So, Pepsi is running a promotion right now where you buy a bottle of Pepsi and get a code to enter into a contest to win Rock Band related prizes or get a downloadable track for free. Now with the PS3 and 360 versions, it generates a code that you can use to download a track that you choose, however with the Wii version it spits out a code redeemable for 200 Nintendo points, regardless of which song you choose. These 200 points don't have to be used on Rock Band tracks, so you can use them to get Virtual Console, WiiWare, or DSiWare games! Let Current.com user PacoDG tell you how to do it:
Granted you're not saving a ton of money since the cost of a Pepsi is about $1.50, but hey, you still get a Pepsi out of the deal. I'm going to try this and go for Gradius Rebirth. What will you go for?
Doesn't that box look lovely? I think it sure does, and if I wasn't poor I'd absolutely want that box. Turns out for those of you who are financially better off than me that this package will be able to be purchased, and for gaming aficionados like yourself I bet you find this package strangely exciting. Personally, I am as giddy as a school girl, and a Catholic one at that. Tee Hee.
Oh, and yes, there's other news as well. Turns out that Mega Man launches Monday, September 22 for WiiWare. Why, that's THIS Monday. Even better news, it launches on the 25th for PSN and the 1st for the 360. Won't that make you all happy. I am sure quite a few of you are probably looking to be schooled by Splash Woman, because you just like being abused like that.
All in all, great news about this throwback to retrogaming! Here's hoping that the expectations regarding this game aren't horribly dashed like another high expectation game recently did. (**SPORE**)
[img align=right width=250]http://www.rfgeneration.com/images/repository/90401ohnootter2.jpg[/img]It seems as though some of you are pretty excited. Personally I am excited. It's certainly a throw back to retro roots, with graphics meant to imitate the original NES Mega Mans. In short, it's pretty damn cool, and hopefully the game play comes through. Time shall tell in that regard.
I imagine most of you expect Capcom to release this on all console digital distribution formats. Certainly, I sure did. You might notice that I said did. Yeah, about that... Kotaku and Ars both though have some troubling news. It appears that for you Sony and 360 Owners, Capcom currently does not desire your money, as it says that Mega Man 9 is only in development for WiiWare. Wow, that's a... shocker.
To mark this development, it's time to bring out the OH NOOOO! Otter. I imagine that lots of you really would like the opportunity to get this game, but have found their prospects of getting this retro odyssey somewhat... dashed. Perhaps Capcom has been misquoted, and meant to say it'll come out for other systems later. Perhaps they really meant what is being reported by folks like Luke Plunkett. You know, he writes for Kotaku, so he is part of that bunch of respectable game bloggers, so they wouldn't wrongly state something, would they? Well, regardless, the OH NOOOO! Otter feels your pain. Since I can't feel your pain because I own a Wii, at least the OH NOOOO! Otter can.
You know, I thought the "Mega Man 9 will be done in 8-bit graphics" was an exaggeration. Something... lost in translation. Those things happen. That's why we say crazy Japanese translations like "SUPER HAPPY CRAZY FUN TIME". But you know, Mega Man 9. Wow, was it for real? Surely someone was jerking our chain, Capcom would never go back to revisit a class style of game, would they? Eh? EH?
WRONG! Turns out Mega Man 9 is very, very real. Complete with robot masters like Magma Man and my personal favorite, Concrete Man. More importantly, they weren't lying when they said it would be in 8-bit graphics. It really, really is. A part of me is saying WTF, while the other 4/5 says "Holy shit that's awesome!" Seriously, absolutely awesome, like "I AM BUYING THAT" awesome. Truly, Mega Man 9 has the potential to be quite the throw back to old school Mega Man. Here's to that. By the way, pictures can be seen at Kotaku
Remember, this week is GDC and the main show starts today. Well, here's the frist big news of the show: Nintendo has revealed the release dates for both Wii Fit and WiiWare, and oddly enough they are within a week of each other!
WiiWare hits first on May 12. The games that will launch on the service are not known yet, but Nintendo stated in their press release that some of the early WiiWare games would be Final Fantasy Crystal Chronicles: My Life As A King, LostWinds, and an episodic game series from one of my favorite developers, Telltale Games. Other known WiiWare games are Bomberman, Gravitronix, Pokemon Farm, Dr. Mario & Bacteria Extermination, IGF Grand Prize finalist World of Goo, and the amazing looking Eternity's Child. Pricing or size on the games are unknown, but I imagine we'll hear more as launch gets closer.
Nintendo has also announced a May 19 release date (just six days after WiiWare!) for their bathroom scale/game combo, Wii Fit. If you've been living under a rock for the past year and don't know what Wii Fit is, it's basically trying to further the Wii's reputation as a fitness machine (and as a gimmicky minigame machine). Honestly, I don't care one bit about Wii Fit, so here's a link to Wikipedia's article on it.
I'm really excited for WiiWare as this could be the breakthrough that the Wii needs to appeal to me. What I really hope to see is indie developers dream up imaginative ways to use the Wiimote and make innovative games that Nintendo would never think of. Hopefully we'll see more of a indie-driven, innovative and creative environment on there rather than a bunch of existing franchises made for the service. It's looking to be a mix of both with estabilished franchises like Pokemon and Final Fantasy, but those games will be mixed with stuff like Eternity's Child. If we get more games that are like that, then the WiiWare games might possibly end up being better than the actual disc-based games. One can only hope, I guess.
Anyways, be sure to keep it on RFG for all the important GDC news.