RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on May 14th 2010 at 01:43:53 AM by (Tondog)
Posted under Modern Gaming, PC, Windows, Mac, Steam, Free, GO DOWNLOAD NOW

Hey, remember this little game by the name of Portal? It came out just over two years ago to massive critical acclaim and gained tons of awards all the while spawning memes all over the internet? Have you played that game yet? If not, what's wrong with you? Like really, you're missing out big time, buddy.

However, now's your chance to correct this issue. In celebration of Steam coming to the Mac after all these years as a Windows only affair, Valve has decided to offer up the full uncut version of their game Portal on both Windows and Mac as a gift to the masses (until  May 24).

If you haven't played Portal, now's the time. It's a fairly short game (about 3 hours or so), but it's one of the more satisfying games I've ever played. It never overstays its welcome and is excellently paced. And of course, once you're done playing Portal, there are oodles of fan-made mods that you can partake in, such as Portal: Prelude, maps from Portal: The Flash Version, and many others.

So my only question is, what are you waiting for? DOWNLOAD IT NOW!



Posted on Sep 30th 2008 at 01:02:02 PM by (Nik the Russian)
Posted under History, Fallout, Total Annihilation, DirectX, PC, Windows

[img align=right width=175]http://www.rfgeneration.com/images/games/U-016/gs/U-016-S-03680-A.jpg align=right[/img]September 30, 1997 (11 years ago): Fallout is released.

September 30, 1998 (10 years ago): Fallout 2 is released.

Consoles: Windows PC

If you have not played either of these RPG titles, you should at least try. Set in a violent post-apocalyptic future, Fallout games stood out with their dark humor, art-deco designs (many items and technology the player encounters are from the 1950's), and themes meant for more "grown-up" audiences (plenty of 'casual' language and blood). The player explored the world in real-time, while combat was turn-based and used "action points" (like in the awesome X-COM: UFO Defense). Many balanced skills made it actually possible for the player to rely more on stealth, or diplomacy, instead of force. Furthermore, the quests often had multiple outcomes, granting varying experience and affecting the player's karma.
[img align=right width=175]http://www.rfgeneration.com/images/games/U-016/gs/U-016-S-05120-A.jpg align=right[/img]
As for myself, I was glad to see an RPG that did not have any elves or magic, but instead lots and lots of guns, which I liked. The art direction was another thing I liked, as well as many pop-culture references (like a card game called "Tragic: The Garnering", or the Nuka-Cola drink).

As I am sure many of you know, after shutting down Project Van Buren, a Fallout sequel in development, Bethesda purchased the rights to the franchise from Black Isle and is about to release a sequel of their own, Fallout 3, on October 28th of this year. I know that I will buy it, play it, and hate it, but continue playing it. I could go on a rant about Bethesda and their "experience" in game-making, but there are other sites on the Internets for that.

To reminisce, here is the opening video from Fallout, along with the awesome music ("Maybe" by The Ink Spots) and narrated by Ron Perlman:


Continue reading Today in VG History: Fallout 1 & 2


                                                                                                                                                                                                                                               
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