This weekend, the biggest battle in gaming wasn't in stores, it was on the race track at Dover International Speedway for the Dodge Dealers 400, which is part of the NASCAR Nextel Cup series. The battle pitted David Stremme, driving the #40 Halo 3 car, and Greg Biffle, driving the #16 Nintendo Wii car. The results of the race are as follows.
Greg Biffle and the Wii Ford Fusion took home 2nd place, beat out by Carl Edwards. However, Carl's car failed the post race inspection, which could result in a penalty for him. As far as David Stremme and the Halo 3 Dodge Avenger is concerned, well, heh, it got a real life "Red Ring Of Death." The engine in the Avenger blew up, which took him out of the race.
Could this be foreshadowing for the future? Wii takes 2nd place while 360 just RRODs itself to death? Where was the PS3 car?! Could they not find any drivers for it? Who knows...
All I know is that I really don't give a crap about NASCAR.
Capcom has premiered the English language trailer of the fourth installment in its wildly popular Gyakuten Saiban series, Apollo Justice: Ace Attorney. There is no slated North American release date, but this trailer makes me hopeful for one, as it was already released in Japan earlier this year.
Apollo Justice: Ace Attorney is the first game in which Phoenix Wright and Maya Fey are not the lead characters. Replacing them are Apollo Justice (a guy with two tall spikes in his hair that seem to always stay in place, gotta love anime physics), and "Mysterious Magician" Trucy.
Also, a reminder for all you Phoenix Wright fans, the third installment in the series, Trials and Tribulations, hits Nintendo DS here in America on October 23rd. I know I'll be the first one to buy it.
In a completely expected turn of events, someone has posted the full ending cinematic of Halo 3 on YouTube.
The leak will no doubtedly raise the ire of Halo fans, Microsoft and Bungie. However, it will make the next week very fun for internet trolls and people wanting to ruin the ending.
So, before I go all spoilery after the break let me just say this:
DO NOT LOG ON TO THE INTERNET FOR THE NEXT WEEK HALO FANS! You'll get the story ruined.
Now for those of you who would like to help spread the word, hit the jump.
Holy crap. Three new announcements that make me glad that I just purchased a 360.
First, Rez and Ikaruga are coming to the Xbox Live Arcade. Both of these are easily worth the $10 entrance fee. Both are still rather expensive here on their respective consoles, so being able to play them at a reduced rate is just sweet.
Next, one of the most exciting announcements that I've heard in a while...
Ninja Gaiden 2 [img width=320 height=202]http://i192.photobucket.com/albums/z275/JWKobayashi/ninja_gaiden_2-1.jpg[/img] Finally! I've been waiting for this one for a while. There are some questions about the difficulty being reduced, but I say keep it in a "hardcore" type mode. I loved how hard the first Ninja Gaiden on Xbox was.
My wallet is already cringing at the barrage of games coming out at the end of this year and now the beginning of next year.
Nintendo has finally added some downloadable content to its DS puzzler, Picross DS. The puzzle packs, released for free over the Nintendo Wi-Fi Connection service, are a collection of 20 puzzles split up into two packs. Both of the packs are comprised of puzzles from Nintendo's only other Picross game that has come out in North America, Mario's Picross for the original Game Boy. The puzzles can be downloaded for free by going to Nintendo Wi-Fi Connection on the main menu of Picross DS, selecting Community, and Classic Puzzles.
I am an extreme Picross DS addict, and I have been waiting for at least three weeks for Nintendo to upload some puzzles. I haven't completed every puzzle that is included with the game yet, but it is nice to know that I have 20 more puzzles waiting for me when I am done.
If you haven't picked up Picross DS yet, then shame on you. It's one of the greatest puzzle games to ever grace Nintendo's little dual screen portable, and it will only cost you $20 new. If you have it already or do get it in the future, add me as a friend and let me know your friend code, so we can exchange puzzles and play each other online! My friend code can be found on my collection profile page.
So, while I was away for the Labor Day weekend, I finally got my key into the Xbox 360 Call of Duty 4: Modern Warfare beta. Last night, I had the chance to play it for about an hour.
So far, my impressions are very positive. The game is a nice break from the WW2 theme present in the series. It places you in a middle eastern looking war ravaged area. Both the graphics and the sound are very pleasing, especially for an online mode.
The gameplay is what really shines here. It's (obviously) a FPS, but it also incorporates 'RPGish' elements. For example, you start out as level 1 with only three types of soldiers to pick from for use. As you gain kills and complete other mini-tasks, your XP goes up and you begin to level up.
After an hour of playing, I'm currently at level 4 and have 5 classes of solders to choose from. I haven't tried it yet, but apparently you can customize your weapons further as you level up as well. The beta has a level cap of 11, but I plan on getting there as soon as I can.
There are also other rewards for doing well in the game. For example, gaining a certain amount of kills in a row gives you the ability to call an airstrike. It's the little touches like this that will make or break the game. It is all going to come down to an issue of balance. However, from what I've played thus far, so far so good.
