[img width=700 height=202]http://i65.tinypic.com/x43hts.jpg[/img] When the first trailer for Rebel Galaxy hit, I knew I wanted it. In only a few minutes, it spoke of adventure, "negotiation," and great looking combat with cool explosions! What more could I want? Funny question, exactly that!
When I first saw the game, I began to have expectations that were perhaps unrealistic. Not that they were unfounded in any way, but with knowledge gathered solely from previews and trailers (I did not watch a single demo or video review) I knew it would be one of the few games in the action-RPG genre of space sims, and after all, I loved Starpoint Gemini 2, enough to put in more than sixty hours of playtime before I forced myself to walk away (gotta keep on The List). So naturally, Rebel Galaxy would be right up my alley. The only thing that worried me was that the game insisted that it was best played with a controller, but hey, different strokes, right? After all, it was also released on PS4, so we can't expect our couch-based cousins to bust out a keyboard and mouse just to play a game, right?.
Continue reading Rebel Galaxy
[img width=700 height=268]http://i31.photobucket.com/albums/c394/bombatomba77/2536114-2014-05-19_00009_zpsn8mxvkck.jpg[/img]
I don't know about y'all, but in late December, the year 2016 didn't feel very memorable. There were very few games I could even remember playing, so I scrapped the idea of a "Top" list of games and moved on. However, as I reviewed my post on the "Beaten in 2016" thread, I couldn't help but reconsider this notion. Pretty much all of the nine games on my list were awesome, and I was somehow able to finish them, despite my severe lack of time. So, here is my end of year list, but re-written with a new angle - Top Four Games of 2016 I Didn't Blog About (Well, Mostly).
Continue reading Top Four Games of 2016 That I Didn't Blog About - Well, Mostly
|