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Castlevania: Dawn of Sorrow
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Console: Nintendo DS
Year: 2005
RFG ID #: U-087-S-00360-A
UPC: 083717241065
Developer: Konami Computer Entertainment Tokyo
Publisher: Konami
T (ESRB): Blood and Gore , Fantasy Violence

Genre: Action/Adventure
Sub-genre: 2D Metroidvania
Players: 1-2
Controller: System Controls
Media Format: DS Card
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Collection Stats:

  • 409 of 7622 collectors (5.3%) have this game in their collection
  • 27 of 7622 collectors (0.3%) have this game in their wishlist.
  • 0 of 7622 collectors (0%) have this game for sale or trade.

From the back of the game case:

A year has passed since Soma Cruz discovered the evil of Dracula hidden inside of his body. Now, a mysterious cult wants to release the power of the Lord of Darkness. As Soma, you must do everything in your power to stop them before it's too late.


Before reading this review, it should be noted that the *good* ending for Castlevania Aria of Sorrow will be spoiled for you. That is all.

Castlevania Dawn of Sorrow is the direct sequel of Castlevania Aria of Sorrow. In this game you play as Soma Cruz who is in fact the reincarnation of Dracula in his quest to stop an evil cult from drawing forth the dark powers within him which will in a sense completely take over his soul. Soma is also accompanied by Julius Belmont, Genya Arikado, Yoko Belnades, and Hammer from Aria of Sorrow. The game features an elaborate cast of characters and a story which is surprisingly good for a "Castleroid".

The game is set up similarly to Symphony of the Night and the Metroid series. The basic premise of the game is to explore Dracula's castle, obtain powerups, and find new realms of the castle to explore. All the while, there are hoards upon hoards of enemies which will get in your way, and as custom to Castlevania games, amazing boss battles.

Soma has the ability to obtain the enemies he defeats souls. This enables him to perform extraordinary acts such as shoot lightning, turn into a bat, fly, etc. There are over 100 souls which Soma is able to obtain, and each soul is unique and different.

The castle itself is the biggest playfield in Castlevania history. Not only does Soma traverse through the castle, he will also find himself exploring the nearby village, caves, underground ruins, and even hell itself. Every environment in the game flows fluently from one room to the next. Each room is unique and feels individual. Every single room in the castle feels as though it is where it should be and the room next to it logically makes sense.

The visuals in the game are breathtaking. Many of the backgrounds are 3d and scroll with Soma's movements. The characters are beautifully hand drawn and animated. Each character has it's own unique appearance, as well as a unique set of attacks.

The combat in the game is varied and satisfying. Each weapon in the game has it's own attack speed as well as style of attack. For example, a heavy axe will be swung over Soma's head slowly but deal great damage. A swift sword will quickly attack with a forward jab. Furthermore each weapon has it's own special attack which deals a large amount of damage. The game has an immense amount of weapons.

The audio in the game is outstanding. The game features new tunes as well as some classic, all of which are the high quality songs which we have grown to expect from Castlevania games.

The game features a fairly large amount of extras. These include the ability to design your own castle rooms in which you place enemies, sound test, boss rush mode, versus mode, and the infamous Julius mode in which you play as a cast of characters very similar to the likes of the Castlevania 3 cast.

Dawn of Sorrow is one of the most polished and amazing games to come out in years. In a time of 3d powerhouse games it is great to be able to play one of the most amazingly badass 2d games which even rivals the status of classics such as Super Metroid. Dawn of Sorrow is the best game for the DS, and is one of the best games ever made.


Also note, unlike some reviews I tend to not overrate games. This game is in fact THAT good.

Extra Media:

Back Cover: Ad - Dawn of Sorrow Strategy Guide
Ad: Manual Back Cover - Castlevania Portrait of Ruin

Console Reg. Type Title Publisher Year Genre
Nintendo DS J S Akumajou Dracula: Sougetsu no Juujika Konami 2005 Action/Adventure
Nintendo DS J S Akumajou Dracula: Sougetsu no Juujika [Konami The Best] Konami 2006 Action/Adventure
Nintendo DS J S Akumajou Dracula: Sougetsu no Juujika [Konami Dendou Selection] Konami 2009 Action/Adventure
Nintendo DS J S Akumajou Dracula: Sougetsu no Juujika [Best Selection] Konami 2010 Action/Adventure
Nintendo DS FR, DE, IT, NL, ES, GB S Castlevania: Dawn of Sorrow Konami 2005 Action/Adventure
Nintendo DS U S Castlevania: Dawn of Sorrow [Konami's Best] Konami 2007 Action/Adventure
Nintendo DS U S Castlevania: Dawn of Sorrow [Demo] Konami 2005 Action/Adventure
Related Games:

Console Reg. Type Title Publisher Year Genre
Nintendo Game Boy Advance U S Castlevania: Aria of Sorrow Konami 2003 Action/Adventure
Sony PlayStation U S Castlevania: Symphony of the Night Konami 1997 Action/Adventure
Page Credits:

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Michael Collins: Page design, HTML code, title correction, related games.
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Fuyukaze: UPC, media format, ESRB rating, rating content
Keith Brown (Tan): Overview
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Last Updated: 2023-09-07 06:48:15
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