Telltale Games has released the trailer for its upcoming second season of the Sam and Max episodic series. For those of you unaware, the episodic series is a continuation of the adventures of Steve Purcell's comic book characters Sam, a 6 foot tall dog, and Max, a "hyperkinetic rabbity thing". Sam and Max have been featured in comic books, an animated tv series, and a LucasArts game. The series got its start after LucasArts cancelled a planned sequel to Sam and Max Hit The Road in 2004 due to "market place realities and underlying economic considerations" (read: people don't like adventure games any more). After LucasArts cancelled the sequel, the employees working on that title left the company and went on to make Telltale Games, an independent game development company. In 2005, LucasArts let the license to Sam and Max expire, and Steve Purcell approached Telltale and asked them to work on a new game. This eventually led to the decision to make it episodic and the financial backing of Turner's GameTap service.
This trailer premiered at Penny Arcade Expo last weekend, and I must say that it's looking just as good and funny as the first season was.
Sam and Max Season Two hits both GameTap and TelltaleGames.com this fall.
The sequel to last year's Wii launch title is once more drawing an all-out media blitz. To be honest, I enjoyed the ads as much as I did the game last time around, and things are looking promising again this time around.
In a completely unsurprising move, Rockstar has edited their latest offering, Manhunt 2, down to M standards. Along with the M rating comes the usual content descriptors that Rockstar gets for their games: Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content and Use of Drugs.
In the press release, Captain Obvious (aka Strauss Zelnick, Chairman of Take-Two) stated the obvious: "Manhunt 2 is an extraordinary game, and we eagerly anticipate its release in North America." As opposed to "Manhunt 2 is a horrible game and we dread it's impending release in North America."
There is no word from Rockstar on what exactly got cut from the game so it could receive a Mature rating. I think it would be interesting to find out what they cut, or maybe even have a release of the unedited version on PC where AO titles are allowed.
The edited game is currently slated for an October 31st launch on Wii, Playastion 2, and PSP in North America. Rockstar has not stated a release date for other regions around the world as of yet.
According to 1up, it was revealed at Microsoft's XNA GameFest 2007 that the company plans to bring Xbox Live Arcade to Windows as part of its Games For Windows Live initiative. That's right, now you'll be able to play Uno on your PC...or wait a minute...you already can. Or, what about Geometry Wars on Windows? Well, there's Grid Wars (I'm not linking to a download site because MS did a cease and desist on the creators. If you want it, Google it), or you can get the real Geometry Wars on Steam.
Despite all my sarcasm in the last paragraph, I think this is a good idea for Microsoft, if they actually do it right. By that I mean Microsoft should allow you to play games on your PC that you have already bought on your Xbox and vice versa so that you aren't stuck buying the same game twice. That would be a great move for current Live subscribers. However, I do think XBLA on Windows may not be a good idea because people who don't have an Xbox Live subscription because there's already a great service that does what XBLA would do, GameTap. But still, props to Microsoft for not forgetting the PC gaming market.
Fresh out of Comic Con 07, comes a sneak peek at Capcom's new Phoenix Wright inspired attorney game based on the hit Adult Swim show, Harvey Birdman: Attorney At Law. The game comes out this fall for Sony's Playstation 2 and PSP systems.
I remember when I first heard about the game this past spring, I was worried about how it will turn out, but I think all my concerns have been erased by this gameplay demo. The graphics are flat and 2D, the voice actors are there (oh dear God let Stephen Colbert be in the game), and it's funny. Of course, the cameo of Guile of Street Fighter 2 fame in the jury in that clip sealed the deal for me. I'm so buying this game on release day...and Aqua Teen Hunger Forice Zombie Ninja Pro-Am.
If you have your Wii hooked up to WiiConnect24, you'll notice that the blue light surrounding your disc slot is glowing. You know what that means. No, not that someone sent you a message because no one uses the message sending feature anymore. So, that leaves only one possiblity, Nintendo has something to tell you! This time, it's a firmware update. This update adds many nifty features to your Wii. Here's a listing of the new features from Nintendo's website.
Wii Menu - The weather forecast will now be displayed on the Forecast Channel icon in the Wii Menu. - Headline news will now be displayed on the News Channel icon in the Wii Menu. - The current time will now be displayed in the Wii Menu. - The area around the Wii Message Board button will now flash when a message arrives..
Wii Message Board - You're now able to rearrange the order of your Wii Friends in the address book. - You're now able to go into the Wii Friends registration screen by pressing the A Button on a blank spot in the address book. - Envelope message icons will now appear on the calendar only on the dates when a message is received. - Your message sending history will now be displayed in Today's Accomplishments. - You can now scroll the message text by pressing the B button on the message screen.
Wii Shop Channel - The search function on Virtual Console has been enhanced.
So, it took Nintendo eight months to realize that it would be nice to rearrange your Wii Friends, add friends by just clicking an empty slot, and see the weather without having to select the Weather Channel? Wow. They are really on top of their game!
