RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Feb 19th 2008 at 02:43:29 AM by (TraderJake)
Posted under Modern Gaming, GDC 08, MEGATON

[img align=right width=250]http://www.rfgeneration.com/images/repository/187074676547b9edbd5a478GDC2008Logo.JPG[/img]GDC. Also known as the Game Developer's Conference, it is now one of the more, if not the most important gaming expo / conference now that E3 is a shell of its former self. All the major gaming outlets cover it intensely. We here at RF Generation wish to be just like those other outlets, and that is why we'll be posting news and information that we deem worthy. Certainly, no one on our staff is at GDC, but that doesn't mean we can't post the news as we hear it.

So, it is likely that there will be plenty of news to come out of this year's GDC. Is there anything you want to hear? Is there anything you expect to hear? Certainly, for me there is, and perhaps there is for you as well.


Continue reading GDC Today through Friday: What do you Want to Hear?



Posted on Feb 17th 2008 at 05:08:42 AM by (TraderJake)
Posted under Modern Gaming, Guitar Hero III, Wii, Replacement Disk, No More Mono


Check it out. Activision comes through. Did you find yourself ticked off by your Mono Experience known as Guitar Hero III for the Wii? Did you fill out the pre-claim form on Activision's Website? If you did, start checking your mail. You might be getting the above form and a prepaid, address envelope in the mail. Send in the disc and the form (click the above image to see it in its full glory) and you'll have a not so mono experience in 3-4 weeks.

Have not yet filed a claim? Do so here.  Kudos to Activision for staying true to their word.



Posted on Feb 16th 2008 at 02:26:29 AM by (TraderJake)
Posted under Modern Gaming, Factor 5, Lair did indeed Suck, Wii, SECRET UNNAMED PROJECT, Julian oh Julian

[img width=250 align=right]http://www.rfgeneration.com/images/repository/171605600847b5f52c93a4dIcarus.jpg[/img]You may have noticed that the average Wii game tends to... suck in the graphics department. How the hell is it that the most graphically taxing game for the Wii is Super Mario Galaxy? Certainly, that games looks nice, but they can do better. Too bad then that the Wii is land of shovelware and crap. Fortunately for those us that do own the system, there are a few diamonds in the rough. While they might not be the most graphically amazing thing out there, they do excel at one key thing - they are fun.

So, yes, Factor 5. They are working on [SECRET UNNAMED PROJECT NAME GOES HERE]. Some people think that it might be a new Kid Icarus. That would be pretty damn cool. Others though, think it might be on the level of Lair, which from what I heard is a graphically amazing, yet horrible experience. Things didn't turn out too well on their first outing on the PS3, but hey, perhaps could be better with their Wii outing, right? Right?!

Anyways, Julian Eggebrecht, the president of Factor 5, had a little chat with IGN. Turns out, we have some new, interesting information. Sure, it has nothing to do with what the game is, but everything to do with the graphics:

Quote
Whatever we're working on will at least blow you away in a lot of the technical aspects. We're really trying to do everything to squeeze the maximum out of the machine

My my yes, better graphics, better technical aspects? Neat, but what does that mean? Face it, from a technical standpoint, the bar is rather low. Will they blow the bar away, or will their technical advancements just surpass the current technical marvel, also known as Mario? Time will tell, but there is also this fun tidbit from Julian:

Quote
Although we're going to use everything for what we have in development, I think the pointing stuff is probably the biggest innovation which we're working on right now.

Again, the bar is quite low, but who knows, Factor 5 in the past made great games, perhaps they can pull off something amazing. Certainly time shall tell, and if we're lucky we'll know something more next week with GDC about to ramp up.

