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December 2015 Run N' Gun Competition
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Topic: December 2015 Run N' Gun Competition (Read 68297 times)
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: December 2015 Run N' Gun Competition
«
Reply #75 on:
December 03, 2015, 02:36:04 PM »
Another difference between the NES and arcade version are the base levels. In the AV, the level is timed and after you blow up the "thing on the wall", you have to run forward and run left or right at the end to proceed to the next corridor. It makes it a little bit harder.
Also, while playing last night I realized that the AV of the game overall is harder for one reason. You're too big. Simply put, you're more likely to get hit by a bullet. On the NES, you're much smaller.
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Addicted
Blog Writer
Posts: 1966
Re: December 2015 Run N' Gun Competition
«
Reply #76 on:
December 03, 2015, 04:06:49 PM »
Speaking of Contra:
http://www.bigbadtoystore...&utm_campaign=Twitter
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
shaggy
Global Moderator
Posts: 12520
Re: December 2015 Run N' Gun Competition
«
Reply #77 on:
December 03, 2015, 04:33:13 PM »
Oh crap, Super C is the copy I can find. I guess I won't be posting my score for Contra.
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NES cart only collection - 87% complete.
SMS set complete!
singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #78 on:
December 03, 2015, 04:54:02 PM »
Quote from: Addicted on December 03, 2015, 04:06:49 PM
Speaking of Contra:
http://www.bigbadtoystore...&utm_campaign=Twitter
Yep, I saw a Pixel Dan review of these figures today.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #79 on:
December 03, 2015, 04:55:05 PM »
Hey! This is a competition. Let's see some more scores posted!
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: December 2015 Run N' Gun Competition
«
Reply #80 on:
December 03, 2015, 07:12:53 PM »
Quote from: singlebanana on December 03, 2015, 09:20:55 AM
Quote from: Fleach on December 03, 2015, 09:06:08 AM
I know Contra is a tough as nails game, but are the base stages especially hard? That's where I die the most because I have to juggle enemy fire and those rolling things.
Are you pushing down on the d-pad and lying down? You can dodge fire and shoot the rolling bombs from that position. Just lie down below your target and raise up for a second to get a few shots off before returning to the ground.
I'm doing that, and it's helping, but I'm still dying a lot on the bases because, for some reason, my Wiimote D-pad is a little fiddly. Sometimes when I intend to hold down, I'm pushing to the right a little, and end up standing up right in the thick of the gunfire. I'll just have to be more careful I guess.
Quote from: singlebanana on December 03, 2015, 04:55:05 PM
Hey! This is a competition. Let's see some more scores posted!
I'm going to keep hammering away this evening until I can break 100K, then I'll post something
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Twitter
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MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: December 2015 Run N' Gun Competition
«
Reply #81 on:
December 03, 2015, 09:25:35 PM »
Okay, now I'm cooking with gas! Just broke 100K:
[img width=700 height=525]http://i349.photobucket.com/albums/q388/MetalFRO/Mobile%20Uploads/2015-12/82BD2343-955D-4A1B-92B5-BA9EC446BA3B.jpg[/img]
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Twitter
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Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #82 on:
December 03, 2015, 10:32:52 PM »
Darn, that's a pretty good score!
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"Another exciting Canadian"
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MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: December 2015 Run N' Gun Competition
«
Reply #83 on:
December 03, 2015, 10:41:14 PM »
Quote from: Fleach on December 03, 2015, 10:32:52 PM
Darn, that's a pretty good score!
Thanks! I can't seem to crack the stupid Stage 4 boss, though. And that 2nd base level is BRUTAL!
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Twitter
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Disposed Hero
RFG Moderator
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE
Re: December 2015 Run N' Gun Competition
«
Reply #84 on:
December 03, 2015, 10:59:47 PM »
Quote from: MetalFRO on December 03, 2015, 10:41:14 PM
Quote from: Fleach on December 03, 2015, 10:32:52 PM
Darn, that's a pretty good score!
Thanks! I can't seem to crack the stupid Stage 4 boss, though. And that 2nd base level is BRUTAL!
Yeah, I agree. Despite being relatively inexperienced at Contra, I can usually get through the end of Stage 3 without losing a life, but Stage 4 gets me every time.
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Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #85 on:
December 03, 2015, 11:46:40 PM »
Made a little progress tonight. Those tips really helped.
[img width=497 height=375]http://i1340.photobucket.com/albums/o736/Fleach/contra%20score%202_zpsusbrjjx7.jpg[/img]
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #86 on:
December 04, 2015, 08:38:44 AM »
Quote from: Fleach on December 03, 2015, 11:46:40 PM
Made a little progress tonight. Those tips really helped.
[img width=497 height=375]http://i1340.photobucket.com/albums/o736/Fleach/contra%20score%202_zpsusbrjjx7.jpg[/img]
Good to hear.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
Blog Writer
Posts: 2762
Re: December 2015 Run N' Gun Competition
«
Reply #87 on:
December 04, 2015, 09:16:13 AM »
A little Contra for breakfast.
[img width=481 height=370]http://i1340.photobucket.com/albums/o736/Fleach/contra%20score%203_zpss6vcoqss.jpg[/img]
A little tip to rack up points: at the top of the waterfall, before you fight the alien, you can pick off all the enemies as they spawn.
Logged
"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
singlebanana
Director
Posts: 7081
Re: December 2015 Run N' Gun Competition
«
Reply #88 on:
December 04, 2015, 09:19:34 AM »
Quote from: Fleach on December 04, 2015, 09:16:13 AM
A little Contra for breakfast.
[img width=481 height=370]http://i1340.photobucket.com/albums/o736/Fleach/contra%20score%203_zpss6vcoqss.jpg[/img]
A little tip to rack up points: at the top of the waterfall, before you fight the alien, you can pick off all the enemies as they spawn.
And Floyd takes the lead!
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: December 2015 Run N' Gun Competition
«
Reply #89 on:
December 04, 2015, 10:30:51 AM »
Quote from: Fleach on December 04, 2015, 09:16:13 AM
A little tip to rack up points: at the top of the waterfall, before you fight the alien, you can pick off all the enemies as they spawn.
We're not doing that, right? Cuz there's a few places in this game where you can just stand there and shoot and rack up points.
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