[img width=700 height=801]https://i.ibb.co/jzhSF9p/gb-new-large.jpg[/img] *pic from Vintagegaming.com* Nostalgia can be a tricky beast. We all have warm, fuzzy feelings about one thing, or another, from our childhood. A favorite toy, a cartoon we watched after school, or on Saturday mornings; perhaps even a place we used to play. Many of us have a lot of fond memories of video games we played, whether with family and friends, or even solo gaming sessions, totally engrossed in whatever electronic entertainment happened to be captivating us at that time in our lives. But what about a system, and its launch games? Most of us would say, with a few exceptions, that launch titles are quite often weaker than most of the library. I would argue, nostalgia aside, that at least a portion of the Game Boy library transcends that trend. Let's examine the launch lineup, 30 years after the fact, and see if that theory holds water.
Continue reading Reflecting On The Game Boy Launch - 30 Years Later
[img width=320 height=319]http://www.portallos.com.br/wp-content/uploads/2011/06/box-tennis.jpg[/img] Image shamelessly linked from GameFAQs. 2 out of 5 Game Boy launch titles were sports games. I'm not sure what that says about Nintendo, but it does make me wonder why every platform got so many. So this is Tennis, the final of 5 launch titles for the Nintendo Game Boy. The 2nd of 2 sports titles in the launch line-up, Nintendo of America must really have been banking on the popularity of sports games, because the launch line-up included 2 games, much like the Japanese launch included Yakuman, a mahjong game. In the same way that every video game console ever released in Japan has likely seen a mahjong game (or thirty), every game system ever released in North America is generally peppered with sports titles throughout the console's life span. The Game Boy was no exception, and it received both Baseball and Tennis.
Continue reading Tennis, 1989
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Posted on Aug 27th 2015 at 12:00:00 PM by ( SirPsycho) Posted under music, tri ace, tri crescendo, monolith soft, star ocean, nintendo, mario, golf, tennis, golden sun, eternal sonata, valkyrie p |
Early in tri-Crescendo's existence, the company looked to expand its portfolio beyond audio work for tri-Ace games. These plans included Sakuraba being the main composer. The company struck a deal with another young development house called Monolith Soft, and the two worked to co-develop Baten Kaitos: Eternal Wings and the Lost Ocean for Nintendo's Gamecube in 2003. A prequel followed, Baten Kaitos Origins, in 2006. Eternal Sonata came the following year for the Xbox 360, and also to Playstation 3 a year later. tri-Ace also developed and released an all new game, Infinite Undiscovery for Xbox 360.
Continue reading Composer Compendium: Motoi Sakuraba Part 3: All Over Japan
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