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Posted on Feb 16th 2008 at 02:26:29 AM by (TraderJake)
Posted under Modern Gaming, Factor 5, Lair did indeed Suck, Wii, SECRET UNNAMED PROJECT, Julian oh Julian

[img width=250 align=right]http://www.rfgeneration.com/images/repository/171605600847b5f52c93a4dIcarus.jpg[/img]You may have noticed that the average Wii game tends to... suck in the graphics department. How the hell is it that the most graphically taxing game for the Wii is Super Mario Galaxy? Certainly, that games looks nice, but they can do better. Too bad then that the Wii is land of shovelware and crap. Fortunately for those us that do own the system, there are a few diamonds in the rough. While they might not be the most graphically amazing thing out there, they do excel at one key thing - they are fun.

So, yes, Factor 5. They are working on [SECRET UNNAMED PROJECT NAME GOES HERE]. Some people think that it might be a new Kid Icarus. That would be pretty damn cool. Others though, think it might be on the level of Lair, which from what I heard is a graphically amazing, yet horrible experience. Things didn't turn out too well on their first outing on the PS3, but hey, perhaps could be better with their Wii outing, right? Right?!

Anyways, Julian Eggebrecht, the president of Factor 5, had a little chat with IGN. Turns out, we have some new, interesting information. Sure, it has nothing to do with what the game is, but everything to do with the graphics:

Quote
Whatever we're working on will at least blow you away in a lot of the technical aspects. We're really trying to do everything to squeeze the maximum out of the machine

My my yes, better graphics, better technical aspects? Neat, but what does that mean? Face it, from a technical standpoint, the bar is rather low. Will they blow the bar away, or will their technical advancements just surpass the current technical marvel, also known as Mario? Time will tell, but there is also this fun tidbit from Julian:

Quote
Although we're going to use everything for what we have in development, I think the pointing stuff is probably the biggest innovation which we're working on right now.

Again, the bar is quite low, but who knows, Factor 5 in the past made great games, perhaps they can pull off something amazing. Certainly time shall tell, and if we're lucky we'll know something more next week with GDC about to ramp up.

Update: Factor 5 Wii Project [IGN, via 4cr]


                                                                                                                                                                                                                                               
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