Update: Factor 5 Wii Project [IGN, via 4cr]



Posted on Feb 15th 2008 at 10:18:22 PM by (Tondog)
Posted under Modern Gaming, Sony, Playstation 3, Media Molecule, WHY IS THIS GAME NOT OUT YET

       
My name is Tony, and I'm a sucker for any new morsel of information on LittleBigPlanet. So imagine my surprise when I checked yesterday's Playstation Store update at Playstation.Blog and saw this:

Quote
LittleBigPlanet Create-A-Level
PLAY, CREATE, and SHARE with LittleBigPlanet! Imagine a world with no limits – a world that’s yours to shape, build and explore. Imagine the possibilities, then jump head first into the reality. LittleBigPlanet puts the power of absolute creation into your own hands. If you can see it, you can enhance it. If you can’t see it, you can invent it.
File size: 79 MB (HD)

I fell out of my chair and immediately ran to my PS3 to download that new video. A few minutes later, I was basking in the glory that is LittleBigPlanet, and the new footage.

Now, what you're seeing in this new video is a level being built. Specifically, the level that Sony had up in their booth at CES a few weeks ago. Sure it's not anything too new, but as I said, anything LBP related makes me happy. Hopefully this will brighten up your day a little as well with that damn awesome Go! Team song and footage of the future PS3 classic.



Posted on Feb 14th 2008 at 02:18:49 AM by (Tondog)
Posted under Modern Gaming, EA Sports, Madden, Football, Monopoly

Do you like football video games? Do you like EA Sports' Madden franchise? If you don't and you wish that NFL 2Kx would return, I've got some bad news for you. EA Sports, the NFL, and the NFL Players Association have extended the current video game exclusivity contract by three years. Now there will be no other pro football game other than the one EA makes until the end of the 2012 season, which ends in February of 2013.

Yup. The only professional football game on the market for the next five years will be Madden. Sad news for those of you who loved 2K's football series before the contract in 2005, or if you liked NFL Blitz when it had pro teams.

Peter Moore, head of EA Sports (formerly head of Microsoft's Gaming Division, and Sega), stated in a press release: "For nearly two decades, EA SPORTS has been bringing sports fans closer to the great game of football through the breakthrough interactive experiences of our videogames. Game quality is our top priority, and we're committed to pushing our gameplay innovation, connecting football fans via rich online experiences and delivering the most visually stunning sports games on the market." Yeah. Game quality is their top priority...

In that same press release, the head of NFL Ventures, Eric Grubman declared "This is all about bringing authenticity and realism to NFL videogames...EA SPORTS continually works to maintain the cutting edge for NFL products across a variety of gaming platforms. We like the fact that they never rest." You know who else never rested? 2K Sports and Sony's 989 Sports. They both had good games (in fact, 989 was reworking NFL Gameday before the EA contract), but unfortunately, the NFL license had to go to the highest bidder.

However, the most worrysome thing to arise out of this development is a quote Peter Moore said in an interview with Kotaku: "Sports has that opportunity... to have levels or different types of teams delivered digitally, but I think we are a long way away from that...The model we currently have, where we have the game on the disc and updates every few weeks and some micro-transactions works for us. We continue to look at that, but we're still away from truly episodic." Oh boy, that might mean what all of you here love so much, DOWNLOADABLE EPISODIC CONTENT! Why do I think he's alluding to a future in which you will not buy Madden at a store, but rather over the internet and bulding your own game? An interesting concept, but I don't think it would work well with a football game, nor would it go over well with many gamers.

So, are you ready for some EA controlled football?!

[Source]



Posted on Feb 13th 2008 at 09:58:43 AM by (TraderJake)
Posted under Modern Gaming, EA, Red Alert, PC

[img align=right width=225]http://www.rfgeneration.com/images/repository/202478642447b26a8b77893Red_Alert3.jpg[/img]It's possible that you may enjoy the Command and Conquer series. If you do, it's even more possible that you think that Red Alert is the best game in the series, like myself. Seriously, who didn't have fun playing as the Red Army, killing people with massive amounts of Tesla Coils and MiGs? Certainly, I did, it was a blast to play that game. Oh how better times have passed. Since that game was released EA has become an evil empire, and killed Westwood Studios. But fear not! I have good news! Red Alert 3 has been officially announced.

