The first Final Fantasy game I completed was the Playstation version of the first game in 2012. I hated it. I've written about the insanely high encounter rate in that version of the game before, but it bears repeating because I never see anyone else mentioning it. Last year I played the PSP version of Final Fantasy IV on one of my Vitas and I enjoyed it quite a bit. I knew the series deserved a second chance and I'm glad I gave it one. With those two completed, I've been thinking for a long time about which game in the series would be next for me. All of the games seem interesting to me, and each title (except for IV and VI maybe) has its fans as well as its major haters. Although I thought I might skip to the Playstation era of the franchise, I decided to go to the Playstation 2. I remember the time I was a guest on the Collectorcast, Chris spoke highly of Final Fantasy XII but Bil was very persuasive making his case for the tenth game in the series. So a few weeks ago I decided once again to play through a Final Fantasy title, once again on the Playstation Vita. This is not a review, as I am not finished with the game, and I don't think I'd want to review this game even if I was. Rather, I feel a desire to share some thoughts on this very strange game.
It's been quite a year for retro game remakes, ports, and compilations, during which I have played well over one hundred different games, many for the first time. Now, I have to admit that I am burnt out a bit and in need of some gaming R&R, but before I do so there is one more title that I need to play, one which has garnered a reputation for pushing the envelope on port quality. That game is Sega AGES: Phantasy Star on the Nintendo Switch.
2019 has been an excellent year for great game releases. Death Stranding, Control, A Plague Tale, Bloodstained, Super Mario Maker 2, Tetris Effect, The Ninja Saviors: Return of the Warriors, Gears 5, River City Girls, and lots of other titles made their way into our collection this year and were greatly enjoyed. But as the title gives away, the game I give highest kudos too this year is definitely Tetris 99.
Last month, Rich (singlebanana) and Shawn (GrayGhost81) went to the "dark side" as they played a title that was both very thought-provoking and contraversial in Ninja Theory's Hellblade: Senua's Sacrifice. In this episode, the guys not only discuss the game's features and mode of play, but also dive deeper into the developer's concept and what they hoped to accomplish with this game. Did their efforts meet up to the guys' expectations and standards, or did it fall short of its mark? Get ready for another fun segment of the ConcertCast and hear our listeners' thoughtful and passionate answers to our Question of the Month. So tune in, give the show a listen, and ready yourself for the guys' dissection this beefy title in this month's episode of the RFG Playcast.
As always, we are happy to hear your thoughts on the game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!
In Episode 018, Addicted and MetalFRO take on the legendary shmup development studio, Toaplan, and dissect their first shooting game effort, Tiger-Heli! We look at this classic both in the arcade, as well as the Famicom/NES port, and see what makes it tick, as well as exploring the early Toaplan DNA found within the game, that you see more fully explored in later games. Is this game still worth playing? Listen, and decide for yourself!
This is a bit of a departure from the normal "People of RF Generation" article. While I usually do a text survey of a member, I have gone a different direction. Since it was announced, I have been anticipating the release of the NBA Jam book in the Boss Fight Books series. Reyan Ali is the author of NBA Jam. He was nice enough to sit down for a chat about the book, his experience, and even a little Mortal Kombat...
Posted on Dec 13th 2019 at 01:00:00 PM by (Pam) Posted under video, review, fmv, PC
The 7th Guest was developed by Trilobyte and released for PC on April 1st 1993. It's an adventure game that focuses almost entirely on puzzles and uses live action video clips to tell the story as you progress. The game has an interesting development history and is notable for its place in pushing PC video game technology forward. This video takes a look at that history, the legacy of the game and how it holds up today.
We interrupt your regularly scheduled program to bring you the December 2019 edition of RF Generation's Site News! In this issue, we will announce our first Community Playtrough games of the new year, unveil the next game for our site shoot 'em up club, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page!
[img width=700 height=350]https://cdn02.nintendo-europe.com/media/images/10_share_images/games_15/nintendo_switch_4/H2x1_NSwitch_TheLegendOfZeldaLinksAwakening_image1600w.jpg[/img] Image shamelessly linked from Nintendo UK. The new art style is a nice compromise between shiny, flashy graphics, & a respectful homage to the original.
The Legend of Zelda: Link's Awakening is a landmark title in a series that is highly lauded by the gaming community. Not only did it manage to successfully take the formula established in the series' debut title, and solidified later in A Link To The Past, and shrink it down to a portable format, but it also told a unique story that deviated from the established canon quite a bit, and became its own experience. Despite the large number of entries in the series since its release, many of them on other Nintendo handheld devices, Link's Awakening is still often spoken of as being in the upper echelon of titles in the series, and, indeed, on the Game Boy itself. It's not unusual to see it in a top 5 list of Zelda games, and even occasionally sits atop a list at number 1. It's no surprise that Nintendo, having seen some success with remaking the Game Boy's only outing for Samus Aran, in Metroid II: Return of Samus for the 3DS, would return to the Game Boy well again, and give Link's first portable adventure a fresh coat of paint.
If you find yourself in Paris head to the 11th District. Walk down Voltaire Blvd and you'll be surrounded by shops catering to video games, manga and electronic devices. Here in the heart of this mini Akihabra you'll find Trader Games. Established in 2002 they sell video games of all eras and specialize in retro games. I recently visited Trader and brought my camera so let's take a look.
When Google held their own press conference at E3 this year, they talked a big game, promising experiences equal to, if not better, than anything you could find on a home console. Personally, it was easy to buy into the hype, even if I was skeptical. Media is getting more and more disconnected from the material world every year. It's inevitable that games will some day join the likes of music and movies in some digital streaming landscape. But after their E3 grandstanding Google went all but silent. I'd plunked down money to pre-order their "Founder's Edition" and still knew nothing more than what I'd heard in June. Only a few weeks ago did news break of more games being added to their lineup and shipping confirmations started going out to initial customers. After playing with Stadia for a while, I'd say some skepticism is still warranted.
The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:
Here we are everyone. The final month of 2019. It's fairly obvious at this point that we will not reach the goal of beating the entire licensed NES library in 2019, but we gave it a valiant effort and have put a monstrous dent into it. However, I and a few others still plan to keep taking down NES games this month to see how close we can get. Please join us if you want to mess around in the weeds of what's left of the Nintendo Entertainment System library.
I've written previously about the Trails in the Sky games, which is a series that has become near and dear to me over the last couple of years. After finishing the main trilogy that was localized and released in North America, the logical next step was to dive into the Trails of Cold Steel games, which are set in the same world and time period. I started the first Trails of Cold Steel title during the summer of 2018, and it took me roughly a year to finish it with many ups and downs along the way.