RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Jun 18th 2019 at 08:00:00 AM by (bombatomba)
Posted under Arcade ports, console, port, hidden gem, NES, Cobra Command, TMNT, Teenage Mutant Ninja Turtles, Ikari Warriors

Once upon a time, the most desired trait of any home console gamer was accurate arcade ports.  In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment.  While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly in place, especially in the playgrounds and hallways of schools.

For your reading pleasure, this article is setup using three "categories," those being "The Safe One" (which would generally be agreed that the port is superior to the arcade), "The Controversial One" (which many likely wouldn't agree with), and "The Garbage One" (in which the console port is metaphorically a trash fire).  Enjoy!

Continue reading But I Like Those Ports! Part 2019

Posted on Jun 16th 2019 at 08:00:00 AM by (slackur)
Posted under CORGS and E3 2019

The year is now past the 50% mark.  For our family, we have one annual retro game convention down (CORGS) and one to go (CCAG).  E3 is still fresh on the news, and prep-work is in full swing for the Autism and Gaming Convention.  Our South Korean foreign exchange student has gone from a non-gamer to finishing Dark Souls II and Dark Souls III (quite a few times) before returning home soon.  "Free" time has been spent battling both household illnesses and the massive pile of test systems, cords, and accessories for our CCAG table.  I think it's time to grab a breather and take stock of the situation.

Continue reading State of Play 2019 and a Half: Thoughts on CORGS, E3, and Beyond

Posted on Jun 14th 2019 at 08:00:00 AM by (bickman2k)
Posted under People of RF Generation, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness...

I know, I know. I've already done one of these. I did my first "People of" article almost 9 years ago. I was about 3 months in to my tenure as Technical Director and was still learning the ropes of how the site was run and what kinds of things needed to be done. Since then, there has been a lot to happen. This is a sort of combination post as you will see at the end. Because I'm answering my own questions, I'm not going to worry about the color coding.

Continue reading The People of RF Generation - bickman2k

Posted on Jun 12th 2019 at 08:00:00 AM by (Pam)
Posted under video, review, fmv

If you were to ask me, in 1998, what some of my favorite things were The X-Files and FMV would surely come up. So when this game released it was the number one thing on my Christmas list. I loved following the extraterrestrial adventures of Scully and Mulder. Though this game doesn't let you play as them it makes you feel like them. The supporting characters are all there and you even get a partner to question all your decisions.

Does The X-Files game succeed as a playable episode of the show? Watch to find out.

Posted on Jun 10th 2019 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Detroit, playthrough, May, 2019, Concertcast, singularity

In this landmark episode of the PlayCast, Rich (singlebanana) and Shawn (GrayGhost81) meet for the first time and record face-to-face in the Austin, Texas "Ghost House."  The guys discuss the newest title from one of their favorite developers, Quantic Dream, the sci-fi, android-driven adventure, Detroit: Become Human. Prior to their game discussion, the boys get into the ConcertCast and discuss some of the media they've been consuming recently. What follows is a conversation on the concept of "singularity," that you won't want to miss!

Be sure to stick around for the results of the question of the month poll and a discussion of Detroit that covers gameplay, significant moments in the game, and the outcomes of our playthroughs. Since this is the 4th Quantic Dream title that we have played as a group, the guys conclude by rating each game in order of their preference. Episode #62 is a very special edition of the PlayCast that you will not want to miss!

As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!

Episode 62 discussion thread: http://www.rfgeneration.c...m/index.php?topic=19062.0

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana & @RFGPlayCast

Continue reading Episode 62 - RF Generation Playcast

Posted on Jun 8th 2019 at 08:00:00 AM by (singlebanana)
Posted under news, Thank you, Playthrough, Shmup Club, submissions, May

We interrupt your regularly scheduled program to bring you the June 2019 edition of the RF Generation's Site News! In this issue, we will announce our July 2019 community playthrough title, unveil the next game for our site shoot 'em up club, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!     

REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line.  Who knows, maybe your news will make our front page!

Continue reading All Our News Are Belong To You: June 2019 Edition

Posted on Jun 6th 2019 at 08:00:00 AM by (MetalFRO)
Posted under Shmup Club, Shoot the Corecast, birthday, anniversary, shoot em up, STG, shooter, shooting game

It's hard to believe that, only 1 year ago, the RF Generation Shmup Club was just ramping up, and starting our 2nd month. After playing various versions of R-Type throughout the month of May, we were beginning to jump into the original Gradius, and getting steeped in a couple classics of the shoot-em-up genre. As I reflect upon the past year, it's been an interesting ride. I never imagined I'd be doing this, but I'm glad I started it, and I'm even happier that it's taken off in such a big way.

Continue reading Happy Birthday RF Generation Shmup Club!

Posted on Jun 4th 2019 at 08:00:00 AM by (Addicted)
Posted under Xbox 360, Hidden Gems, Controller, Xbox, 360

I recently stopped at Goodwill and came across a Halo Green Xbox 360 controller. I noticed it was weathered and the button presses felt like stepping in mud, a telltale sign that someone had spilled soda on it. The back had duct tape holding the battery pack in suggesting that the controller suffered from power issues. I moved the thumbsticks around and surprisingly they centered almost every time. I decided that this controller was worth saving and would be a great project.

Continue reading Retro Repairs: 360 Controller Cleaning & Restoration

Posted on Jun 2nd 2019 at 08:00:00 AM by (zophar53)
Posted under RF Cinema, Detective Pikachu, Pokemon, Pikachu, movies

This would be so noire if it weren't for all the blue and yellow

While live-action movies based on anime have been met with mixed results in recent history, Pokemon: Detective Pikachu has the benefit of the insanely popular title characters. Between that, a trailer that looked not terrible, and the star power of Deadpool himself, Ryan Reynolds, I was fairly confident the movie would make scads of money regardless of its quality. That said, I was interested to see if it held up for someone who doesn't know a pokeball from a dive ball.

