It really feels like I've been cranking away at JRPGs for a while now, and I feel like I need a bit of a break, so I decided to turn to my second (and most recent) RPG love: the CRPG. But what to play? Ultima VI? Nope (and for a reason we can discuss another time, if you want). Witcher 3? Nah, I don't really want to start anything new (and possible very long).
So what to do? Ah, maybe something from my past, something I have already played but largely forgotten, but also I can play on my recently hacked PS Vita. After a few days it came to me: Dungeons and Dragons - Warriors of the Eternal Sun (Eternal Sun) for the Sega Genesis!
Continue reading Dungeons & Dragons - Warriors of the Eternal Sun
[img width=413 height=650]http://i63.tinypic.com/minbs6.jpg[/img] Once upon a time, the most desired trait of any home console gamer was accurate arcade ports. In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment. While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly in place, especially in the playgrounds and hallways of schools.
For your reading pleasure, this article is setup using three "categories," those being "The Safe One" (which would generally be agreed that the port is superior to the arcade), "The Controversial One" (which many likely wouldn't agree with), and "The Garbage One" (in which the console port is metaphorically a trash fire). Enjoy!
Continue reading But I Like Those Ports! Part 2019
[img width=700 height=543]http://i63.tinypic.com/243kh7a.jpg[/img] One of these things is not like the other... Once upon a time, the most desired trait of any home console gamer was to play arcade ports. In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment. While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly in place, especially in the playgrounds and hallways of schools.
Another episode of But I Like Those Ports! follows, and another three games are presented for your reading pleasure. In a way, these were the most ambiguous of the small list I drew up of possible games, but it was still hard. Out of the games left, I might have one more episode left, but who knows. Perhaps I should start branching out a bit into other territories.
Continue reading But I Like Those Ports! Part Trois
[img width=600 height=600]http://i64.tinypic.com/106zjpw.jpg[/img] 2017 has been gone for nearly a month now. Any decorations that were put out are (hopefully) gone and hidden away, messes are (mostly) cleaned up, and any weight gained is (not likely) history thanks to that new diet plan. Probably don't want to get into those resolutions, though…
Despite all this, I've had a good amount of time to play with my Christmas gifts, two of which prompted me to swap my planned January article for this one. And after all, 2017 was a good year for me, not just for the games, but for the controllers that were used to play them with. So, please join me as I whittle away the time gushing about my favorite controllers of 2017.
Continue reading Top Controllers of 2017
[img width=397 height=550]http://www.rfgeneration.com/images/games/U-075/bf/U-075-S-00880-A.jpg[/img] Driv3r appeared on the game market at a bad time. The game industry was already swimming in the wake created by GTA3, its sequel, GTA Vice City, and the hype generated by the next entry in the series due out but he end of 2004, GTA: San Andreas., Honestly, you couldn't open a magazine without seeing coverage from one or two "sandbox" games. But Driv3r did have one thing going for it, that being lineage. While many of the GTA copycats out there had nothing more to go on than genre similarity, Driv3r already had street cred, with two games out that were pretty popular during their respective times. Despite this, it turned into a failure, and after a few ports (PC, GBA, and mobile), it disappeared forever. But, could Driv3r be all that bad?
Continue reading Is Driv3r Really All That Bad?
|