RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Apr 18th 2015 at 08:17:12 AM by (MetalFRO)
Posted under Donkey Kong, Nintendo, Game Boy, Super Game Boy


Image shamelessly linked from the Super Mario Wiki.
When did Pauline become a brunette in a red dress,
instead of a blonde in a pink one? The Mario canon
is a confusing one, indeed.

Donkey Kong, sometimes referred to as Donkey Kong '94, or Game Boy Donkey Kong, is a re-imagining of the original 1981 arcade smash.  I say a re-imagining because, though the game includes the original 4 levels of the arcade game, it also includes an additional 97 (!) levels beyond that, taking place over the course of 9 "areas", comprising of stages in multiples of 4.  It's an ambitious move for Nintendo, considering that it comes over a decade after the original game's release, and a solid 8 years after the incomplete NES port of the game.  Despite the original titles modest graphics and sound, can that successfully translate to the small Game Boy screen?  More importantly, can Nintendo devise that many levels that are worth playing through?  The answer to both is, unsurprisingly, yes.


Continue reading Donkey Kong - 1994



Posted on Apr 16th 2015 at 10:00:00 AM by (singlebanana)
Posted under playthrough, announcement, games, May, retro, modern, Playcast


This May, join the RF Generation Playthrough Group as some of us knockout our backlog, and others revisit our past loves. On retro side, singlebanana hosts the Playthrough's first attempt at a turn-based, tactical RPG with Shining Force originally on the Sega Genesis/MegaDrive, and also available for the Wii Virtual Console, Sega Smash Pack 1 (DC), Sonic's Ultimate Genesis Collection (360/PS3), Steam, and the GBA (as Shining Force: Resurrection of the Dark Dragon [with additional plots and characters]). And on the modern side, join host GrayGhost81 as he plays through the wildly stylistic platformer and 10th installment of the popular Kirby series, Kirby's Epic Yarn on the Nintendo Wii. 


Continue reading Community Playthrough Announcement: May 2015



Posted on Apr 14th 2015 at 08:41:28 AM by (Fleach)
Posted under Review, Axiom Verge, Tom Happ, PS4, Vita, PC, Metroid, Metroidvania, Blaster Master, Bionic Commando, Retro


Trends come and go in cycles, but video games seem to continually push forward toward better, visual fidelity, narrative design, and the most important buzz word, "immersion." This means that games are becoming like film, and while that's not a bad thing, it makes some games feel like something to be experienced as opposed to a medium that is meant to be played.


Continue reading Indie Review: Axiom Verge: What's Old is New Again



Posted on Apr 12th 2015 at 01:15:15 PM by (SirPsycho)
Posted under courtroom puzzler, capcom, nintendo, 3ds, level 5, level5


One of my favorite series on the original DS was Phoenix Wright: Ace Attorney. Each game is serious and completely whimsical at the same time. The characters are over the top and blown out of proportion in some cases, which only serves to make the courtroom scenes incredibly memorable as all of these personalities clash. The mystery element means that the full picture of what has happened is never entirely clear to the player until the trial and the investigations leading up to the courtroom scenes slowly reveal the whole story. Things can also go down the rabbit hole at times. Its really a perfect blend of point and click puzzle adventure games with the narrative style of a visual novel, making the series stand out as the sum of its parts.


Continue reading Psychotic Reviews: Professor Layton vs. Phoenix Wright: Ace Attorney



Posted on Apr 10th 2015 at 09:23:45 AM by (slackur)
Posted under Bloodborne, Bloodborne, Castlevania, challenge, southpaw, I now heart Sony


photo source: vg247.com

**Warning: light spoilers concerning the setting and philosophical implications of Bloodborne, and also some pics may be considered offensive to cat lovers.**

When it comes to Bloodborne, much digital and printed ink has been spilt in praising the game while warning the unaware about the intense challenge it unapologetically presents. As a result, I see no need to repeat this common narrative of which I happen to agree.  If you've played any of director Hidetaka Miyazaki's games, you know what you're getting into, and Bloodborne is both familiar in this regard while being tweaked enough to have its own identity.


