[img width=300 height=450]https://i.imgur.com/lFrTMz9.jpg[/img] Wreck-It Ralph was a wonderful movie that took the concept of Toy Story and applied it to game characters in a small town arcade. In the most Pixar way possible, it was well-written, uniquely respectful of the source material, and had a story underneath it all with so much heart that you genuinely cared for the main characters. There was even a small number of real life Fix-It Felix Jr. arcade machines that were made to promote the film. They're pretty rare to find in person, but the game can be played on Disney's website here.
It's been six years since our feels were charmed by Ralph, Vanellope, Felix, and Calhoun, and as the title suggests, the sequel leaves Litwak's humble arcade behind to focus on the entirety of the interwebs. Does the new film manage to keep the personal feel while expanding the adventure? Read on, my friends, for the latest episode of RF Cinema.
Continue reading RF Cinema: Ralph Breaks the Internet
[img width=700 height=448]https://i.imgur.com/E8pYZtT.jpg[/img] I read Ernest Cline's dystopian, reference-laden young adult novel Ready Player One in 2015 after it was recommended to me by my wife. Though I enjoyed the book, I felt that the reliance on references of 80's pop-culture was a little overwhelming. When I heard that the book was going to be adapted into a film, I was intrigued. What would it be like to have the many intellectual properties referred to in the novel seen on the big screen together? Even with Steven Spielberg at the helm, and the original author contributing to the screenplay, could a coherent story be told with all the pop-culture overlaying the action? I recently checked out the film with my wife, and here are some quick, spoiler-free thoughts.
Continue reading RF Cinema: Ready Player One
[img width=300 height=450]https://i.imgur.com/KqlAb2t.jpg[/img] Final Fantasy VII was released over 20 years ago, but to many it's still heralded as one of the greatest RPGs of all time. Personally, I feel the sacred status some have heaped upon it is a bit overblown, but I won't deny having a big ole soft spot for it. For its time, it was an incredible experience and Square Enix (then Squaresoft) exploited its popularity with spin-off games and merchandise. And despite nearly bankrupting itself with the unmitigated disaster that was Final Fantasy: The Spirits Within, the Japanese developer saw fit to make another movie, this time based in the world of Midgar and featuring Cloud Strife, and everyone's favorite villian with an absurdly, impractically long sword. So how does Advent Children hold up? Let's find out together.
Continue reading RF Cinema: Final Fantasy VII: Advent Children
[img width=700 height=393]https://i.imgur.com/4e5MK5M.jpg[/img] Happy Super Bowl Sunday, and welcome to another edition of RF Cinema! This month we're looking at our first documentary, Indie Game: The Movie, from 2012. This wasn't the first documentary about video games, but it was one of the first that gained huge popularity by focusing on three of the most well-received independent games at the time, Braid, Super Meat Boy, and Fez. Just as indie games were starting to become more noticed by the mainstream media and their quality was starting to improve, it was an insightful look into what it takes to make a video game with a small team.
This is a movie that really doesn't have any spoilers. Most gamers are familiar with these games, their developers, and the success they achieved, so there's really nothing to spoil. But I figured I'd mention it all the same.
Continue reading RF Cinema: Indie Game: The Movie
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