What's sad is that this is the most useful firmware update the Wii has ever had. And what's that?! A DIGITAL CLOCK! WHOAMG! That's next-gen technology next there!
(Image from Kotaku.com)
P.S. I like the Wii, but I just like poking fun at how behind the times it is.
It seems that what The Hollywood Reporter said a week ago is coming true...Xbox 360 is getting a $50 price cut (For the Pro model. It's $30 if you're an Elite fan or $20 if you're going for the Core) next week.
Wait a minute! Didn't we go through this whole rigmarole a few weeks ago with Sony's PS3 price cut? We sure did, but what makes this round different? A ton more evidence and leaked ads...
What are these marketing materials mentioned? Hmm, I bet it's either Halo 3 posters or 360 price cut signage. My guess is that it's the latter because they've been promoting the crap out of the former for what seems like a year now and probably don't need more promo material for it. Plus it seems in line with what's being reported all over the internet.
Why cut the 360's price tag? Well, there are some very good reasons for them to do so right now. First, PS3 just got a hefty price cut, and a price cut will help the 360 look even more attractive to consumers. Second, it's been out for dang near 2 years without a price cut. Seems like a long time to me. Three, um, isn't there something coming out next month? I forget.
In light of all this evidence and my own speculation, I rule... TONY'S JUDGEMENT: Definitely happening
Eat Sleep Play will consist of David, Scott, and a bunch of key players from Incognito/Singletrac. Don't get all excited Nintendo and Microsoft fans, because Eat Sleep Play has a contract with Sony to publish 3 games exclusively for them. After that, however, who knows. I bet they extend that contract even further because everyone at that company is comfortable with how Sony handles their work. As David said in his blog entry on this subject:
Quote
Again, we are working with Sony and that just feels great. We met with some other interested parties but at the end of the day, Sony is our home, our family, and we're really thrilled and honored they wanted to work with us and continue the relationship we've spent almost 15 years cultivating. So in many ways, it's like very little has changed, other than the pay cut.
So I don't think they will be making stuff for Microsoft/Nintendo in the future. I'm sure they'll be exactly like Insomniac, a totally independent company that likes working with Sony.
The company's first project is an enhanced port of the PSP game Twisted Metal: Head-On for PS2. The game will also include 5-7 levels from the unreleased Twisted Metal Black: Part 2, and a documentary on the history of the series. Their first original game will be out sometime in 2008.
So, from all of RFGen, best of luck to David, Scott, and co with Eat Sleep Play, and we can't wait to see what you do in the future!
David Jaffe, the outspoken creator of the smash hits God Of War and Twisted Metal, has some kind of announcement planned for tomorrow. He will be posting it on his blog right after the press release comes out around 9 AM or so tomorrow morning (probably Pacific Time).
BIG ANNOUNCEMENT COMING FRIDAY...well big announcement for ME. It's not like I'll be revealing what game we've been working on, stuff like that. Well actually, I will be able to talk a little bit about ONE of the games for the first time...
[middle cut since he's talking about how he saw some family in Alabama and ate at Cracker Barrel.]
c- Friday-at 9am (PR wants to send the press release out before I post...so no 12:01 update)...but at 9am, I will post news of my future. Again, it's a big deal for me personally and it does deal with my work. So this week I'll be able to spill SOME of the beans...and I'll prob. spew about how I'm dealing with this very, very big change in my work life.
Hope to see ya'll soon!
David
ps. Just FYI, the game alot of you guys seems to think we are working on, we are not. Sorry to dissapoint
So, he says it isn't what we think he's working on, so that rules out Twisted Metal 5 or Black 2 or whatever they're going to call it. David most likely isn't going to take on the directorial role in God of War 3, because he doesn't really want to make huge epics any more (though he'll probably maintain a supervisor role with Cory Barlog directing, like he did with God of War 2). The other possibility I'm hearing a lot is that he's leaving Sony, which is most likely not the case because David has stated many times that he has no intentions to leave Sony since they have been so good to him for the past 10 years or so.
Here's what I think will happen:
He's going to open up a new studio that will make games for Sony, and more specifically, the Playstation Network.
Here's my reasoning. After taking a month off from the blog in May (maybe due to his tirade against Gamespot and Joystiq), he posted this entry which consists of 2 pictures of an empty office space. In some of the next entries, he mentions having some big design tasks for his next game, but it's nothing too important to my argument. However on his July 1 blog entry, he posts a picture of some beer (...and weed) on a table and captions it with "How else do you expect us to celebrate signing a big, important, life changing contract?!?" That contract, probably with Sony and us meaning someone from Incognito (probably the head, Scott Campbell), since he's worked with them on many projects (including his most recent, Calling All Cars!).
That and David is pretty much one of Sony's biggest star developers, and I bet that they would be willing to listen to what he wants to do.
Anyways, now that my silly speculation is over, remember to keep it tuned on RFGen for all the news that matters.