Bood & Truth - Originally conceived as a sequel in the Getaway series, Blood & Truth sees the player as a small time London gangster embroiled in a battle with a rival family who are trying to execute a "hostile" takeover. With the move controllers, you will mostly be shooting at your foes with a decent variety of guns but also interacting with objects in the environment, including some electronics hacking and lock-picking. The movement is teleportation only but it works pretty well and feels smooth. There is a very minor weapon upgrade system that can be utilized between levels but it is nothing special, especially given the fact that there are only a handful of weapons in the game overall. The game is story driven, but the story never gets in the way of the action. However, I found the characters hard to take seriously. Dramatic moments didn't have quite the impact on me that the developers intended, because the whole thing seemed a little goofy to me, especially given that you can emote with a button press, and one of the gestures you can make is a particular one finger salute. Having said that, Blood & Truth is a must-play for PSVR owners.
Pictured: Another mainstream media/futurist/political/conspiratorial lie. It is the end of 2021, and not only do we not have flying cars, no one I know has a Hydrosub either. I blame the supply chain breakdown. Giant birds, ornithopters, and 1970s TVs not included.
Merry Christmas and Happy New Year, fellow RFGeners! As we close out the last 365 24 hours together, let us focus on the positive, and not the errors I keep accidentally adding to the database.
Posted on Dec 16th 2021 at 01:00:00 PM by (Pam) Posted under video, review, PS1
Symphony of the Night is a game I've dabbled with over the years. Around the time the PlayStation was current, a friend lent it to me and I had some fun with it before getting lost in the castle and having to give it back. Then I tried playing the digital edition that released for XBox many years later, and fell off it again. I finally sat down to play it for real, from a disc on a PS2, and I absolutely loved it. I've grown a huge appreciation for metroidvanias over the last few years, and this one is still one of the best.
In Episode 041, MetalFRO and Addicted take a close look at a game from a venerable arcade developer, as it moved away from the arcade setting, and into people's living rooms. How does this third entry in the R-Type series fare against its arcade forbears, and does it successfully bring the formula home?
Growing up as a child in the 80's, I recall a few stories from friends and classmates about the video game goodies they got to open at their family Christmas celebrations. It was always fun to hear what they got, in part because I knew I would probably get a chance to play some of those games soon enough, when I could go over to their house. Sometimes it was high praise for the game or console that mom & dad (or grandparents) bought them, and occasionally it was complaints that they got a game they thought was "lame" or that they had already thoroughly played via rentals or borrowing from friends. Typically, I was more than a little jealous, since I never got gaming stuff for Christmas. My first game system was the Game Boy at age 12, and I didn't get my own console until I was 14, and I had to buy it (and the TV it hooked to) myself. So I had to live vicariously through others, reveling in their new acquisitions as best I could from afar.
So a few months ago I was contacted by Red Bull Gaming to participate in a fun contest they had planned. Myself and two other builders were asked to build the most intimidating fight stick they could think of for Red Bull's Tekken legend Anakin. I never made a fight stick before but was happy to accept the challenge. Red Bull put out their own video with all three of our stick builds and a brief interview on their channel. This is my behind the scenes on how I came up with the idea and built the fight stick.
We interrupt your regularly scheduled program to bring you the November 2021 edition of RF Generation's Site News! In this issue, we announce our next Community Playthrough title, reveal next month's shoot 'em up club game, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3 and please continue to keep you and your loved ones SAFE!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page!
Daylight Savings Time ended a few weeks ago and that means it's time to break out my VR rig. I love playing PSVR in the fall and winter. It's one bright side (pun intended) of the cooler weather and earlier dark hours. I feel like I haven't been following PSVR releases in a long time (did I even play this thing last year?), but I have a lot of games on the shelf that I haven't touched, and this month Playstation Plus is featuring three PSVR titles for download. Here's what I've been playing.
My dad was not a gamer, video or otherwise. He played me at chess exactly twice, handily winning both times and had no interest in playing again as he said he had nothing else to prove. When it came to the fairly new invention of video games, it wasn't as if computers and technology were foreign to him; he was one of the punch-card programmers who set up terminals for the Army's ARPANET, laying the backbone for what became the internet of today. His purchase of a Commodore 64 during my youth was completely transformative for me and shaped my future in many ways, including my introduction into the burgeoning world of video games.
In this month's episode of the PlayCast, Rich (singlebanana) and Shawn (GrayGhost81) discuss a game on the original XBox that many consider a "hidden gem." Released as a means to increase XBox sales in Japan, Phantom Dust is a 3rd person arena battler with "card" mechanics. Join us as we discuss the game's complex gameplay mechanics and its unique graphical and musical styles. In this month's Concertcast, the guys reveal their Top 6 tracks that celebrate life. Is Phantom Dust the gem that others claim it to be, or is it better left in the dust? Tune in and find out!
As always, we are happy to hear your thoughts on the games we play on our discussion page (linked below). We will respond to your comments and are always happy to discuss the games in detail. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!
Posted on Nov 14th 2021 at 01:00:00 PM by (Pam) Posted under video, review, PS1, JRPG
This is a review of one of my favourite PS1 games. Star Ocean The Second Story is an amazing JRPG with a real-time action combat system, great interactions between characters and the most amazing crafting and skill system.
Another video game filled year, another RFGeneration Secret Santa! Come and join the merriest retroiest fanboyiest Secret Santa on the internet! Rules and signup information can be found below.
The deadline to sign up is Friday November 19th so ACT NOW!
RF Generation is a collector's site, first and foremost. But throughout the years, most of us have dabbled with emulation, in one form or another. Whether it's through official means, like the Wii or Wii U Virtual Console, or buying officially released collections of older games, such as the venerable Namco Museum line, or the Capcom Classics Collection and similar compilations, or via other means that are, shall we say, not quite on the up and up. Whatever the case is, we've probably all encountered emulation, and utilized it to some extent. Even older games built into newer games, such as NES titles found in the original Animal Crossing on Game Cube, or the arcade games present in each of the Shenmue and Yakuza series games would qualify.