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Genre & Subgenre Guide
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Topic: Genre & Subgenre Guide (Read 113917 times)
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #195 on:
January 13, 2015, 11:39:38 PM »
Any suggestion on better terminology?
I agree with you but Classic Shooters vs Modern Shooters seems too wordy for a genre...
OR DOES IT!?!?!?
EDIT
Yeah i guess it still wouldn't be great.
Things like Duke Nukem and Wolfenstien in Modern vs something like Otomodious Excellent in Classic would probably increase confusion from an outsider looking in(or new user) perspective.
«
Last Edit: January 13, 2015, 11:42:52 PM by Izret101
»
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #196 on:
January 13, 2015, 11:44:30 PM »
I feel ya. But I couldn't think of any other naming convention that makes sense. If anyone has better names then go ahead. We also have the option of just leaving the whole genre by itself. Problems tend to rise up when you take what was originally a subgenre of Action and make it its own thing.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #197 on:
January 13, 2015, 11:47:40 PM »
Quote from: Izret101 on January 13, 2015, 11:39:38 PM
I agree with you but Classic Shooters vs Modern Shooters seems too wordy for a genre...
Yeah i guess it still wouldn't be great.
Things like Duke Nukem and Wolfenstien in Modern vs something like Otomodious Excellent in Classic would probably increase confusion from an outsider looking in(or new user) perspective.
Yeah, classic and modern is a bad idea because games aren't just new and old, it's a whole spectrum. Same thing goes for "Arcade" as a subgenre. There are things like DDR, Hydro Thunder etc. that are arcade games.
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Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Genre & Subgenre Guide
«
Reply #198 on:
January 13, 2015, 11:51:43 PM »
No i certainly like the division.
Asteroids, Missile Command, Gradius, Rtype are all shooters
Call of Duty, Halo, Battlefield, Borderlands are all shooters
The definition of Shooters is just SO broad.
I think you've done a great job splitting "classic" style versus "modern" style
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #199 on:
February 20, 2015, 11:33:40 PM »
Ok, so it seems the changes sat well with most.
Can we proceed and have the "Adventure", "Action" and "Shoot 'Em Up" genres created so sorting can begin?
Also: Action/Adventure renamed to "Action Adventure" for better clarity.
«
Last Edit: May 26, 2015, 03:21:04 AM by Flee
»
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #200 on:
May 26, 2015, 03:20:17 AM »
Note to Shadow: When this goes down, just make three new Genres ("Action Adventure", "Action", "Adventure") instead of making two and renaming one. This will help greatly because that way we can just sort and completely empty out "Action/Adventure". Also this is going to take forever so don't bother making "Shoot 'Em Up" yet.
«
Last Edit: May 26, 2015, 03:22:17 AM by Flee
»
Logged
Shepy
Atari 7800
Posts: 408
Champion of
Re: Genre & Subgenre Guide
«
Reply #201 on:
December 09, 2015, 11:37:50 PM »
Bump. This was a good idea.
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Shepy
Atari 7800
Posts: 408
Champion of
Re: Genre & Subgenre Guide
«
Reply #202 on:
December 13, 2015, 12:42:36 AM »
How would you classify Clu Clu Land?
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #203 on:
December 13, 2015, 01:44:38 AM »
Quote from: Project Nintendo on December 13, 2015, 12:42:36 AM
How would you classify Clu Clu Land?
The internet is telling me it's primarily a Puzzle game so that's the Genre. It's definitely an Action Puzzle game by looking at gameplay. That would be the subgenre.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #204 on:
February 19, 2018, 12:20:22 AM »
Quote from: Fleabitten on May 26, 2015, 03:20:17 AM
make three new Genres ("Action-Adventure", "Action", "Adventure") instead of making two and renaming one. This will help greatly because that way we can just sort and completely empty out "Action/Adventure".
Still waiting on this and the Shoot 'Em Up genre. :^)
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MetalFRO
Blog Writer
Posts: 3014
Awards: 2014 RFGen Top Shmuper
Re: Genre & Subgenre Guide
«
Reply #205 on:
February 19, 2018, 09:23:29 AM »
Quote from: Izret101 on January 13, 2015, 11:39:38 PM
Any suggestion on better terminology?
I agree with you but Classic Shooters vs Modern Shooters seems too wordy for a genre...
OR DOES IT!?!?!?
EDIT
Yeah i guess it still wouldn't be great.
Things like Duke Nukem and Wolfenstien in Modern vs something like Otomodious Excellent in Classic would probably increase confusion from an outsider looking in(or new user) perspective.
Or get more specific, i.e. First-Person Shooter (Wolfenstein), Scrolling Shooter (Gradius), Third-Person Shooter (Gears of War). Perhaps those could be the sub-genre, with "Shooter" being the primary genre. It'd be nice to be able to search the database with that level of specificity. I would love to be able to pull out all of the shmups and have a master list to help me with my collection efforts for that particular type of game.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #206 on:
February 19, 2018, 01:17:39 PM »
Quote from: MetalFRO on February 19, 2018, 09:23:29 AM
Or get more specific, i.e. First-Person Shooter (Wolfenstein), Scrolling Shooter (Gradius), Third-Person Shooter (Gears of War). Perhaps those could be the sub-genre, with "Shooter" being the primary genre.
That’s what the database is currently like. Except classic shooters are also lumped into the genre. That’s what is going to be alleviated by making a separate Shoot em Up genre for more arcadey games.
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Duke.Togo
Nintender Tape
Director
Posts: 6181
Re: Genre & Subgenre Guide
«
Reply #207 on:
February 19, 2018, 08:03:02 PM »
Ugh. I hate the term shoot 'em up. Now that I have that out of my system - carry on.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #208 on:
February 20, 2018, 01:29:12 AM »
"Classic Shooter" and "Shooter" might be better naming options now that I think about it.
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tactical_nuke
DB Reviewer
Posts: 1394
Re: Genre & Subgenre Guide
«
Reply #209 on:
February 20, 2018, 01:51:02 AM »
Also, I'd advocate for segmenting Act/Adv even more. Action is such a large genre and we already have subgenres of it like Rythm and shooter as genres. Why not go for broke?
I think making Platformer and Survival Horror genres would be a good choice. Thoughts?
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