Unfortunately, not much is known at this time about the game, other than it has been announced via PC Gamer, but hopefully by the time March 4 hits, we'll know a bit more. Between this and a official release date for Spore, this has been a good day provided by the Evil Empire.

Red Alert 3 Announced in April 2008 issue of PC Gamer [PC Gamer, via Kotaku]



Posted on Feb 12th 2008 at 06:06:30 AM by (Tondog)
Posted under Modern Gaming, PC, Independent Games, Steam

Valve has announced that they will be distributing  Dylan Fitterer's critically acclaimed AudioSurf on its digital distribution service, Steam.

AudioSurf, for those of not in the loop, is an independently developed game that allows you to "ride your music". In essence, it's like Amplitude crossed with a puzzle game. However, you can import your own music or play songs off of a CD, it will create a chart based on the difficulty you choose. In the game, you try and match three blocks of the same color in a row, or go for combos as your ship flys along to the music. I played the game last month when it was in open beta, and I absolutely fell in love with it. Apparently other people feel the same way as I do, because the game is up for three awards, including the Seumas McNally Grand Prize, at the Independent Games Festival main competition, which will be held on February 20 at the Game Developer Conference.

AudioSurf will be released over Steam on Friday and will sell for $10, but since Valve kicks all kinds of ass, they will give you a dollar off the price if you preorder the game before Friday. BUT WAIT! With the purchase of AudioSurf, Valve will also throw in The Orange Box soundtrack, which you can use in the game! That's right, you will be able to ride through Still Alive, 9000 Degrees Kelvin, or one of the many other selections from The Orange Box in the game when you buy it from Steam! Also, the game will make use of Steamworks, allowing support for Steam Achievements that will be on your profile page.

Not convinced? There will be a demo available on Friday so you can make up your mind.

So, dear readers, fire up Steam and get your credit card out! What's that? You don't have Steam?! Well, then go make a free account over at www.steampowered.com! Or, if you have an ATI video card go here to get some free games when you sign up (Nvidia owners, you go here and get more than ATI owners...sorry). Oh and while you're at it, join the RF Generation group on Steam so we can share achievements!

[Image]



Posted on Feb 10th 2008 at 05:09:27 AM by (Tondog)
Posted under Modern Gaming, Review, Nintendo, DS, Level 5, Professor Layton, WE BEAT THE MAJOR SITES

Professor Layton and the Curious Village, developed by Level-5 (Dragon Quest 8 and 9, Rogue Galaxy, and Dark Cloud) and published by Nintendo, is a point and click adventure along the same lines as Phoenix Wright, Hotel Dusk, Touch Detective, and many others on the DS, but it's unlike any of them. The best way I can describe the game is Brain Age on crack with a storyline. The puzzles in this game are some of the most difficult I've ever encountered in any puzzle games and totally make this game worth getting, but there is a whole lot more to this game than just the puzzles.

However allow me to explain the puzzles in this game for a moment, because they are pretty special. The main reason this game exists is because of Level-5 President Akihiro Hino's love of Head Gymnastics, a long-running Japanese series of puzzle books. Hino wanted to turn these puzzles into a video game, so he got in touch with Akira Tigo, the 82-year old author of the series and professor at Chiba University in Japan. Together, they teamed up to create more than 30 new puzzles specifically for the game, and Professor Tago allowed the team at Level-5 to use any of his 2,000 puzzles in the game. Now, Level-5 could have just released a puzzle compilation like Professor Ryuta Kawashima and Nintendo's popular Brain Age series, but they decided to take it a step further and add a story on top of it because, in Hino's words, "Prof. Tago is one of the originators of the genre, we didn’t want to be buried amongst many other similar games." Great decision, great decision. And one that caused Japanese gamers to buy it in droves. Now, Nintendo has made the decision to bring the first game in the trilogy over to the United States.

