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EF2000
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Alternate Title:EF 2000
Console: IBM PC
Region:U
Year: 1995
RFG ID #: U-016-S-19530-A
Part #:
UPC:
Developer: Digital Image Design
Publisher: Ocean Software
Rating:
K-A (ESRB)

Genre: Simulator
Sub-genre: Flight Combat
Players: 1+
Controller: Keyboard & Mouse / Joystick
Media Format: CD-ROM x1
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Collection Stats:

  • 3 of 7621 collectors (0%) have this game in their collection
  • 0 of 7621 collectors (0%) have this game in their wishlist.
  • 0 of 7621 collectors (0%) have this game for sale or trade.
Extra Media:

Addendum
FAQ's/External Links:

Game Credits:

Digital Image Design Ltd.
  • Project Director: Don Whiteford
  • Project Management: Don Whiteford
  • Managing Director: Martin Kenwright
  • Creative Direction: Martin Kenwright, Shaun Hollywood
  • Director: Russell Payne
  • Producers: Don Whiteford, Martin Kenwright
  • Assistant Producer: Tim Johnson
  • Project Planning and Game Integration: Colin Bell
  • Original Concept: Martin Kenwright
  • Director of Programming: Colin Bell
  • Lead Programmer: Steve Monks
  • Lead Programmer Military Systems: Nevil Plura
  • Programmers: Charles Wallace, Derek Johnson, Paul Frewin, Roderick Kennedy, Roger Godfrey, Stephen Powell
  • TIALD Simulator Development and Adaptation: Nevil Plura
  • 3D World Code: Charles Wallace
  • 3D Engine Design: Russell Payne
  • WarGen Design and Coding: Michael Hocking
  • WarGen Components: Stephen Powell
  • Aeronautical Engineer and Programmer: Neil Lecky-Thompson
  • GUI Implementation: Stephen Powell
  • GUI System Development: Iain McLeod
  • Program Module Integration: Steve Monks
  • Head of 3D Design: Ian Boardman
  • Management of 3D Modelling and World Building: Ian Boardman
  • Artists: Andrew Bate, Andy Gahan, Chantelle Thacker, Craig Houston, David Ambler, Donna Chippendale, Ian Tasker, Martin Carter, Neil Ambler, Robert Ball, Simon Kershaw, Stuart Jennett
  • 3D Shape Design: Andrew Bate, Andy Gahan, Chantelle Thacker, David Ambler, Ian Tasker, Neil Ambler, Simon Kershaw
  • 3D Designer: Paul Hollywood
  • Texture Map Design: Robert Ball
  • 3D World Design: Tim Johnson
  • Silicon Graphics Art: Stuart Jennett
  • Cool Explosions: Stephen Tickle
  • Graphic Design: Shaun Hollywood
  • Input into 3D Systems: Paul Hollywood
  • 3D Techniques and Effects: Chris Orton
  • Design of Texture Maps: Craig Houston, Martin Carter
  • Rendered 3D-studio art for the simulation and manual: Donna Chippendale
  • Mission Development: Damian Edwards, Ralph Van Doorn
  • Mission Building: Andrew Bate, Andy Gahan, Paul Chaffe, Simon Kershaw, Tim Johnson
  • World Building: Craig Houston, Martin Carter
  • Scenario Maps: John Knight
  • Simulation Design: Don Whiteford
  • GUI System Design: Michael Hocking
  • Weapon Flight Models: Neil Lecky-Thompson
  • Flight Models: Roderick Kennedy
  • Avionics: Roger Godfrey, Stephen Powell, Steve Monks
  • Neural Networks: Michael Hocking
  • Sound and Music Integration: Robin Anderson
  • Target Management: Paul Hollywood
  • Missions and Environment Building: Paul Hollywood
  • Head of R&D: Chris Orton
  • R&D Programmers: Iain McLeod, Mike Burrows, Robin Anderson, Stephen Tickle
  • R&D AI Researcher: Michael Hocking
  • AA Combat AI: Michael Hocking
  • AI: Roger Godfrey
  • SmartPilots AI Controlled Pilot System: Roderick Kennedy
  • Research and Development: Mike Burrows
  • R&D: Paul Frewin, Russell Payne
  • Assistance with Military Research: Paul Chaffe
  • General Research: John Knight
  • Researcher: John Knight
  • Background information on Norway: John Knight
  • Network Manager: John Bradley
  • Network Communications System: Iain McLeod
  • Testing: Damian Edwards, Geoff Wynne, John Knight, Jon Spencer, Phil Owen, Ralph Van Doorn, Rob Openshaw
  • In-game language handling for localisation: Derek Johnson
  • Manual Proofing: Damian Edwards
  • Manual Concept: Don Whiteford
  • Manual Copy: Don Whiteford, Martin Kenwright, Michael Hocking, Roderick Kennedy, Simon Kershaw, Tim Johnson
  • Publisher Relations: Martin Kenwright
  • Press & Media Relations: Nick Clarkson
  • Publisher: Liaison Nick Clarkson
  • Press and Advertising: Nick Clarkson
  • Military Liaisons: Paul Chaffe
  • Head of Aeronautical Engineering: Roderick Kennedy
  • Special Thanks
    • Advertising, Packaging, Videos, Documentation Design and Production: the Advertising Agency Ltd
    • Information, Advice and Support: BAe Publicity Dpt
    • Information and Aircraft Line Drawings: Key Publishing
    • Information: Lockheed Publicity Dpt
    • Head of EF2000 Marketing at British Aerospace: Ned Frith
    • EF2000 Test Pilot: John Turner
    • Hardware: IBM Computers
    • Special Thanks to: David Chinn (Royal Aeronautical Society and NEFMA), DID Administration - All the support staff in the office
    Page Credits:

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    Eddie Herrmann: Perl Script
    David Murnan: PHP Script
    Matt Rideout: Title Addition, Credits, Links, Details
    Addicted: Scans
    Techie413: Scans, Photos

    Last Updated: 2015-03-15 00:25:02
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