For part three of my Tom Clancy on the Wii series, I'm taking a look at Splinter Cell: Double Agent. This is the fourth installment in the main Splinter Cell franchise and it is the third one I have played, although the other two were the games released after this one. In effect I have been playing the series in backwards order. There were actually two different versions of this game developed by Ubisoft back in 2006. As you may guess, the Wii version is in the less technologically advanced of the two groups, but does that make it a bad game? Not at all. The motion controls almost do though.
Posted on Jul 11th 2018 at 12:00:00 PM by (Pam) Posted under review, video, PS1, JRPG
May's game of the month here at RF Generation was the quirky musical roleplaying game Rhapsody - A Musical Adventure. It was fun to play through and discuss with everyone else playing along and gave me a reason to review a JRPG for the first time ever. Rhapsody is short and sweet, turns some typical rpg tropes upside-down, and includes great musical numbers. But does the gameplay hold up? Here's my take on the game.
In 1995 LucasArts released an adventure game that was a little different from anything they had developed before. It deals with motorcycles, mechanics and murder. It's Full Throttle! I teamed up with the Adventure Game Geek to give you two opinions for the price of one. We played the recent remastered version of the game, though do compare it to the original.
Posted on Apr 12th 2018 at 12:00:00 PM by (Pam) Posted under review, video, NES
Today my review is on an NES platformer that originally starred Mickey Mouse. Kid Klown in Night Mayor World was developed by Kemco and released in North Amercia in 1993. It’s got one unique gameplay mechanic, but is that enough to make it worth playing? Watch to find out!
The Dreamcast is a console I never really got into. I was more of a PlayStation girl. So this review is the first Dreamcast game I've ever finished. At only 25 minutes long, it wasn't too much of an effort.
Dynamite Cop is the follow-up to Die Hard Arcade. It's a very silly arcade beat'em up. Does it improve on the first game? Is it worth playing? Watch to find out.
Castlevania is a series I never really got into. I didn't play it any on the NES or SNES when I was a kid, and it wasn't until Symphony of the Night on PS1 that I finally gave it a try. In an attempt to fill this gap in my gaming experience, I played through Super Castlevania IV. My initial impressions weren't great, since Simon felt very heavy to control, but... did it grow on me?
Wolfenstein 2: The New Colossus is a first person shooter that was developed by Machine Games and released on October 27 2017. It was also my most anticipated game of the year.
In this review I go over the story and character focus, the gameplay, the environments, and whether it lives up to The New Order, which quickly became one of my all time favourite games.
Next to Tetris, Lemmings may have been one of the most ubiquitous puzzle games around in the 1990s. First released for the Amiga in 1991, it was ported almost everywhere - NES, DOS, Genesis, 3DO, Atari ST, and a dozen other systems. This review looks at the Super Nintendo version specifically.
Aside from a looking at the gameplay, I also go into a bit of the dark history about the myth of lemming mass suicide, on which the game mechanics are based, where it came from, and the major corporation that perpetuated it.
Saturn Bomberman is an exclusive on the Sega Saturn and one of the system's more rare games. Developed by Hudson Soft, it's a cute and clever puzzle game with some beautiful pixel art that still looks great by today's standards. It hosts a number of different game modes and can be played with a friend (or 9). Here's my review!
Despite being a huge fan of JRPGs for most of my life, I had never played a Dragon Quest game until earlier this year, with that game being Dragon Quest V on the DS. While I did enjoy that game, I didn't enjoy it as much as I thought I would based on all of the praise I had previously heard about it. One thing that I can say about Dragon Quest V though, and I assume is true of every game in the series, is that it has a lot of charm, and that charm left me wanting to play more games in the series. So with the recent release of an enhanced version of Dragon Quest VIII: Journey of the Cursed King for the Nintendo 3DS, the time seemed right to jump into my next game in the series.
Today I'm reviewing one of the best point and click adventure games ever - The Secret of Monkey Island. It combines great music and visuals with laugh out loud humour. It also represents a departure from adventure games of its time by being much less punishing towards its players. I'll be mainly talking about the original but I'll also touch on the Special Edition released in 2009 and how it compares.
There are few video game franchises more well-known or well-loved than Final Fantasy. There are also few franchises with a more interesting history. With numerous remakes, fan translations, and a once-bewildering numbering discrepancy, it's a dizzying series of games to keep track of for all but the most dedicated. The third and fifth entries, in particular, have always been the odd and underappreciated ducklings. However, for those who gave them a shot they've gotten high praise, and are some of the most intriguing in terms of their path to a Western release.
This makes it a perfect fit for the next entry in Boss Fight Books' series of video game reference tomes. As familiar as I am with FFV, I've never played through it myself, so I figured this was a good opportunity to learn a bit more about the game and what makes it so great, why it took Squaresoft seven years to bring it to American gamers, and the lengths to which its fans went through to make it playable here long before its official US release.
I have been hearing for years that The Legend of Heroes: Trails in the Sky is one of the finest JRPGs to be released in recent years. As a huge RPG fan, this high praise obviously piqued my interest, and despite never giving the Sony PSP the attention it deserved, it put Trails in the Sky on my radar as a game I should play. With the recent release of Trails in the Sky the 3rd in North America bringing the series to my attention once again, I have finally played the initial entry of this prestigious series!
After they hyped up fever dream that was Far Cry 3, I really had high hopes for the sequel to one of my favorite gaming experiences in recent memory. I was met with the mixed bag that is Far Cry 4, and somehow I'm not surprised that Ubisoft dropped the ball again...but not in the way they usually do.
My review today is of the cult classic Zombies Ate My Neighbors on the SNES. I didn't know until very recently that Lucas Arts, one of my favourite 90s developers who I mostly associated with PC adventure games, made this. But now that I do know, it makes sense. The game has a great sense of humor and is full of puns. Though there are a few mechanical things I find a little awkward, Zombies is a lot of fun to play, especially with a second player. During this review, I also do a quick comparison of the SNES and Genesis versions.