The story is about a world renowned professor, Archeologist, and puzzle aficionado named Layton and his young apprentice, Luke. The pair is summoned to St. Mystere by the family of the recently deceased village billionaire, Baron Augustus Reinhold, who has left his whole estate to whomever can find the Golden Apple he has hidden somewhere in the village. In addition to the mystery of just where this Golden Apple is located, the townspeople are fond of puzzles and challenge each other with them. That is how most of the game's puzzles are found, by talking to citizens who talk to you and give you information about what they know...and puzzles.

I know that sounds like a minigame compilation with a story, but the thing is that Professor Layton is so much more than that. Almost every aspect of this game is a puzzle, from the various mysteries you'll have to investigate, to the collecting of painting pieces, and even decorating your hotel rooms, this game is just filled to the brim with all sorts of puzzles. As I've stated, the puzzles in this game can be very difficult at times. For example, there are typical pattern matching puzzles, but then there are ones that ask you "What is necessary for human life, appears in almost every house you've visited, and decreases in amount the longer it's around? Oh, and express your answer by moving one matchstick in a series of matches that we have laid out for you." The latter type of puzzles, while very clever and challenging, tend to stump me easily and impede my progress in the game. Damn you Level-5!

The game also is a technical masterpiece, which is surprising considering just what kind of game it is. There are many sequences of fully animated video, the cutscenes have full voice acting, and the music is just incredible, and it all sounds amazing through headphones and even on the built-in speakers. However, I really wish they would have added voice acting for all the text in the game, because it's jarring to go from an animated sequence with voice acting to a Phoenix Wright styled text adventure.

Now, this game is a puzzle game, and will probably lose its appeal once you've learned how to solve everything, but Nintendo offers you a solution to that problem: free puzzle downloads every week over Nintendo Wi-Fi Connection! That's right, you'll be able to download an all-new brainteaser each week in order to keep you engaged in the game. The weekly puzzles do not offer you any bonus coins for use in the game, but will keep you amused for 20 minutes or so every week. It isn't much, but at least it will keep you thinking about the series until Nintendo brings the next game over (please?).

Overall, the game is an extremely challenging compilation of puzzles wrapped in a pretty good story with an awesome art style. However, the replayability issues may keep you from picking up the game at its current price of $30. I also have minor complaints about the small amount of video and voice acting, but I can deal with it as I'm a veteran of Hotel Dusk and Phoenix Wright. Keeping this in mind, I award the game...

9.3/10

Professor Layton officially comes out for the Nintendo DS tomorrow, but I managed to get my copy at Best Buy this past Wednesday. And guess what? I have reviewed this game before every major website on the internet! Cheesy Cheesy Cheesy

Score one for RF Generation!

If you aren't convinced that you should get the game, try out the demo over at the official website (www.professorlaytonds.com)

[Cover]
[Screenshot 1 is from the official trailer]
[Screenshot 2]




Posted on Feb 10th 2008 at 04:29:40 AM by (TraderJake)
Posted under Big Brother, Modern Gaming, Minitrue, You Know not what is Good For You, BBFC, Censorship

[img align=right width=225]http://www.rfgeneration.com/images/repository/202850710747ae286024acdBBFC-Big-Brother.jpg[/img]Bravo, Britain! We Oceanians approve of some of the latest developments regarding your suppression of video games! What our Minitrue did over 30 years ago in its infinite foresight, your government is now trying to replicate. They realize that like in Oceania, Britons are too stupid to be let to make their own decisions. Hence, Britons need an organization similar to our Minitrue to assist in making you informational and media based decisions. Luckily for you, Britain, you have your own beginnings of our Minitrue in the BBFC. These amazing folks do everything possible to ensure that what you all experience is in line with your party. Similar, the Party of Oceania approves of the recent moves made by your Party.

