[img width=700 height=487]https://i.imgur.com/JFeJ8kQ.jpg[/img] In this episode, Shawn (GrayGhost81) and Rich (singlebanana) are joined for the third year in a row by site playthrough, superstar douglie007 to discuss the site golf tournament and their favorite playthroughs of 2018. How do they rank Neo Geo Turf Masters, Mario Golf: Toadstoal Tour, and Hot Shots Golf Fore against each other? What were Shawn and Rich's favorite jams of 2018? And which playthrough titles surprised and disappointed them the most? All of this, in the newest episode of the RF Generation Playcast. Check it out!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Episode 57 discussion thread: http://www.rfgeneration.c...m/index.php?topic=18944.0
Get the show on Podbean: http://www.rfgplaycast.com/ On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364 On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs And on Twitter: @thesinglebanana & @RFGPlayCast
Continue reading Episode 57 - RF Generation Playcast
[img width=700 height=393]https://i.imgur.com/KG1RfJP.jpg[/img] Every once in a while, a title comes along and really surprises you...really makes you want to play it start to finish. Golf Story on the Nintendo Switch somehow became one of those games. Golf Story is a golf/RPG hybrid game done in a pixel art style, but that barely starts to describe the adventure you are about to go on.
Continue reading Golf Story
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Posted on Aug 27th 2015 at 12:00:00 PM by ( SirPsycho) Posted under music, tri ace, tri crescendo, monolith soft, star ocean, nintendo, mario, golf, tennis, golden sun, eternal sonata, valkyrie p |
Early in tri-Crescendo's existence, the company looked to expand its portfolio beyond audio work for tri-Ace games. These plans included Sakuraba being the main composer. The company struck a deal with another young development house called Monolith Soft, and the two worked to co-develop Baten Kaitos: Eternal Wings and the Lost Ocean for Nintendo's Gamecube in 2003. A prequel followed, Baten Kaitos Origins, in 2006. Eternal Sonata came the following year for the Xbox 360, and also to Playstation 3 a year later. tri-Ace also developed and released an all new game, Infinite Undiscovery for Xbox 360.
Continue reading Composer Compendium: Motoi Sakuraba Part 3: All Over Japan
Tiger Woods 2008, released on multiple platforms this past September by EA Sports, has endured a beating normally reserved for rent-a-cars on most forums. Most of the complaints revolve around game freezes, instable EA online servers, lack of character clothing options and most importantly the hair-trigger analog controls. To the delight of old-school gamers, and possibly a welcomed addition to frustrated analog video golfers, EA (Electronic Arts) has brought back an old friend, the 3-Click swing meter. This article is not necessarily a full review of Tiger Woods 2008, but more of reflection on the reintroduction of this swing meter interface.
I admit I am an older gamer, and have been a fan of video golf games for some 30 years. I started out playing Computer Golf for the Odyssey II at home and Birdie King at the arcades. I was thrilled with the evolution of the golf game genre on all platforms including Big Event Golf (arcade), the PGA Tour series on the Sega Genesis, and the Links series for the PC. My virtual golf life ended with the release of Tiger Woods PGA Tour 2001. The new analog stick swing interface replaced my tried and trusted ways. This was devastating for me. I did not have the time (due to work), to master this new video swing technology. I became frustrated since my drives off the tee went only 167 yards and usually in the trees or the muck bordering the fairway (on a good day, it being my fairway). Sure, there was Swing Away Golf for the PS2 that was the one game that still employed the 3-Click swing meter for the next generation systems (at that time) . It was just not the same game as my beloved PGA Tour series.
I first downloaded on the Xbox 360 the demo of Tiger Woods 2008 once I read that the 3-Click swing meter was brought back from the dead. Obviously I was very happy to be reacquainted with an old friend. I could once again compete off/on-line with a certain degree of competency right away. Naysayers will argue that the 3-Click swing meter makes things too easy and does not truly test the video golfers skill. I can not say that I completely disagree with this. However, EA did reopen up a market to all of the people that grew up playing and loving the original PGA Tour series.
Most of the complaints on this game have been addressed through two (2) game updates. Remaining issues mostly revolve around computer player AI and online play/server performance.
Overall, I am thoroughly enjoying Tiger Woods 2008 (Xbox 360 version). Though there are some problems with it, the reintroduction of the 3-Click swing meter has made me a born-again follower of the series.
Life on the links has been revived for us old-school video golf gamers!
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