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[img width=700 height=487]https://i.imgur.com/JFeJ8kQ.jpg[/img] In episode 54, Shawn (GrayGhost81) and Rich (singlebanana) are joined by special guest, Collectorcast and RFGen's own, Crabmaster2000 (Kelsy) to discuss TellTale Games, Batman: The TellTale Series. Listen to the guys discuss their favorite memories of the Caped Crusader and do a play-by-play analysis of each major event in the game. The hosts share all the answers to our social media question, "Who is your favorite Batman villain and why?" and also give you their picks. In our news feature, you will definitely not want to miss the guys picks for what would be their essential games that they would include in the recently-announced Playstation Classic. All of this, and of course ConcertCast shows and ticket woes, in the newest episode of the RF Generation Playcast. Check it out!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Episode 54 discussion thread: http://www.rfgeneration.c...m/index.php?topic=18851.0
Get the show on Podbean: http://www.rfgplaycast.com/ On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364 On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast
Continue reading Episode 54 - RF Generation Playcast
[img width=521 height=336]http://upload.wikimedia.org/wikipedia/en/6/6a/Fables_Telltale_Logo.png[/img] The Wolf Among Us Telltale Games, 2014
I've been a fan of Telltale's adventure games for a while now. In a sense, their adventure games not only reinvigorated the genre - they redefined it. You could almost start talking about adventure games in a Pre- and Post-Telltale way. And though they had plenty of good and interesting games leading up to it, it's hard to not point at The Walking Dead as the moment where they fully nailed the formula. In The Walking Dead, the user interface was as equally as well-designed for a controller as it was a mouse. The story was strongly written with characters you could care about and who you felt like you got to know well. And most importantly, your decisions seemed to matter, and actually shaped the rest of the story going forward. This device seemed even more important when Season Two of The Walking Dead was released and you realized that many of your decisions and experiences carried over from the first game if you had a save installed.
The Walking Dead: Season Two and The Wolf Among Us finished up their episodic runs and saw retail releases as finished products around the same time this past year. And truth be told, I was far more interested in the former title. I couldn't help but want to see what happened next to Clem, and I figured that a game about a zombie apocalypse would interest me far more than one about fairytales. How wrong I was. [Disclaimer: It is nearly impossible to discuss a Telltale game without any sort of spoilers being involved. Though this review will stay clear of divulging anything that feels like it would truly 'spoil' the game, just mentioning characters, settings and the tiniest of plot points will indeed be spoilers to some. You've been warned!]
Continue reading Review: The Wolf Among Us
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