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Kid Icarus - Retro Playthrough - January 2015
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Topic: Kid Icarus - Retro Playthrough - January 2015 (Read 35267 times)
zcrich01
Donor
Posts: 266
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #75 on:
January 07, 2015, 09:27:32 AM »
Quote from: EngineerMike on January 05, 2015, 12:33:49 PM
I have to be the worst gamer on RF Gen. Tried 1-3 for about an hour last night. Still can't beat it. Going to start over soon and see if I can somehow improve my status to that point.
I'm pretty sure I'm actually the worst gamer on RF Gen, given my complete suckitude at any and all of the "classics." I'm going to try to get into this one tonight. I've never played it previously, as I did not have an NES in my youth. Should be interesting.
Logged
singlebanana
Director
Posts: 7081
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #76 on:
January 07, 2015, 09:29:14 AM »
Quote from: zcrich01 on January 07, 2015, 09:27:32 AM
Quote from: EngineerMike on January 05, 2015, 12:33:49 PM
I have to be the worst gamer on RF Gen. Tried 1-3 for about an hour last night. Still can't beat it. Going to start over soon and see if I can somehow improve my status to that point.
I'm pretty sure I'm actually the worst gamer on RF Gen, given my complete suckitude at any and all of the "classics." I'm going to try to get into this one tonight. I've never played it previously, as I did not have an NES in my youth. Should be interesting.
Put your seat belt on and steady the course.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
MetalFRO
RFG Moderator
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #77 on:
January 07, 2015, 09:33:44 AM »
Quote from: singlebanana on January 07, 2015, 09:29:14 AM
Quote from: zcrich01 on January 07, 2015, 09:27:32 AM
Quote from: EngineerMike on January 05, 2015, 12:33:49 PM
I have to be the worst gamer on RF Gen. Tried 1-3 for about an hour last night. Still can't beat it. Going to start over soon and see if I can somehow improve my status to that point.
I'm pretty sure I'm actually the worst gamer on RF Gen, given my complete suckitude at any and all of the "classics." I'm going to try to get into this one tonight. I've never played it previously, as I did not have an NES in my youth. Should be interesting.
Put your seat belt on and steady the course.
And like Inigo Montoya says, "prepare to die". A LOT.
Logged
Twitter
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Host of
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zcrich01
Donor
Posts: 266
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #78 on:
January 07, 2015, 09:49:54 AM »
Quote from: MetalFRO on January 07, 2015, 09:33:44 AM
Quote from: singlebanana on January 07, 2015, 09:29:14 AM
Quote from: zcrich01 on January 07, 2015, 09:27:32 AM
Quote from: EngineerMike on January 05, 2015, 12:33:49 PM
I have to be the worst gamer on RF Gen. Tried 1-3 for about an hour last night. Still can't beat it. Going to start over soon and see if I can somehow improve my status to that point.
I'm pretty sure I'm actually the worst gamer on RF Gen, given my complete suckitude at any and all of the "classics." I'm going to try to get into this one tonight. I've never played it previously, as I did not have an NES in my youth. Should be interesting.
Put your seat belt on and steady the course.
And like Inigo Montoya says, "prepare to die". A LOT.
Given my aforementioned suckitude, I have had a lifetime of preparation for such things. I beat the first boss in GI Joe on my 4th try the other day and was completely elated...and then I read a walkthrough that said it is hands-down the easiest boss in the game and that you shouldn't take a hit from it unless you suck. Point taken
Logged
singlebanana
Director
Posts: 7081
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #79 on:
January 07, 2015, 10:05:07 AM »
I didn't really set any checkpoints for this game, but if you want them, I'd say Week 1 you should finish through 1-4, Week 2 through 2-4, and so on. After 3-4, there is only one level left where you face Medusa. It might take a few the first two weeks to get through 1-4, but we have a little over 4 weeks this month, so that's okay.
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #80 on:
January 07, 2015, 01:09:58 PM »
Quote from: MetalFRO on January 07, 2015, 09:33:44 AM
And like Inigo Montoya says, "prepare to die". A LOT.
And like Magneto says, "welcome to die"
Logged
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #81 on:
January 07, 2015, 02:45:52 PM »
Well my fellow RF Gen/Community Players, it pleases me to say that I finally was able to overcome 1-3 and move on to beat the boss in 1-4, to make the checkpoint this week.
