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December 2015 Run N' Gun Competition
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Author
Topic: December 2015 Run N' Gun Competition (Read 68279 times)
Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #105 on:
December 06, 2015, 01:22:23 AM »
Quote from: douglie007 on December 05, 2015, 02:32:39 PM
is it too late to join ? I just got my Streaming computer built and want an excuse to do more then my Sega on Thursday.
If your streaming computer has Steam check out Gunman Clive. It's also a western style run n gun.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Co-host of the RF Gen PlayCast
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douglie007
Sega Dreamcast
Posts: 1770
Re: December 2015 Run N' Gun Competition
«
Reply #106 on:
December 06, 2015, 07:37:27 AM »
Quote from: Fleach on December 06, 2015, 01:22:23 AM
Quote from: douglie007 on December 05, 2015, 02:32:39 PM
is it too late to join ? I just got my Streaming computer built and want an excuse to do more then my Sega on Thursday.
If your streaming computer has Steam check out Gunman Clive. It's also a western style run n gun.
I stream from real NES hardware
I will check it out. I played some last night, and wow I suck at Contra I have not made it to the end of the first stage yet.
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[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/douglie007.png[/img]
MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: December 2015 Run N' Gun Competition
«
Reply #107 on:
December 06, 2015, 02:54:41 PM »
Disposed - very nice! You've definitely set the bar for the rest of us slops!
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GrayGhost81
RFG Moderator
Posts: 3928
Re: December 2015 Run N' Gun Competition
«
Reply #108 on:
December 06, 2015, 05:48:19 PM »
Put me down for 115900. Made it to the snow level.
[img width=700 height=393]http://i60.photobucket.com/albums/h32/grayghost81/1206151615_zps9dgw0x06.jpg[/img]
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December 2015 Run N' Gun Competition
«
Reply #109 on:
December 06, 2015, 06:47:00 PM »
This is a personal triumph for me. Today I beat Contra without continuing and no Konami code!
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM01719.jpg[/img]
And just in case any of you were creeping up on my score, I'll raise the bar again by just a tad:
[img width=700 height=525]http://i295.photobucket.com/albums/mm155/DisposedHero/Community%20Playthrough%20Scores/CAM01722.jpg[/img]
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MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: December 2015 Run N' Gun Competition
«
Reply #110 on:
December 06, 2015, 09:11:52 PM »
Congrats, man, that's quite a feat! I've only ever been able to down the game with the code thus far. You've given the rest of us a real run for our money!
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December 2015 Run N' Gun Competition
«
Reply #111 on:
December 06, 2015, 09:31:02 PM »
I'm actually playing Contra right now in co-op with a friend, and it is so much more difficult with two players. We've given it 3 or 4 good attempts but haven't beaten it yet. We're getting further and further each time though.
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JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: December 2015 Run N' Gun Competition
«
Reply #112 on:
December 07, 2015, 08:03:35 AM »
@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.
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singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #113 on:
December 07, 2015, 08:59:08 AM »
Quote from: JerryGreenwood on December 07, 2015, 08:03:35 AM
@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.
Agreed. And the Waterfall level is especially more difficult. If you leave your partner behind, you can kill him by going too far up screen.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #114 on:
December 07, 2015, 09:22:55 AM »
Quote from: singlebanana on December 07, 2015, 08:59:08 AM
Quote from: JerryGreenwood on December 07, 2015, 08:03:35 AM
@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.
Agreed. And the Waterfall level is especially more difficult. If you leave your partner behind, you can kill him by going too far up screen.
Haha! That's what I kept doing when I played Contra on Bil's Playchoice. Crabby and I did a co-op run and on the waterfall stage I kept going to fast which caused the screen to scroll up. I also died A LOT from getting hit by enemies, but we had fun.
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FatherJack
On Hiatus
Posts: 827
Awards: 2015 RFGENERATION TOP RUN N' GUNNER
Champion of
Re: December 2015 Run N' Gun Competition
«
Reply #115 on:
December 07, 2015, 02:41:51 PM »
Just a small improvement
Contra (USA)_001.png
(0.97 KB, 256x240 - viewed 312 times.)
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singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #116 on:
December 07, 2015, 02:44:34 PM »
Quote from: FatherJack on December 07, 2015, 02:41:51 PM
Just a small improvement
Nice! Everyone, please be sure to check your scores in the initial post. I think I have kept them pretty up to date.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: December 2015 Run N' Gun Competition
«
Reply #117 on:
December 07, 2015, 06:48:07 PM »
Reminds me of when I played Contra co-op, as a kid. Someone would always yell "Screen!" to let the other person know, they were getting too far, and needed to wait for the second player.
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Complete NA NES collection (minus Stadium Events)
douglie007
Sega Dreamcast
Posts: 1770
Re: December 2015 Run N' Gun Competition
«
Reply #118 on:
December 07, 2015, 07:06:42 PM »
http://imgur.com/VtNvvyB
i suck, but its my best so far
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[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/douglie007.png[/img]
Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #119 on:
December 07, 2015, 07:50:41 PM »
That's not too bad. This game is tough so every score is an achievement.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
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