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There is a good chance you may not know of 'conflict diamonds,' and the politics surrounding them. There may be a slightly better chance you know of Jason Rohrer. Both are things best to have awareness of, which brings us to
Diamond Trust of London.Perhaps the most famous aspect of this game is not its setting or even its notable creator;
Diamond Trust is the first DS game launched from Kickstarter.
(
http://www.kickstarter.co...6/diamond-trust-of-london)
It took several years, and according to Rohrer, many a fortunate situation, but the game is now available, though only through the website:
http://diamondtrustgame.com/buy.phpIt comes with a typical DS case and manual, and everything included is very professional and pretty much the same as buying any new DS game from retail. As for the creator:
If Jason Rohrer's name just sounds to you like Scooby Doo trying to warn you of Friday the 13th, I highly recommend looking the man up. For a coder/programmer/engineer/musician, the guy practices 'simple living' with a family of four coming under 15k a year, has a number of interesting political and sociological theories (as his lifestyle suggests) and his games are mostly free experiments. I can't say I'd agree with the guy on everything, though I respect him for standing in his beliefs (see if you can catch his somewhat veiled criticism of circumcision from his personal website, or his interesting defenses of natural habitats.)
Most relevant here, Jason Rohrer is an award winning game designer, and his takes on game design are often cited when referencing video games as a medium to be used beyond typical base entertainment value. Works like
Passage and
Sleep is Death are designed to push our buttons as much as we push buttons on a controller.
Much more 'typical' a game is
Diamond Trust. Though the setting is political and contemporary, it never moves past the background to become preachy (if you have no idea what the Kimberley Process Certification Scheme is, Rohrer is not about to use a game to tell you.) The design is an almost standard board game, and the strict two-player limit (an AI opponent is available, though the game's own manual desires the player to seek out someone else to play as soon as possible) keeps the focus razor sharp. This is a game about bluffing, bribing, resource management, and second/third/fourth guessing your rival.
If you normally read board games as 'bored games,' know that
Diamond Trust is a tighter, faster paced, meaner version of the games you fell asleep to during family reunions or the backup entertainment for those college nights when the power went out and so did the LAN party. Simpler than Monopoly, darker than Catan, and far cheaper to acquire than Dark Tower, if you have another human whose wit you want to match, I can think of fewer alternates as fun.
Only one copy of the game is required, (you send a download copy to another DS) and the DL copy only looses the nifty chiptune music during play. My beloved and I sat down with it the night it arrived and we didn't want to stop playing. Considering the kids were in bed already, giving us some precious alone time, and this is what we wanted to do with it, I can't think of a better way to recommend
Diamond Trust of London.