I discovered by replaying the game over and over not only did I improve my skills and memorize the levels and enemy patterns, but I was also able to discover a room near
Spoiler
(hover to show)
the top of 1-2, I believe? that I had always skipped for some reason. Made pit get stronger and his hair turned green.
Once I got that, Enemies that were taking two arrows to kill, only took one. I swear 1-3 must have taken at least 20 tries to beat. The elation I felt after
Spoiler
(hover to show)
getting the arrow upgrade and
beating the level, was unbelievable.
Logged
Complete NA NES collection (minus Stadium Events)
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #82 on:
January 07, 2015, 02:58:58 PM »
I started over at 1-3 too because I felt my first playthrough was rushed and sloppy. It was much easier the second time around when I was better prepared.
Logged
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #83 on:
January 07, 2015, 07:02:10 PM »
I have learned the importance of Sacred Chambers.
Logged
Complete NA NES collection (minus Stadium Events)
russlyman
Blog Writer
Posts: 1353
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #84 on:
January 08, 2015, 12:13:47 PM »
I'm grinding on level 2-4. Killing some Mario gombas ha
[img width=700 height=525]http://tapatalk.imageshack.com/v2/15/01/08/2c9fe18ea35672fedcabce58e9458324.jpg[/img]
Sent from my iPhone using Tapatalk
Logged
Now your playing with power!
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #85 on:
January 08, 2015, 01:04:34 PM »
Got up to 3-4. After playing level 3 I can see what people were complaining about with the graphics. Not that I think they're bad, they're not. They're on par with anything else from 1986-1987. The problem is the plain black background. It's tiring by the time you reach level 3. Even SMB1's night stages had clouds in it's sky. I guess they were too cold and tired to produce something like that.
«
Last Edit: January 08, 2015, 01:08:11 PM by JerryGreenwood
»
Logged
singlebanana
Director
Posts: 7081
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #86 on:
January 08, 2015, 10:46:41 PM »
Finally made a clean run through 1-2 to get the arrow upgrade and get the power up. Made it through 1-3 on the second attempt.....odd. Sans some annoying eggplant wizards, I pushed through 1-4 pretty easily. Upgraded arrows on 2-1 and working on the next upgrade on 2-2. Stopped there for now. I've already gotten 2 of the 3 treasures from the training sessions as well.
«
Last Edit: January 08, 2015, 10:48:26 PM by singlebanana
»
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
MaterialHandlerMike
Atari Lynx
Donor
Posts: 2617
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #87 on:
January 08, 2015, 11:38:26 PM »
Quote from: singlebanana on January 08, 2015, 10:46:41 PM
Finally made a clean run through 1-2 to get the arrow upgrade and get the power up. Made it through 1-3 on the second attempt.....odd. Sans some annoying eggplant wizards, I pushed through 1-4 pretty easily. Upgraded arrows on 2-1 and working on the next upgrade on 2-2. Stopped there for now. I've already gotten 2 of the 3 treasures from the training sessions as well.
We are on the same part. Watch out for the Plutons. They can't be hurt and steal away one of your training session treasures, every time they hit you.
Logged
Complete NA NES collection (minus Stadium Events)
JerryGreenwood
Do you even Sega?
Donor
Posts: 605
Champion of
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #88 on:
January 09, 2015, 08:25:01 AM »
Quote from: EngineerMike on January 08, 2015, 11:38:26 PM
We are on the same part. Watch out for the Plutons. They can't be hurt and steal away one of your training session treasures, every time they hit you.
I fall into a pit and start the level over when I get hit by those things. I'm trying to give the best ending a good effort.
Logged
singlebanana
Director
Posts: 7081
Re: Kid Icarus - Retro Playthrough - January 2015
«
Reply #89 on:
January 09, 2015, 09:12:48 AM »
So, to get the 3rd power up arrow on 2-2 (located in the 4th door), you have to go past the door onto the next platform. You have to kill 8-10 of the falling rock men while making sure that you don't go too far right and put the door too far off screen. I tried this a few times last night and was unable to make it happen. I think I made the mistake of not grabbing the Sacred Bow as my first training room item (grabbed the Protective Crystals instead), since it greatly increases arrow reach and the ability to kill enemies that aren't that close.
I have the long bow, but have not filled up my energy yet to activate it (a pretty annoying aspect of this game). Is there any order that the rest of you use in acquiring training room items? I typically get the fire arrows last.
«
Last Edit: January 09, 2015, 09:15:20 AM by singlebanana
»
Logged
RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean:
www.rfgplaycast.com
Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
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