The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:
Even with our committed members slaying games left and right we managed to fall a little short of our Community Goal of 300 Games beaten by March 31st. Our unflinching players are not discouraged and continue to journey towards our ultimate goal of beating the entire NES library in 2019. We still managed to defeat 282 total games last month with 52 of those being in March alone!
2019 has certainly been the year of gaming as a service so far. From Apple Arcade to Microsoft xCloud, there are a lot of new things that could change the landscape of gaming and collecting in the future. Well, as we tend to do, RF Generation is wholeheartedly embracing this fully digital future.
RF Generation Channel brings you the best of RF Generation, including the forum, blogs, and even your own collection, streamed straight to you. We have partnered with Google and their Stadia platform to bring this new experience to you in the best possible quality. It's so easy, you won't Twitch when you have to enter new games!
Resident Evil fans have been clamoring for a remake of the series' second entry ever since the excellent remake of the initial title. What seemed like a pipe dream for years was finally announced back in 2015, but many fans were skeptical at this point due to the direction the series had been going around this time. Although the positive response to Resident Evil 7 help assuage fears, early footage of the Resident Evil 2 remake still resembled the 'action-horror' titles that are oft maligned. I am glad to say that any fears were unfounded, and Capcom delivered what I feel is the best remake of their survival horror classic that they could have possibly made.
** Note: In an attempt to discuss all relevant gameplay mechanics, some mild story spoilers may be included. **
The Yakuza series has been a long running saga starting on the PlayStation 2. It actually started fairly late in the console's lifecycle, and a lack of marketing made the first two games go overlooked by most of the Western gaming public at the time. On the other hand this was one of Sega's biggest hits within Japan since the Saturn, so they mostly focused on the home market. Western interest in the series was recently kicked into overdrive with the release of Yakuza 0 and the remakes of the first two games, and a remaster of this third game has already released in Japan. I had played the first Yakuza a couple years before the release of its modern PlayStation 4 remake, Yakuza Kiwami, so I saw firsthand what the improvements were, and the only downgrade in my opinion was the remixed soundtrack. The first Yakuza game I had ever played was Yakuza 4, which seems to be the first game in the series that received a decent amount of attention from Western audiences, but still a shadow of what Yakuza 0 and the Kiwami remakes have enjoyed.
In episode #59, Rich (singlebanana) and Shawn (GrayGhost81) bring sexy back as they discuss the heavy hitting, hack and slash adventure that is Bayonetta. Speaking of sexy, the hosts are including an audio clip on the topic "sexiness" from one of their long time friends and former guest of the show. Who is it? You'll have to stick around and find out! Along with the game, the guys discuss their Top 5 female video game lead characters of all time, with a handful of honorable mentions. Included is another fun installment of the Concertcast, a discussion of Ghost in the Shell, and a check-in on the boys' new years resolutions. What new toys did the guys pick up and play since the last recording? And who loves to have their toes wiggled in the morning? All of this and more, in the newest episode of the RF Generation Playcast. Check it out!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
In Episode 9, Duke recovers the memory of his comic book collection from his childhood and attempts to repair yet another time fragment. He discusses the themes, the artwork, and even the advertisements. There’s enough 80’s nostalgia in this episode to satisfy even the most die hard 80s fan!
When most in the gaming United States was buzzing about the wave caused by the newly released PlayStation 2, I was grudgingly purchasing Final Fantasy IX. I didn't really plan on getting the game, but through a set of circumstances I was standing at the electronics counter of my local Meijer store, waiting for the employee to get my game from behind the glass so I could leave.
When Final Fantasy IX was originally announced, I was oblivious. Well, I was slightly interested, but more because I was reading a lot of gaming magazines while working on the assembly line at Ford, and that game (as well as the upcoming Final Fantasy X) was the talk of the town. We had been having a lot of multi-hour long "gaps" (empty spaces in the assembly line where a truck should be) and since I read at least three different gaming magazines at the time I guess it was just going to happen. But despite the exposure, I didn't care as much as one might think. Despite wringing some fun out of Final Fantasy VIII, after twenty hours the hormonal angst of Squall Leonhart had driven me away from any JRPG with a passion. I don't hate FFVIII, but dealing with Squall's teenage-isms when I was twenty-two and newly married was about as fun as squeezing water from a rock.
Recently I got a call from a good friend asking me to write about how much anger and negativity pervades gaming in our modern era. I reflected the challenge therein, as many of the factoring instigators of such are outside the purview of our humble and relatively focused collector/gaming site. Also, I've spilled much digital ink in various articles over the years championing virtues against such negativity. It is not that more can't or shouldn't be said about the topic, just that there are times and places better suited for conversations that dig deeper into the myriad of problems that are the origin of said negativity.
And yet there are lots of angles about modern gamer anger that can be more readily addressed, if not overcome, by way of analysis and discussion on neutral grounds such as ours. In fact one angle of discussion in particular came to mind by way of my recent reflections playing Fallout 76 and Anthem. These two titles, in their design philosophy, problematic constructions, and correlating critical and commercial reception, pretty much embody the various threads into a cohesive strand of something larger, a specific anger-inducing phenomena inherent to our current-gen gaming.
This is Episode 009 of Shoot the Core-cast! In this edition, MetalFRO and Addicted look at Zanac, the classic NES shooter that most of us played as kids. Does it hold up? What's good about it? Why is it so well loved? To help us answer these questions, we called upon Collectorcast members Duke.Togo and Crabmaster2000, to weigh in on the game. We hope you enjoy it!
Posted on Mar 12th 2019 at 12:00:00 PM by (Pam) Posted under video, collection
The Sega CD, though not a console I ever had or played as a kid, has become one of my favourites as I've expanded my knowledge of retro games. Its library is fairly small - 159 NA releases - and it consists of a lot of FMV games, movie adaptations, some great RPGs and standout adventure titles like Snatcher.
Here's a look at my collection of Sega CD games as well as a look at the console I play them on, the JVC X'Eye.
We interrupt your regularly scheduled program to bring you the March 2019 edition of the RF Generation's Site News! In this issue, we would like to update you on our site Donation Drive, announce our April 2019 community playthrough title, unveil the next game for our site shoot 'em up club, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page!
Here's my take on Championship Pool, from Mindscape and Bit Masters. You wouldn't think that you could do justice to a game like pool on the Game Boy's tiny 4" screen, but you'd be wrong. Rather than a simplistic game of billiards, this cart gives you a ton of game modes and options to play with, all backed by the "Billiard Congress of America" so you know it's official. Surprisingly deep and playable, Championship Pool condenses down the sport, without losing any of the rules or technique that you might expect. Even if you're not a fan of the game, this is a title worth looking into, especially for anyone looking for something different from the normal puzzle game fare on the handheld.