Continue reading The Blood That Bore Bloodborne



Posted on Apr 8th 2015 at 09:01:35 AM by (noiseredux)
Posted under PC


The first quarter of 2015 has been relatively quiet for PC gamers like me. I say relatively quiet because this is PC gaming, and as we speak another several thousand or so games are probably arriving on Steam, Desura, Newgrounds and so on. However, it felt like a slow start to me because there have been no really "big" releases that I had been looking forward to coming out yet. For instance, Grand Theft Auto V saw two delays in its release date on PC this year. As a result, most of the new releases that I've been playing have been smaller, indie titles and re-releases of old games. That's all well and good, but to kill time until the next big time-suck comes out, I started going through my own library of stuff I had yet to even install. And that's how I accidentally fell in love with Dragon Age.


Continue reading Finally Installed: Dragon Age Origins



Posted on Apr 7th 2015 at 12:00:00 AM by (singlebanana)
Posted under Thanks, Submissions, Edits, Approvals, Database, Images, February, 2015


Well, March is over and we at RF Generation hope that you found your pot o' gold at the end of the rainbow last month.  RF Generation did in fact strike gold during the month with some fabulous submissions and approvals. Let's take a look and see who our top contributors for March were.

In March, we had a total of 2,084 submissions and of those, 1,834 were game submissions, and 250 were hardware submissions. Of these submissions, 961 of them were images.

Our top submitters (those with a minimum of 100) for March were:
kaysow                      377   
Project Nintendo     290
Techie413                 285
Shadow Kisuragi      243
Flee                            173
raffa1985                  102


Top approvers for the month included:
Shadow Kisuragi       985   
Flee                              306   
Tynstar                        124   
ApolloBoy                      72


Thanks to everyone who made a submission or helped with our approvals last month. When you have a moment, go through your collection and look for any games without a game, manual, or box (front & back) scan. If you have a scanner, scan these things in and submit them to us. Once approved, you will see YOUR scan(s) in the database and in your collection. Plus, you'll have the great feeling of being a small part of this site! How cool is that? 



Posted on Apr 4th 2015 at 12:00:00 AM by (singlebanana)
Posted under playcast, playthrough, modern, retro, Batman, MediEvil, podcast


Join RFGeneration Playcast hosts, Rich (singlebanana), Floyd (Fleach), Shawn (GrayGhost81), and Steven (Disposed Hero) as we celebrate our 1 year anniversary of the RF Generation Playcast! This episode, we discuss March's retro and modern community playthroughs, MediEvil (PSX) and Batman: Arkham Origins (360/PS3).

Episode 12 discussion thread:  http://www.rfgeneration.c...m/index.php?topic=15473.0

Get the show on Podomatic: http://rfgenplaythroughs.podomatic.com/
On iTunes: https://itunes.apple.com/...playcast/id874327459?mt=2
On YouTube: http://youtu.be/o6zE_KU3egc
On Stitcher: http://app.stitcher.com/browse/feed/55943/episodes
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast


Continue reading Episode 12 - RF Generation Playcast



Posted on Apr 2nd 2015 at 12:00:00 AM by (Crabmaster2000)
Posted under Game Quest

So you've been operating your retro game store for a few months now and things are going better than you could have hoped. Customers are happy, new stock is getting traded in on a regular basis, bank account is moving in the right direction. Nothing can bring you down. Cue Bylaw Enforcement Officer..........




Continue reading Blog Quest: Getting Political Part III



Posted on Apr 1st 2015 at 01:34:20 PM by (bickman2k)
Posted under Leaked info, Amiibo, Skylanders, Disney Infinity, Like a faucet

Ahead of the Nintendo Direct today, we got some very insider information on an announcement that will be revealed by Nintendo. Via a patch coming to Skylanders: Trap Team, Disney Infinity 2.0, and Amiibo supported Wii U titles, your favorite characters will be coming to each other's worlds!



In Trap Team, you will be able to lead Baymax and Yoshi around to defeat Kaos!

Disney Infinity will bring Spyro and Mario to your favorite Toy Box set!

But, in true Nintendo fashion, they have brought the best touches to their own games.