We see that your Party wishes to impose the same trials and tribulations levied against movies in your country against games. We certainly approve of this idea. In fact, we feel that your government should go one step farther and censor every form of media, just like our own Minitrue. Such actions will only prepare you for your inevitable entry into the unending war.

Proper censorship will ensure that only the most violent of games will be available to the populous. Your future Minipeace will certainly appreciate that. You don't need games like Barbie or I Can Remember. Your evolving Minitrue can censor those unnecessary titles out. You need proper exercises like Call of Duty 4 or Manhunt 2. Such games are guaranteed to prepare Britons for their entry into the unending war, a war we've fought in for very long.

You need training exercises for the unending war. Eventually war will find you. And when it does, you need to be ready. Lest we not remind you of the mantra of Oceania's own Party:
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

Blindly accept what your government thinks is right for you. You certainly do not have the mental capacity to make that decision for yourself. Your Party knows what they are doing, and will do everything in their power to ensure that your county's into the unending war is as seamless as possible. Hail Big Brother. That is all.

The Author of this Post assumes no responsibility for any thoughtcrime that may have occurred while reading this article. Hail Big Brother. That is all.




Posted on Feb 7th 2008 at 09:57:13 AM by (Tondog)
Posted under Modern Gaming, Opinion, Microsoft, Xbox 360, EA, Burnout Paradise, Xbox Live, Nickel and Dimes, Should have bought a PS3

Do you have an Xbox 360 Core or Arcade model? Did you expect it to be able to do what the higher end Xbox 360s can? You did? Well, guess what? You're wrong. Dead wrong.

If you buy Burnout Paradise, the latest installment in Criterion's critically acclaimed series, you'll be forced to play it offline, unless you pay $100 to Microsoft to buy a hard drive.

"Wait a minute? Are you saying what I think you're saying?! Burnout Paradise on the Xbox 360 REQUIRES a hard drive in order to play online?!" Yes. That is exactly what I said. No typos. You MUST have a hard drive in order to play this game online. "But I thought Microsoft said 'every game will work with every Xbox 360 system'?" Yeah they did, but did you see the part that said, "But just like some games will require you to have a Memory Unit to save games, some games will require you to have a Hard Drive to experience them." OH MY GOD! NO WAY!

What does this mean? It means that if you bought a 360 Core or Arcade, you just got ripped-off big time, but not by Criterion/EA, but by Microsoft.

I know, I'm a Sony fan and tend to gravitate to them, but hear me out. Games these days need a lot of space to run, especially big open-world games like Burnout Paradise. Microsoft should have had the foresight to see that this would become a problem and launched the Core model with a 20GB hard drive and the Premium one with a 40GB or so. By not doing that, they basically limited what the developers can do with the system and make them figure out other ways of caching and quick access.

This isn't the first time that the hard drive has been required on the 360 (think of all the DLC for various games, video downloads, Final Fantasy XI, and Oblivion GOTY), but it is perhaps the most notable since Burnout has huge mainstream and casual gamer popularity, and the people who buy this game might not be the ones that have the Elite Super Deluxe model with all the bells and whistles.

The 360's lack of a standard hard drive is also holding back the game industry because now it's getting to the point where the PS3 versions of games are being effected by Microsoft's boneheaded decision. Rockstar and Capcom have already expressed problems with the lack of a hard drive, and I'm sure more are to follow.

But remember, this is one (admittedly biased) guy's viewpoint. So, readers, I ask you this: what's the solution to this problem? Should devs just leave behind Core and Arcade owners? Or what should happen here?

[Image]



Posted on Feb 6th 2008 at 03:59:17 AM by (OatBob)
Posted under Modern Gaming, Sony, SCE, SCEJ, PS3, Playstation 3, The Best

Sony Japan is geared to announce its first lineup of "The Best" titles for Playstation 3.  SCEJ has yet to officially announce which titles, but an online retailer has already listed several titles with an expected arrival date of March 19.  The discounted price should be 3,800 yen (compared to the regular price of 5,000 yen).  For Playstation fans, this discount isn't as much as the Playstation 2 The Best games at 2800 yen.

