RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Dec 19th 2014 at 08:39:52 AM by (slackur)
Posted under Bestises, paramount, superb, undisputed, greatest, most enjoyed, unbelieveable, incredible, undeniable, unparalleled, hyperbole

As we all transition through arbitrary signposts on to another blocked-off sequence of events, I find it best to lift my hands up and feel the wind instead of grabbing for the emergency brake.  Still, reflecting where we've been, gives context to where we're going.  So as the cart methodically clicks on the track at the top of the hill, let's close our eyes and recall the latest part of the journey before speeding down to Whiplashville.  Note that these titles weren't all released in the last year (or decade), but simply a slice of my best gaming experiences since I forgot to update the calendar twelve months ago.  Onto the list!!

Continue reading Slackur's Unofficial Official Denary of '14 Gaming Experiences

Posted on Dec 17th 2014 at 12:00:00 AM by (Fleach)
Posted under Collecting, Gaming, Retrospective, Year in review

With 2014 coming to a close and with many of us thinking about our favorite games that were played over the last 12 months, I wanted to take a slightly different approach and reflect upon my most cherished gaming and collecting memories.

Continue reading Gaming and Collecting Retrospective of 2014

Posted on Dec 16th 2014 at 12:00:00 AM by (singlebanana)
Posted under playthrough, 50 Cent, Kid Icarus, NES, XBox, 360, Blood on the Sand, PS3, January 2015

So your 2015 New Year's resolution is to join in and play more of the community playthrough titles, eh?  Well start off January with a bang and hook up with the RF Generation Playthrough Group as they ring in the New Year with a NES cult classic and a lesser known, but fantastic, shoot 'em up, adventure title.

Continue reading January 2015 Community Playthrough

Posted on Dec 15th 2014 at 12:00:00 AM by (wildbil52)
Posted under DOS, Pew Pew, Shooty Shoot, SPACE, Flight Sim, Flight Combat, Music

Terminal Velocity, a game I would imagine most people have never heard of, is still a blast to go back and play if you enjoy arcade style flight combat. 

(Before you go any further open this link in another tab and listen to it as you read this article.

Continue reading Dust Off Your DOSBox and Play Terminal Velocity

Posted on Dec 13th 2014 at 12:00:00 AM by (SirPsycho)
Posted under Used Panty Collection, acquire, xseed, ps3, ps4, vita, akihabara, akiba, stripping, panties, maid, finnish beauties

Every so often there comes a game with such an absurd premise that you just can't help but try it out. Akiba's Trip is one such game. It was developed by Acquire and published by XSEED in North America. It was released in August of 2014 for PS3 and Vita, and on November 25th for the PS4. This game's setting is the Otaku and gaming Mecca of Akihabara. It also involves sun-fearing vampires and combat that revolves around stripping said basement dwelling Otaku vampires down to their skivvies. Otaku burn to a crisp from slight sun exposure after all! The main character is actually turned into one of these vampires in the introduction, and is saved by a pretty young girl with a kiss.

Continue reading Psychotic Reviews: Akiba's Trip: Undead & Undressed

Posted on Dec 11th 2014 at 12:00:00 AM by (noiseredux)
Posted under Android, Nvidia, Shield, PC, Review

Last year Nvidia released their first serious attempt at getting into the mobile gaming market. And though it's not gotten nearly the attention of the 3DS or even the Vita, the Shield Portable is actually a pretty amazing piece of tech. Although it received a revised model in the form of this year's Shield Tablet (which seems to be an iPad competitor), I actually think that those of you out there looking to spend the bulk of your time gaming on the go are going to be far more interested in the (cheaper) Shield Portable.

Continue reading Review: Nvidia Shield Portable

Posted on Dec 10th 2014 at 12:00:00 AM by (singlebanana)
Posted under fundraiser, fund drive, update, donations, thank you, November, 2014, submitters, approvers, submissions

The second week of this year's fund drive saw some very generous contributions from more of our members. I am pleased to announce that we are making great strides in reaching our $1000 goal for this year. Please remember that every $10 you donate earns you a ticket to this years prize raffle, which will be drawn at the conclusion of the fund drive and donating at least $20 also gets you a copy of the Playcast's Episode #0 (more info and prize lots listed here: http://www.rfgeneration.c...m/index.php?topic=14799.0).