Smash Bros. already lets you bring your favorite fighters along with you and level them up with the Amiibos, but they will be adding in Spyro and Mickey to the roster when you tap their characters to the Wii U Gamepad. Other characters will come to life as assist trophies. Trigger Happy sets up shop with a turret to fire at your opponents while Captain America's shield frees your opponents from their stock.

Captain Toad will allow Rip Tide to have his chance to find treasure. Wreck-It Ralph simply smashes through towers until he finds the stars he is looking for.

Mario Kart 8 doesn't have quite the interactivity, but will bring you dozens of new Mii Racer costumes that you can use to dress up as your favorite characters not in the Mario universe.

Mario Party 10 is a similar situation where you will have more characters to use in Amiibo mode.

Keep a lookout on the Nintendo Direct today at 6pm Eastern, 5pm Central for the US feed here: http://www.nintendo.com/nintendo-direct



Posted on Apr 1st 2015 at 12:00:00 AM by (bickman2k)
Posted under Site news, NFC, Amiibo, Skylanders, Infinity, Tags, Tapping

I'd like to welcome everyone to the newly rebranded NFC Generation! We are still working on a few things like cleaner graphics, some colors, icons, and Google Wallet support, but we feel ready enough to do a soft launch while we work out those finishing touches.

In the mean time, we have a quick video to show off one of the coolest new features that the site is going to offer! The video was made while this was still in production, so please don't mind the old look.

<a href="http://www.youtube.com/v/9Ithz93tpBU&rel=0" target="_blank">http://www.youtube.com/v/9Ithz93tpBU&rel=0</a>

In the video, the first tap corresponds to the main logo in the upper left hand corner. This will launch the website automatically on your phone or tablet that has NFC on board. The second tap, however is a little different. As you can see I tapped the Google Play icon. If you tap the icon with your phone and the app is installed already, the NFC Generation app will automatically launch. If the app is not installed (shame on you!), it will take you to the Google Play Store so you can install it!

We hope that you will use the new technology that we have built in to share RF Generation with friends and help promote both the site and the Android app with your friends!



Posted on Mar 29th 2015 at 10:30:16 AM by (wildbil52)
Posted under Collecting, games


Unless you live in a sparsely populated area or one that just doesn't have that many collectors, you are going to need a decent network of connections if you want to get anywhere in this hobby.


Continue reading On Having Connections



Posted on Mar 27th 2015 at 12:00:00 AM by (Fleach)
Posted under Indie review, Thomas Was Alone, Mike Bithell, Introspective, Platformer, Unity


Mike Bithell's Thomas Was Alone could find itself on classic gaming hardware, and that's part of the charm of this game. It's simple to play, and challenging to master. But to only talk about the gameplay is to miss the biggest asset of of the game: it's a story with a message we can all relate to.


Continue reading Indie Review: Thomas Was Alone



Posted on Mar 25th 2015 at 12:00:00 AM by (SirPsycho)
Posted under debate, sealed games, video games, old, new, retro, modern


Psycho cracks a seal!

Today marks our first point v. counterpoint article where two of our bloggers will go head-to-head to debate one of collecting's hottest topics: the state of collecting sealed games. In the red corner we have the man with the plan, the author of this statement, the most handsome man in the history of the universe, SirPsycho! And in the blue corner, we have the second most handsome man in the same history, slackur!


Continue reading RF Generation Blogger Point v. Counterpoint #1: Sealed Video Games



Posted on Mar 23rd 2015 at 12:00:00 AM by (noiseredux)
Posted under PC


In the past year I've put a lot of time and money into upgrading my PC so that it can play the newest "hotness." I've upgraded my motherboard and CPU to make overclocking available. I've upgraded my GPU so that the latest, graphically intensive games are no sweat. I've upgraded my RAM and my SSD so that everything moves along quicker. And yet, the game I've spent the most time with in 2015 so far is a digital remake of a board game. In fact, while recently going through my Steam wishlist, I realized that the game I was most excited about was actually an expansion to Talisman: Digital Edition. Sure, bigger titles have been released like Evolve and Elder Scrolls Online, but I really just wanted to add another little piece of the board to Talisman.


Continue reading Talisman And The Art Of Digital Board Games


                                                                                                                                                                                                                                               
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