The first games to achieve "Playstation The Best" status are:
  • Resistance
  • FolksSoul
  • Ninja Gaiden Sigma
  • Gundam: Target in Sight
  • Ridge Racer 7

Source: IGN.com



Posted on Feb 1st 2008 at 01:40:32 PM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, a melting pot of news for your reading pleasure

Lately there's been somewhat of an influx of gaming news, but nothing worth writing a huge post about. What should a good little blogger such as myself to do cope with this situation? Why not write an article with brief overviews of some of the news stories that I've found interesting lately.

EA Sports announces a new arcadey boxing game called Facebreaker (developed by EA Canada) for all next-gen systems. It looks like (to steal a line from 1up) a cross between Ready 2 Rumble (one of my favorite boxing games of all-time) and Team Fortress 2 (possibly my favorite online game ever). EA Sports head honcho (and former Xbox and Sega leader), Peter Moore said  "Arcade boxing takes me back to my roots in this industry, and this game signals our shift to adding more approachable fun to our product lineup." Approachable fun? Wii Sports boxing esque controls: CONFIRMED! Now, we've seen arcadey boxing games before, but have any of them had "real-time facial deformation"? I think not.

GamePro inquires: "Which system's controller has the longest battery life?" The answer: Xbox 360 at almost 57 hours. Runner up is the Wii, clocking in at 37 hours.  This leaves PS3 for last place at 19 hours, which I'm not going to dispute. That seems about right from experiences with my own PS3. However I must point out that for both the Wii and 360 controllers, standard batteries were used, and that using rechargable batteries in either one of them could lead to decreased battery life. Interesting comparison, but flawed, not surprising coming from GamePro.

Who says the PS3 isn't doing well? It sold 1.5 million more units than the 360 worldwide last year. And people say the PS3 is in trouble...

90% of American DS owners play pirated games. Yeah, and there's a blizzard in hell right now.

How did Microsoft create the biggest game launch of all time with Halo 3? The answer will not surprise you. Money, and lots of it.

Miss out on previous the Metal Gear Solid games? Now's your chance to play catch-up as Play-Asia has Metal Gear Solid: The Essential Collection up for pre order in the US! The collection includes the PS1 original along with the directors cuts of both Metal Gear Solid 2: Substance and Metal Gear Solid 3: Subsistence, all for only $35! If this listing is accurate, then sign me up! I have MGS2 and MGS3, but not the later versions of them. However, what I am wondering about this package is if it includes the VR Missions for the first MGS or the Document of Metal Gear Solid 2 thing. I really hope so, but if not that's ok since the pack is still a great deal for some of the greatest games ever made.

Some guy offers his view on why Smash Bros. Brawl will not do well on the Wii. Mainly because it's going for hardcore gamers on a casual system. Same thing happened with Metroid Prime Corruption.

And finally...

Destructoid comes up with 15 reasons why EA is evil. I need not say any more about this article, go read it.



Posted on Jan 21st 2008 at 11:24:07 PM by (Tondog)
Posted under Modern Gaming, PC, EA, Free Games, EA SAPPIN MAH STYLE

Brace yourself, EA did something great here...

EA has just announced a new installment of DICE's Battlefield series. It's called Battlefield Heroes, and it's yet another World War 2 first person shooter...but wait a minute, it's a cartoony game. Hmm, I wonder where EA got that brilliant idea from. Regardless of whether or not they totally ripped off Valve's style, it's pretty cool to see that they are trying something new in the WW2 FPS genre.

