RF Generation's Site News! In this issue, we reveal September's playthrough game, announce two recent site fixes, talk about what's new with Retro World Expo, extend you an invite to a new, modern gaming group started by one of our prominent members, and as always, thank those members who sent in submissions to our site during the month of July. But, before we get into these updates, I'd like to announce a few site promotions.
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page! ----------------------------------------------------------------------------------------------------------
Compile is well known for making excellent shoot'em ups and of all the ones I've played, Gun-Nac is my favourite. This is not a game I played as a kid. I only tried it for the first time within the past year, but I was immediately hooked and I now consider it one of my favorites on the NES.
Aside from very solid controls and a variety of weapons and power-ups, the thing that stands out most is the amazing, somewhat bizarre, environments. Each stage has a theme that's a little different than your average shmup. In one, you battle sentient vegetables, while in another you're up against currency. Boss battles that include giant robot rabbits and Maneki Neko are a nice change from battling other spaceships.
Image shamelessly linked from Wikia. Ah, the "not quite Mexican" food of American-owned "Mexican" food chains. A staple of the 'Merican midwest, and something I crave relentlessly.
I love Mexican food. Actually, let me qualify that: I love "Mexican" food. By putting that word in quotes, I can qualify anything from "Dave's Taco Corner" and Taco Bell to the most authentic, regional, traditional Mexican food out there, and lump it all into the same general category. Not that those two distinct camps taste much like one another, but certainly, in the space between those 2, a logical path can be drawn from the "Enchurito" to something that would be commonplace at the dinner table in some parts of Mexico. If not there, at least at the dinner table of a traditional Mexican restaurant, run by actual Mexican citizens, or immigrants from Mexico, as happens to be the case with the wonderful lady in my town that runs a local restaurant. Her food is my version of "comfort food", and I try to give her as much business as my pocketbook will allow. Her food is tasty, and she's one of the nicest people you'll ever meet. Her brand of spicy agrees with me heartily, because I eat my "Mexican" food by the standard that you know it's good if (GROSS OUT ALERT!) it burns twice as much going out as it did going in.
So why am I talking about "Mexican" food on a video games website? Because tacos and vidya games go together, dontcha know?
Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), Floyd (Fleach) and Steven (Disposed Hero), as we discuss our July playthrough, Uncharted, a third-person shooter originally released on the PS3. In this episode, we discuss this early duck and cover, action experience that is mixed with climbing and puzzle elements. With the most recent release of Uncharted 4, we compare the original to it's sequels and offer a verdict on whether Drake's Fortune offers enough quality gameplay for new players or those considering a revisit. Also, be sure to stick around for an important announcement at the end of the podcast. As always, we are happy to hear your thoughts on this games on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more.
We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
We recently had the opportunity to interview Bob from RetroRGB. His website http://retrorgb.com has helped countless people get the best picture quality from their retro consoles. He also produces a weekly roundup show that highlights whats new in the RGB community and has interviews with the people behind the products such as KevTris and FirebrandX. You can find it at https://www.youtube.com/w...pyyYKd1E&feature=youtu.be
With the summer movie season in full swing, and the fairly recent announcement that Wreck-It Ralphwill be getting a sequel, I thought it would a fun time to look back on some of the best examples of the oft-forgotten genre (if one could even call it its own genre) of video game movies. My hope is to provide a fond look back for those of us who've seen some of these, and for those who haven't, or for some of the younger crowd who may not have stumbled upon the older ones, to give some good recommendations.
Now to be clear, I'm not referring to films based on games, so you'll not see Prince of Persia, Mortal Kombat, Final Fantasy: Advent Children, or even the recent Warcraft highlighted here. I'm also not referring to documentaries like IndieGame: The Movie (even though that is really great and everyone should watch it). What you'll find here instead are a handful of films that use video games merely as a backdrop, providing a fun digital setting to tell an underlying story unrelated to any actual video game plot. They're presented here in no particular order, and I'm sure there are others out there I've overlooked, so I'd love to hear which of these you liked, hated, or if you have recommendations of your own. Speak up in the comments and let us know.
The Ys name, while notorious for its confusing pronunciation, carries a lot of weight in the JRPG world. Ys has been around since the 8-bit era, and new iterations are still being made today. Most games in the series are critically well-received, and the series as a whole has a large cult following. Despite all of this, I had never played a Ys game until very recently.
My first exposure to the series was the original Ys Books I & II. There are many different versions of the original Ys, sporting many ports and remakes across almost every console, but I played the TurboCD version, which is often considered the definitive release of the game. What I found was a unique "old-school" RPG adventure that I highly enjoyed despite being somewhat primitive and its sometimes awkward combat system. Ever since completing Ys Books I & II, I have wanted to dive into the rest of the series but have been confused about where to start next. Cue Ys: The Oath in Felghana.