Continue reading RF Cinema: Pokemon: Detective Pikachu

Posted on Jun 1st 2019 at 08:00:00 AM by (Crabmaster2000)
Posted under NES Challenge, NES, Nintendo, Community, Mario, Zelda, Contra, Mega Man, Ninja Gaiden, Capcom, Konami, Taito, Challenge


The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:


For the last couple months even cutting our community goal drastically we've continually fallen short of our monthly targets. So this month, and possible just going forward, I'm scrapping the community goal to hit a certain number of games. I was really hoping to have at least half the library done by now (and we are extremely close to doing so) to give use some extra wiggle room later in the year, but we will persevere regardless.

Participation has dropped off massively in the last 2 months and we could still use all the help we can get. So please take a look at the list of remaining games and join in if you're able to. Still lots of great titles that haven't been attempted yet as well as many hidden gems to yet be uncovered!

Posted on May 30th 2019 at 08:00:00 AM by (ErbBetaPatched)
Posted under ps2, demon stone, review

I wish I had liked this game more than I did, because everything but the gameplay is really fun and enjoyable. I wonder what was going on over at Stormfront Studios that made them drop the ball when it came to the gameplay for Demon Stone. The Two Towers was a great mix of linear levels and big setpieces, with responsive and satisfying combat. Then they took out a lot of the good parts and gave us this game.

Continue reading Demon Stone l Review The Ps2

Posted on May 28th 2019 at 08:00:00 AM by (bombatomba)
Posted under Pure Nostalgia, Gensu Suikoden

I am not generally a person who likes to poke the past too hard.  True, most (if not all) of my writing tends to be nostalgia based, but I like to think of it as nostalgia with a purpose.  There are some games that I've purposely kept at a distance, primarily because I am afraid of damaging the nostalgia for said game.  Suikoden is one of those games.  But when I saw it in the PSN store for just under $4, I couldn't help myself, and decided to jump in and play.  I wasn't disappointed.  Well, almost.

Continue reading Pure Nostalgia - Suikoden on PSN

Posted on May 26th 2019 at 08:00:00 AM by (MetalFRO)
Posted under Einhander, Shoot the Corecast, shmup, podcast, STG, shooter, shooting game, Squaresoft, PlayStation

Episode 011 of Shoot the Core-cast is here, and it's all about the lone shoot-em-up produced by Japanese RPG factory, Squaresoft. During the mid-late 1990's, the company deviated somewhat from their RPG formula, and tried their hand at a few different genres. Ehrgeiz is an interesting wrestling/fighting game, Tobal No. 1 is a fighting game with some unique elements, and Einhander is a side-scrolling 2.5D shooter, wrapped in 3D graphics, and soaked in an esoteric, dystopian, cyberpunk, futuristic story. Complemented by a varied electronic soundtrack, this game brings a unique ability to take weapons from your enemies, and use them to defeat everything in your path. Over the years, the game has earned quite a reputation as one of the best shooters on the original PlayStation. Why is it so well loved, and what makes this game so special? We dive into that in this episode, and try to dissect this game, to see what makes it tick.

Check out the episode here, directly from the feed on the site:

Check us out and subscribe (and rate!) on Apple Podcasts!

We're listed on Google Play - subscribe and review the podcast over there!

We're on Stitcher Podcasts now, as well, so if you use that service, have a listen to the show from there!

We have t-shirts! Help support the podcast, and rep the shmup community by buying a Shoot the Core-cast tee!

Here's the thread from the play-through:

Thanks for listening, and we hope you enjoy the episode!

Posted on May 24th 2019 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Limbo, Inside, playthrough, April, 2019, Concertcast, Perfect Blue

In this episode, Rich (singlebanana) and Shawn (GrayGhost81) take on two aesthetically sensual titles from Dutch developer Playdead Studios, Limbo and Inside.  Both games are very similar in nature, but the guys examine their differences and break down what elements make them unique; a prominent RF Generation member also drops in to give his thoughts on the games.

Prior to their discussion of these titles, the guys are joined by a special guest and friend of the show to discuss Perfect Blue, a classic, once highly-sought after anime that was recently brought to Blu-Ray.  Are these games and this anime worth adding to your library, or do a few or all of them miss the mark?  Are these game too violent? And what do we make of these games "soundtracks," and maybe to some, lack thereof? The answer to all of these questions and many more in Episode #61 of the Playcast!

As always, we are happy to hear your thoughts on these games on our discussion page (linked below). We will respond to your comments and are always happy to discuss the games more. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!

Episode 61 discussion thread: http://www.rfgeneration.c...m/index.php?topic=19051.0

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana & @RFGPlayCast

Continue reading Episode 61 - RF Generation Playcast

Posted on May 22nd 2019 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Capcom, Nintendo, NES, Action, Platformer, Metroidvania, RPG

Thanks in no small part to the ongoing RFGeneration 2019 NES Challenge, I have been working through dozens of NES games that I have never played before. While I have logged most of these toward the site challenge, I have also been going back and playing some of the titles that were claimed and completed by others just to satisfy my own curiosity. One such title is Strider, which was a completely random pick and one that I was fairly unfamiliar with. Upon starting it, it didn't take long for me to become engrossed, and I now consider it to be one of my favorite titles for the system.

Continue reading Strider - NES

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