However, the biggest news about this game is that EA is doing something that could change the game industry as we know it. They are going to be giving the game away for free! THAT'S RIGHT! EA IS PUBLISHING A GAME FOR FREE! How will it be funded though? Well, it will make use of every gamer's favorite new gaming trends: in-game advertising and microtransactions. The exact nature of the in-game ads and the microtransactions are unknown at this time, but I wouldn't be shocked if EA charged you for bullets. Hopefully it will be at least pretty well featured without having to download or pay for any add-on content. The other huge concern I have about the game is that they are saying "Battlefield Heroes™, an all-new Play 4 Free cartoon-style shooter that will bring classic Battlefield gameplay to an all new mass audience." I just hope that advanced gamers will be able to enjoy it too.

And apparently, this is only the beginning of EA's venture into free games. In the press release announcing the game, they kept referring to this new business model they have called "Play 4 Free". No other games are known to be part of this plan, but I am very interested to see where EA takes this in the future.

Nothing else is known at this time, but more about the game will be revealed in the March issue of Games for Windows magazine.

Who says EA isn't innovative?

[Battlefield Heroes website]



Posted on Jan 19th 2008 at 02:38:14 AM by (TraderJake)
Posted under Modern Gaming, Portal, Valve, Weighted Companion Cube, Turret



As someone who has played, and watch someone else beat Portal, I have a strong love for the game. It's awesome, and hopefully they release a development SDK so that other people can create some awesome custom maps. For now, there is Garry's Mod, which allows for some pretty hilarious videos to be created. Take for example the video above. A day in the life as a turret. Who didn't love the turret? Creepily awesome. It sucked to have to destroy them, but it was completely necessary. This video is craftily done, and I encourage you all to check it out.



Posted on Jan 16th 2008 at 04:09:45 AM by (Tondog)
Posted under Modern Gaming, Microsoft, Ninja Gaiden 2, Achievement Points, HELP

[img width=463 height=283]http://www.rfgeneration.com/images/repository/1937180161478d38e8af632ng2achievement.jpg[/img]

As we know, Team Ninja, the creators of the Ninja Gaiden series, are hard at work on a new Xbox 360 entry in the series entitled Ninja Gaiden 2. But making a game isn't easy. You have to figure out the gameplay mechanics, how it plays, the story, the character abilities, and all sorts of other things, including what achievements to include. Well, Team Ninja (by way of Microsoft's Gamerscore blog) is calling on fans to create some achievements that may be considered for use in the game.

That's right! They are giving you a chance to help shape the game and offer up your input as to what kind of things should get your those ever so important gamer points. In order to suggest them an achievement, all you need to do is comment on this article at the GamerScore blog with a name for the achievement point, a description, how many points it should be worth, and possible artwork by January 24. Then all you have to do is hope that your idea doesn't get lost in the sea of submitted ideas and makes it into the final game.

Looking at the comments over there, I've found some great ones. For example:

"Avatar - Insert game disk into 360 1000GS Wink " -DM2
"Achievement: The Master Returns - Turn the game on 50 times - 50GS" -TwilightWolf
"Paint It Red - Spill over 20 gallons of blood(20G)"  -Matt Jo
"Go Out and buy a Shuriken already - Play for over 20 hours(45G)" -Matt Jo
"Back to the Dojo (-5 GS): Die at the hands of the first enemy you encounter on Level 1. " -Whet Wurm
"50G - Chuck Norris is proud: Roundhouse kick a beheaded foe." -Yagya
"Red Ring of Destiny - Spill blood to make a red circle" -homez99
"Red Ring of Death: kill 8 people and one Xbox with one spin attack" -tim h

That's a few of the hundreds and hundreds of suggestions they have already. Here's a few I thought of:

Start Button Ninja: Pause the game 100 times (20G)
Angel of Death: Die 100 times in one level (30G)
Walk Away: Leave the game on the pause menu for 6 hours (20G)

Do you have any ideas for points Team Ninja could use in the game? Put them in the comments and we'll see who can come up with the best ideas.



                                                                                                                                                                                                                                               
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