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Medieval II: Total War
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Console: Steam
Region:W
Year: 2007
RFG ID #: W-194-S-09700-A
Part #: 4700
UPC: N/A
Developer: The Creative Assembly, Ltd.
Publisher: SEGA
Rating:
Genre: Strategy
Sub-genre:
Players: 1-8
Controller: Mouse & Keyboard
Media Format: Downloadable
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  • 15 of 7621 collectors (0.1%) have this game in their collection
  • 0 of 7621 collectors (0%) have this game in their wishlist.
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Review:

Medieval II marked the first time that a setting had been revisted with an updated engine. The base of the game is built on the code of Rome, and the map is nearly identical, focusing on the later Christian and Muslim Kingdoms of Europe.

Crusades return and are just as annoying as in the first one. The Pope will always declare one when you're too small and poor to do anything about it. Scumbag Pope. Unlike the first Medieval this one goes late enough to allow for the discovery of the New World, and some weird movements by the AI have even lead to things such as the Aztecs colonizing Ireland.

As with the first Medieval there is a large emphasis on religion, with the vanilla game giving a few major religions to influence and change each faction's overall strategy. There are Catholic, Orthodox, and Muslim factions, but there are still pockets of paganism in parts of Eastern Europe around the Baltic and Prussia at this point in time.

A few graphical changes allowed Medieval II to be the most cinematic in the series upon its release. Individual troops in the same unit will have different colored clothes, different designs on their shields, some might have beards while others do not, etc. Jeff van Dyck returns to lead the musical efforts of both Rome and Medieval II.

A couple of agents have been added from Rome, the only brand new one being the merchant. The merchant is able to post himself on a trade resource and generate money, he's also able to buy out other merchants but could be bought out himself. The Princess returns from the first Medieval, and can be used to broker an alliance or as a free diplomat in the early game. Priests and Imams convert a province to their respective religion, and can level up by prosecuting heretics who pop up in provinces with heretical thinking.

Medieval received one expansion, and it was a big one! Four smaller campaigns were added in Medieval II: Total War Kingdoms, these smaller campaigns are the British Isles in the 13th century, the Crusades during 12th century, the Teutonic crusades in the 13th century, and the Spanish conquest of central America and the southern United States in the 15th century.

As a result of all the changes and the stability of the game after Kingdoms released, Medieval II has become the golden child of mods for the entire series still to this date. Some of the most notable ones include the direct Middle Earth conversion Third Age: Total War, the historical fiction of The Last Kingdom, Stainless Steel, the ever popular DarthMod, and Roma Surrectum, a remake of Rome: Total War using Medieval II's changes.

SirPsycho's Review

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