Today I'm hitting up the Compile shooters again! Compile has made a lot of great games, and released them for many consoles. This one is M.U.S.H.A. on Sega Genesis. I go over the mechanics, weapon choices, level design, boss fights and its kick-ass soundtrack! Will this game replace my beloved Gun-Nac as my favorite Compile shooter?
Oh, man. Somehow, despite me being a similar watcher of Classic Game Room, I seem to have forgotten this game altogether. While I mostly passed it up at the rental store back in the day, I did have a chance to play it a while ago. I love the way you start off confronting a boss (the one who killed your buddies?), and I love the upgrade system. The fact it isn't mind-numbingly difficult is really cool, and I really dig the presence of autofire (sorry, just finished watching your Xexyz video). I don't like the price, but I will put the music on my chiptune player. Thanks for putting this game back on the map for me.
@bombatomba: Glad to bring attention back to the game, it is really fun. I also like that it's challenging, but not too challenging. If found this so much less frustrating than the shooter parts of Xexyz, not just because of the autofire, but the overall weapons and level design.
I'm not sure why, but for some reason I got a bit of a Star Soldier vibe from this. But then, I haven't played Star Soldier since I was a kid so I could just be crazy. I also get a bit of a Gradius feel, like how you start out relatively weak, but then end up being able to decimate once you're fully powered up. I hadn't heard of this game before; thanks for bringing it to my attention. I love a good shooter, and don't think I've heard of many on the Genesis.
@zophar53: Lots of incredible shmups on the Genesis. Let me know if you ever need recommendations.
Great video as always Pam. I was lucky enough to pick up a box and cart only copy of this game in a trade with a site member here a few years ago. It's "sequel" on the Sega CD is also a worthy pickup and not quite as hard on the ole wallet.
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