In Episode 048, Addicted and MetalFRO pick apart Seibu Kaihatsu's flagship game Raiden, to kick off our Summer Of Raiden event! What makes this game tick? We try to get to the bottom of it, and figure out what made it so popular, and have such lasting appeal.
I'm back with what is probably my biggest and most ambitious cover yet! I first played Xenoblade Chronicles a couple of years ago via the Definitive Edition that was released on Switch. After hearing about all the hype for years, I felt a little let down by the game, but I still enjoyed it. The soundtrack is excellent though, so it was only a matter of time before I covered something from it. I hope you all enjoy this one!
WE'RE BAAAAAAAAAAAAAACK! In this month's episode of the PlayCast, Rich (singlebanana) and Shawn (GrayGhost81) discuss Sega's flagship series for the Genesis, Shinobi, and the three games released for this home console. Join us as we each games' ninja-esque, run-n-gun gameplay mechanics, their graphics, and music. In this month's Concertcast, the guys discuss their Top 6 tunes about "cars." Yeah, it's a little weird... but it works. In what order do the guys rank these games, and which ones would they recommend for your collection? Who is a big fan of the music in this series and who thinks it's just, "meh?" And which one of the boys is a closet Blood Hound Gang fan? Tune in and find out!
As always, we are happy to hear your thoughts on the games we play on our discussion page (linked below). We will respond to your comments and are always happy to discuss the games in detail. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!
In Episode 047, MetalFRO and Addicted recruit another copilot to join us for the ride that is talking about Taito's arcade classic shooter G-Darius! We go in depth about the game mechanics and really try to get at the heart of what makes this shooting game such a winner.
Something a little different this time. I decided to enter the annual Soundole Chill Out Competition this year, and this laid back track from Octopath Traveler is my entry. This was definitely an interesting one to work on since it's such a departure from my usual heavier sound. I hope you all enjoy it! If you feel like listening to the rest of the covers and participating in the community vote, check out the full playlist of tracks here: https://www.youtube.com/p...3xE8g3R9dxp3qeoxrR69a2f4O
Then click the following link and vote for your favorites (wink wink): https://t.co/dz5VwVaPgf
In Episode 046, MetalFRO and Addicted dive into the world of Neo Geo and look at one of the more unsung shooters in the library. From developer Aicom and publisher Sammy, we get the unique isometric shoot-em-up Viewpoint, complete with pre-rendered 3D graphics and a smoking hot 90s house soundtrack.
So a Decisive Battle / Boss Theme cover from Final Fantasy VI was going to be an inevitability, I suppose. Definitely a track that I knew I would get to eventually, but for the longest time I didn't have any inspiration to do it. Then the inspiration hit me all of a sudden and I didn't wait to get started on this one. I hope you all enjoy it!
In Episode 045, Addicted and MetalFRO dig into the Konami vault once more and take a close look at Salamander, the non-sequel follow up to the wildly popular Gradius. Salamander and its counterpart Life Force have a storied history of revisions and ports that we dive into in more detail, and discuss the differences between them.
Posted on May 4th 2022 at 04:42:39 PM by (bickman2k) Posted under Site news
Hello again!
Over the past few days, we have made a lot of progress on the site functionality so I wanted to give an update!
Submissions/Approvals These are now working as expected! We found some settings that were keeping this from working that have been temporarily changed to allow things to function properly. This has also allowed the "All Collections" list to update as expected as well.
Forum error messages This has been fixed as well with the changes we made. Again, this is another band-aid fix to the root issue, but it will let things get back to normal while we continue to make the changes.
https I have heard the question a few times, so I figured I would update here with the status of this. The server is currently already https enabled. The reason why it isn't enabled site-wide at this time is largely due to the forum software being out of date. I have plans to set up a sandbox page at home, run the required forum upgrades, then begin developing a new theme. The new software supports https, so this combined with the other efforts of updating/auditing the code for hardcoded paths should allow us to finally enable https site-wide.
A huge thanks to everyone for reaching out to report issues over email, site PM, or Discord. Having a lot of data points helped to determine what was going on better. Another big thanks to the staff members who were helping me to test the various functions as we made changes to verify functionality.
And, naturally, thank you to everyone for your patience and understanding as we worked through this. I know it took longer than I hoped, certainly, but we're certainly on the road to making a lot of progress in updating the site for the future.
Posted on Apr 13th 2022 at 08:51:52 PM by (bickman2k) Posted under Site news
Hey everyone! We recently went through a server migration for several reasons (OS no longer supported, security updates, space, etc), but, as you may have noticed, we have had some issues since the migration. I am trying to correct all of the issues as quickly as possible, but it certainly hasn't been easy.
Thanks to everyone in Discord who helped report the current issues. If you would like to reach out, please join the Discord where we have a site issues channel for people to report the issues. I also plan on posting those issues on a Trello board here so I can more easily track them. You can find the board here: https://trello.com/b/Jxj3...rf-generation-site-issues
Finally, I can't say enough how much I appreciate the patience from all of you while we make the required changes to get the site up and running fully again.
When the Evercade portable first released in 2020, there were many who scratched their heads in bemusement. Surely in this day and age of the Switch, the various cheap emulation portables, and now the Steam deck, a new cart-based budget portable game machine was unnecessary? What was this newfangled British toy, and was it fated to be another nifty but niche Game Gear or Lynx? Or a comical disaster by way of Game.com or N-Gage? Well, now that the Evercade has had a few quality of life updates and almost two years of cartridge releases, a better evaluation may be given. Especially now that the Evercade VS, a home console version of the Evercade ecosystem, has finally arrived here in the US. After spending a few weekends with the VS and the entire current library, here are my thoughts on everything Evercade.
Posted on Mar 13th 2022 at 12:00:00 PM by (Pam) Posted under video, review, PC
I was a big fan of point and click adventure games when I was growing up. Though I always tended to prefer LucasArts, there were a few Sierra series I loved as well. Quest for Glory was one of them, and one that unfortunately seems to be a bit overlooked. While many people fondly recall King's Quest or Space Quest, a number of people in my comments section have told me my videos are the first they've heard of this series.
Shadows of Darkness is the 4th Quest for Glory game, and I think it's the best. Like the others, it combines role-playing with adventure in a really great way that gives you multiple ways to solve problems and defeat enemies. This one takes place within eastern European lore and has some very memorable characters and situations. Have you played this series? What do you think of them?
For those of us who collect games, we all understand that we have a few stinkers in the collection. Looking at the library of releases for any game console or platform, there will always be games that are objectively terrible, a lot of stuff that's just not very good, a lot of middling releases, a fair number of solid titles worth your time, and usually a small number of absolutely outstanding games that are among the best on offer. Unless you're curating a small collection of only games you enjoy, you're bound to have a turd or two on the shelf. Why do we pay money for these things? Let me offer a few ideas as to why there's nothing wrong with owning some bad games.
After a brief hiatus from working on new content for my channel, I finally made my return with Dark King, the final boss theme from Final Fantasy: Mystic Quest! I know this game has its fair share of haters, but I quite enjoy the game for what it is, and everyone knows it has a rocking soundtrack! I hope you guys enjoy this one!