At this time, the staff at RF Generation would like to thank those who donated during the second week of the fund drive:

Disposed Hero 

For a Grand Total of: $577.95 

(*If you donated and do not see your name in this weeks update or in last weeks, please PM singlebanana so that we can be sure to give you credit*)

Thats over half way to our goal in just two weeks!!! Keep those donations coming and let's try to meet our goal by year's end. Cheesy


Along with this year's fund drive donors, the RF Generation staff would also like to thank those members who have been hard at work in making our site better by submitting hardware and software information and pics, and those who approve these submissions. During the month of November, there were 1,987 total submissions to the database, consisting of 1,945 game submissions and 42 hardware submissions. Top submitters for the month of November were:

Shadow Kisuragi   443   
Flee   305   
Sauza12   239
ae.tc   181   
Furnessly   176   
raffa1985   152

Top approvers for the month of November include:

Shadow Kisuragi   860   
ApolloBoy   33   
Tynstar   24

A big thanks to those who take the time to submit information, scan in pics, take screenshots, and to those who carefully look over and approve them. It truly takes a community effort to make a site like ours as great as it is!

Posted on Dec 8th 2014 at 12:00:00 AM by (bombatomba)
Posted under Populous, SNES, Super NES, Piglet Land

Once upon a time there lived an Aunt who was really cool.  A Cool Aunt, one might say.  The Cool Aunt lived in ideal circumstances, and was quite fond of video games.  So much, in fact, that she would often indiscriminately purchase games based exclusively on the cover of the box.  Needless to say, Cool Aunt ended up with a lot of duds, but being that she was a true fan of video games, she would often play them regardless of their dubious quality.  Still, some were beyond reproach, and ended up being chucked into a paper box underneath her entertainment center along with leafed through gaming magazines, strategy guides, and other bits and bobs (at one point there was a boxed Timex Sinclair 2068).  And there those goodies sat, waiting for some youth, desperate for entertainment, to play them.

Continue reading A Tale of Populous

Posted on Dec 6th 2014 at 12:00:00 AM by (Fleach)
Posted under SNES, RPG, Japan, Super Nintendo, Super Famicom, North America, Import, Repro, Fan Translation

Source: Kotaku

If you play Super Nintendo games you know what to expect. A Link to the Past, Secret of Mana, and Final Fantasy III are fantastic games, which many of us hold close to our hearts. Perhaps these were games you played as a kid or during your teens, but you at least have the satisfaction of knowing that you've experienced these essential pieces of gaming history. What we played in North America is only the tip of the iceberg though. There are so many great role playing games that we never got to see because they never left Japan. Here are five games that, thanks to translators and/or repro developers, we can finally add to our backlogs.

Continue reading Stuck in Japan: Five RPGs We Never Got to Play

Posted on Dec 4th 2014 at 12:00:00 AM by (singlebanana)
Posted under playcast, wrapup, podcast, November, 2014, Super Metroid, modern, retro, SNES, System Shock 2, PC, playthrough

Join RFGeneration Playcast (different name, same great, crunchy, and flavorful listen) hosts, Rich (singlebanana), Jamie (techwizard), Floyd (Fleach), and Shawn (GrayGhost81) as we discuss November's out-of-this world retro and modern playthroughs. In this episode, singlebanana, techwizard, and guest, RetroRage,  discuss one of the most beloved sci-fi platformers of all time, Super Metroid on the SNES. On the modern side, join Grayghost81, Fleach, and guest, bombtomba, as their conversation safely navigates the Von Braun in their discussion of the survival horror, PC classic, System Shock 2.

