The Playstation 2 is an absolute monster for horror games and all kinds of variations on the genre's central themes. On top of the popular action format of survival horror, there are plenty of horror-based role playing games for the console. Shadow Hearts is one such RPG, as it melds traditional and Lovecraftian horror designs and themes in an alternate timeline setting of Earth in 1913 and 1914. And it has a rather unique, turn-based combat system. The game released in 2001, making it one of the earliest RPGs for the Playstation 2. The game was developed by Sacnoth and published by Aruze in Japan, and Midway Games in North America and Europe.
With Episode 015, MetalFRO and Addicted dig into the first TurboGrafx game for the RF Generation Shmup Club, the early release, Blazing Lazers! This game has elements from other shooters you may recognize, because it was jointly developed by Hudson Soft and Compile, and their other games and influences definitely shine through. Does the game hold up today? We dicsuss that, and more!
In this episode, Rich (singlebanana) and Shawn (GrayGhost81) are joined by their good friend, Crabmaster2000 from the Collectorcast. There's murder in the air, and boys must dust off their detective hats and put their wits to the test to survive Hope's Peak Academy and Jabberwock Island in Danganronpa: Trigger Happy Havoc & Danganronpa 2: Goodbye Despair. The guys discuss the ins and outs of these "gamey" visual novels and determine whether or not they are worth your time. Which of these two titles was their favorite? Who has never eaten a Twinkie? And who is really creeped out by Orel Hershiser? Instead of chugging Snuggle, be sure to give this episode a try.
As always, we are happy to hear your thoughts on these games on our discussion page (linked below). We will respond to your comments and are always happy to discuss the games more. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!
When it comes to sandbox games, licensed music is typically part of the package. It adds to the feeling of being immersed in whatever game world you have chosen. Get in a vehicle and tune to your favorite radio station. It's just like real life. Because I love music, this is one of my favorite elements of open world games. Even in games to which the "sandbox" moniker doesn't apply, like Fallout 3, I am always grateful for some kind of customizable radio function to choose my own audio backdrop for my adventures. Of course, some consoles allow you to add your own soundtrack from music on the hard drive or a streaming service (depending on the game), but here I'm talking about curated licensed tracks chosen by the developers specifically for their game.
This year I was fortunate enough to receive a Nintendo Switch console before Father's Day from my wife and kids. It was a wonderful moment, especially considering I hadn't planned on purchasing one for another year (at least). Despite this, I still had a nice list of games to buy, with one in particular standing out as an early purchase due the nostalgia that bubbled up whenever I read an article about it.
On Father's Day, imagine my surprise when the gift bag I assumed would hold a t-shirt and some homemade cards (which it did) also contained that very game I was wanting, that being SNK 40th Anniversary Collection (SNK 40th) for my new Switch!
[img width=550 height=779]http://www.rfgeneration.com/images/games/U-115/bf/U-115-S-00720-A.jpg[/img] Somehow they misspelled slackur as C-a-b-e-l-a. Easy to do.
Summer has been quite the whirlwind for my family. Two retro game conventions (one debuting a testing table), family vacations, and various projects kept us quite busy. But the beginning of August held the best event we planned; an Alaska trip for my Beloved and I's 20th wedding anniversary! What does that have to do with video games? Surely the frozen north holds little for us gamers, right?
Today I'm reviewing an NES game that was originally supposed to be an adaptation of The Terminator. The gameplay is reminiscent of Mega Man (though many feel Contra is a better comparison - I disagree) and uses many designs that seem to borrow from popular sci-fi properties.
Guess who's back? Back again? Bil is back. Tell a friend. We're here to discuss the whole limited release situation that has been growing over the last few years. Love 'em, hate 'em? Let's chat!
We interrupt your regularly scheduled program to bring you the September 2019 edition of the RF Generation's Site News! In this issue, we will announce our spooktacular October 2019 community playthrough title, unveil the next game for our site shoot 'em up club, promote our annual Pain Yourself With Submissions Contest (yes PRIZES!), notify members regarding a small change to our datebase, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page!
It's finally here! After many months of delays, life stuff getting in the way, and a few hiccups with my recording setup, I finally have a new episode of my review series to enchant you all. I'm taking a look at Metroid II: Return of Samus, in Episode 025 of Dramatic Readings! This game is a total classic, but isn't always as well regarded as I feel perhaps it should be. After I, myself, got a rough start with the Metroid series as a kid, I rediscovered it as an adult a few years ago, and was blown away by Super Metroid. Revisiting this Game Boy outing, there's a lot to love, and a handful of things not to. I'll tell you all about it with this video, and I hope you enjoy it. What do you think of Metroid II? Do you think it holds up? Have you tried either of the remakes? Let's discuss in the comments below!
It's been a busy summer and I've been playing a lot more than shmups so I thought it would be fun to write a small report or ramblings on what I played over the summer.
This is just a reminder that our annual Pain Yourself With Submissions Contest kicked off on September 1st and will run until September 30th. During this time, we ask that you make as many submissions as humanly possible. Our dedicated database staff will review the absurd amount of submissions, and at the end of it all, one of you gets a super sweet prize package, which includes your choice of $60 worth of gaming goodness. Essentially, you win a shopping spree (not to exceed $60 and items have to be game related) on GameGavel, eBay, or Amazon, and we pick up the tab. Of course, you'll also be the coolest kid in town as you strut around in your new, official RF Generation Ringer T-shirt!
**Click on the "Continue Reading" link for a breakdown of the contest rules**
The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:
4 months left in the year and we are still going strong! 461 games beaten through January to the end of August 2019. That means we've got 208 titles left to beat in the next 4 months. With the community working together that's definitely an achievable number. We have taken down pretty much all the classic games at this point, but there are still a lot of great games, a lot of short games, a lot of easy games and of course several big challenges. If you're up for taking on a time consuming RPG or sports title, a much neglected Strategy game, maybe an largely ignored genre like a flight sim or even a hard as nails shmup we'd love to have you join our quest to beat the entire NES library in 2019.
Judgment is a game that intrigued me as soon as I first heard of it. There are the obvious similarities to the Yakuza series which, as I have stated here many times, is one of my favorite video game franchises, as well as the new additions to the familiar formula. Playing the part of a former lawyer, many were quick to label the game as "Yakuza meets Phoenix Wright," and while this isn't a completely inaccurate assessment of the game, I still think that it can give the wrong impression as to what this game actually is. Given the similarities to Yakuza, I knew going into Judgment that I would enjoy it to some extent, but the new investigation features felt like a wild card that could go either way.