[img width=700 height=393]https://i.ibb.co/cCCyPBx/title.jpg[/img] I thought for once I should do an article on a remake of a retro classic. Okay, so that is pretty much all I've done as of late (save Yo-kai Watch), and truth be told I was holding out for a new(er) game, but it just didn't happen. Anyway, I just happened to look at my Switch wishlist and saw Wonder Boy: The Dragon's Trap on sale for $9.99 USD and picked it up. Looking back, I think I just needed something new to play and this seemed about right. It was a remake and mostly modern looking, so I though maybe it would scratch that itch, and boy did it ever.
Wonder Boy: The Dragon's Trap was developed by Lizardcube and published in 2017 by Dotemu for a variety of platforms. It is a remake of the Sega Master System classic, Wonder Boy III: The Dragon's Trap released in 1989, and lets you live the exploits of Wonder Boy, who one day going to defeat his nemesis and picks up a nasty little curse that changes his life. In a nutshell, that is The Dragon's Trap. However, there is just so much more going on in the remake that doesn't really take anything from the original game. I don't know about you, that not only sounds appealing, but also quite magical.
Continue reading Wonder Boy - The Dragon's Trap
[img width=700 height=393]https://i.ibb.co/3cQt4Xx/title.jpg[/img] It's been quite a year for retro game remakes, ports, and compilations, during which I have played well over one hundred different games, many for the first time. Now, I have to admit that I am burnt out a bit and in need of some gaming R&R, but before I do so there is one more title that I need to play, one which has garnered a reputation for pushing the envelope on port quality. That game is Sega AGES: Phantasy Star on the Nintendo Switch.
Continue reading SEGA AGES - Phantasy Star on Nintendo Switch
[img align=right width=250]http://www.rfgeneration.com/images/hardware/J-031/hw/J-031-H-00020-A_00.jpg align=right[/img]October 20, 1985 (23 years ago): Sega Mark III is released in Japan.
Known later as Sega Master System, Sega released SMS to compete with the NES. The console supported a number of accessories (like a light gun, 3D glasses, and at least 4 different varieties of controllers) and featured a number of successful games (Phantasy Star is a big one, other popular ones were Y's: The Vanished Omens, Alex Kidd in Miracle Worlds, Outrun and the later Sonic the Hedgehog port). The system also had ports for both cartridges and cards, though cartridges were more common.
Nevertheless, the console was not successful: in North America it was eclipsed by NES, and later by Sega's own Genesis; in Japan, both Famicom and PC Engine were much more popular. The later, smaller revision, called SMS II, did not help sales. I am actually surprised that SMS had a game released for it in Europe as late as 1996. If only Sonic would've appeared sooner, the SMS might've had a chance.
Continue reading This Week in VG History: Sega Master System
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