Episode 8 discussion thread: http://www.rfgeneration.c...x.php?topic=14824.new#new

Get the show on Podomatic: http://rfgenplaythroughs.podomatic.com/
On iTunes: https://itunes.apple.com/...playcast/id874327459?mt=2
On YouTube:  https://www.youtube.com/watch?v=RVPEriekN6I#t=146
On Stitcher: http://app.stitcher.com/browse/feed/55943/episodes
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast

Continue reading Episode 8 - RF Generation Playcast

Posted on Dec 3rd 2014 at 12:00:00 AM by (singlebanana)
Posted under fundraiser, fund drive, 2014, update

As you may or may not know, our site is currently conducting its annual fund drive to help with the server costs for 2015. So far, we have had a good turnout and I am happy to say that with our donors generous pledges, we are at nearly one-third of our goal! We will be taking donations for the fund drive through the month of December (you can donate here: http://www.rfgeneration.c...m/index.php?action=paypal), so be sure to donate during this time to get in on the raffle of great prizes donated by our staff and get your copy of Episode 0 (Parasite Eve/Kingdom Hearts) of the RF Generation Community Playthrough Wrap-Up. You can find more details regarding the rules of the raffle and how to enter here: http://www.rfgeneration.c...x.php?topic=14799.new#new

The staff at RF Generation would like to take a moment to thank those who have donated so far:

Razor Knuckles
An anonymous donor   

Thank you all! Please remember to include your site handle in the notes field of your donation so that we can properly thank you during our weekly updates.   
Grand total raised so far: $310.07

Posted on Dec 1st 2014 at 12:00:00 AM by (Crabmaster2000)
Posted under Game Quest, Brand, Facebook, Kijiji, Advertising, Social Media, Customer Interaction, Employees

So you're opening a game store. But what kind of game store will you be? New? Retro? What services will you offer? Repairs? Tournaments? Who is your target audience? Niche gamers? College Students?..................Your Mom?

The first group of people that were awaiting our grand opening

Continue reading Blog Quest: Branding the Store

Posted on Nov 29th 2014 at 12:00:00 AM by (wildbil52)
Posted under 32X, TMek, Sega, Arcade, Port, Tournament

In last month's installment, we talked about Cosmic Carnage, a bad game with a really cool and interesting premise.  This month, we will dive into T-Mek which is the opposite, a pretty good game with a really generic and uninteresting premise.

Continue reading T-Mek 32X - A Good Port of a Great Arcade Game

Posted on Nov 27th 2014 at 12:00:00 AM by (SirPsycho)
Posted under yes i do have battletoads, nes, rare, game boy, wizards warriors, snes, genesis, mega drive, n64, gamecube, nintendo, ds, gb, gbc, gba, battletoads

Composer Compendium: David Wise

In simpler times, there were great melodies driving the music composition in games. When you're limited to a handful of sound channels, it really tests composers to make a piece that fits the game they are working on and their ability to make it memorable. Compositions also had to survive repeated listens, since many games were short and had only a handful of tracks. Today, we are going to take a look at one of the best Western composers for one of the best European game development companies. David Wise was Rare Ltd's house composer from 1985 to 2009, and his work stands out as much as the company he worked for.

Continue reading Composer Compendium: David Wise

Posted on Nov 25th 2014 at 07:00:00 AM by (slackur)
Posted under ubiquity, games are everywhere, thats a good thing

TWO buttons? Son, in my day we had a joystick with only one red button, and we did just fine.

I assume I was not the only kid who genuinely wanted video games to be more than just a niche hobby.  As I would rant excitedly about my latest virtual experience, adults and often other kids would roll their eyes and shake their heads, as if I were trying to engage them in a heated debate over the color arrangements of my sock drawer or how fascinating was today's dryer lint.  Aside from a handful of peers, nobody around me really cared, so video games felt like a lost treasure only a few friends and I could see.  While it was lonely at times, these circumstances formed a gnostic cadre, forging bonds not unlike the secret club-house days of old.  Every Nintendo Power or Game Players held delicious clues of future experiences, and instruction manuals whispered prologues of great adventures that lay ahead.

Continue reading The Usefulness of Ubiquity

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