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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | Mega Man 2 & 3 - Retro Playthrough - June 2015 0 Members and 4 Guests are viewing this topic. « previous next »
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Author Topic: Mega Man 2 & 3 - Retro Playthrough - June 2015  (Read 39290 times)
russlyman
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« Reply #195 on: July 01, 2015, 03:57:51 PM »

On a side note I picked up megaman powered up on the PSP & megaman maverick hunters. Started it last night. It's cool you can play as the bosses too. Did a stage as cut man. Pretty fun.


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Now your playing with power!
MetalFRO
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« Reply #196 on: July 02, 2015, 04:56:20 PM »

I finished Powered Up earlier in the year.  Prepare for a severe beatdown during the Dr. Wily stage.  You'll want to say uncle, or possibly worse, when you hit that juncture.  That is, unless you can perfect the near pixel-perfect timing of the Gutsman stage dropout platforms that make a 2nd appearance there Smiley
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singlebanana
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« Reply #197 on: July 06, 2015, 09:49:55 AM »

The Playcast episode is up!  Check the front page and give it a listen. I'm curious to hear all of your thoughts on the discussion thread.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
singlebanana
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« Reply #198 on: July 07, 2015, 02:22:14 PM »

I'm just going to go ahead and say we pushed this into action with our playthrough. #RFGenSeering: http://mynintendonews.com...com-mega-man-helmet-soon/
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Addicted
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« Reply #199 on: July 24, 2015, 08:17:02 AM »

Listening to the podcast:

@singlebanana: Go play Axiom Verge. You'll love it.

As far as why we have such odd boxart for the US releases I would argue Anime was still niche in the 80s and a lot was done on every level to hide the products Japanese origin back then. There was still an anti-Japanese sentiment and fear that Japan's then booming economy would overtake the US.
« Last Edit: July 24, 2015, 08:22:20 AM by Addicted » Logged

Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
singlebanana
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« Reply #200 on: July 24, 2015, 09:19:09 AM »

@singlebanana: Go play Axiom Verge. You'll love it.

I have no means of playing it right now...... *sad banana*
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
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« Reply #201 on: July 24, 2015, 02:44:53 PM »

Wow....Axiom Verge looks good.
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Addicted
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« Reply #202 on: July 24, 2015, 02:55:34 PM »

@singlebanana: Go play Axiom Verge. You'll love it.

I have no means of playing it right now...... *sad banana*

Sorry to hear that. You don't have a PC that will play it?
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Addicted
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« Reply #203 on: July 25, 2015, 01:16:53 PM »

@singlebanana: Go play Axiom Verge. You'll love it.

I have no means of playing it right now...... *sad banana*

Sorry to hear that. You don't have a PC that will play it?

The reason I'm asking is I have an a Quadro FX 580 laying around I could send you....
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
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