[img width=700 height=393]http://i1378.photobucket.com/albums/ah83/zophar53/RF%20Gen%20pics/Final%20Fantasy%20story%20pics/FFXV%20screenshot%20walking_zps2htfpwhs.png[/img]
From the SquareEnix press site
With the release of
Final Fantasy XV a mere handful of weeks away, I should be getting more and more excited. I should be devouring every trailer and screenshot with abandon, but I'm not. Instead of squeeing at the thought of a new massive RPG from SquareEnix's flagship franchise like a 14-year-old girl at a Justin Bieber concert, I find myself caring less and less, to the point where I probably won't even play the new game. It's disappointing, and has had me thinking for a while now about other times this has happened to me.
Final Fantasy used to be my favorite RPG series of all time. When I was a kid, my brother Josh and I would stay over at his grandmother's house for the weekend. We'd go to the local Super K to stock up on junk food, then stay up all night playing the first
FF until all hours of the night, with me playing and him manning the strategy guide, acting as navigator, both of us hyped up on Twizzlers and M&Ms. We never did finish the game, but I've put countless hours into it and finally managed to complete it on my own when I played the GBA version in my late 20s. It remains near and dear to my heart to this day. In fact, I've paid for the game no less than ten times over the years due to the fact that with every re-release and remake, I feel compelled to buy it again, despite already owning it on close to a dozen other platforms and formats.
[img width=393 height=524]http://i1378.photobucket.com/albums/ah83/zophar53/RF%20Gen%20pics/Final%20Fantasy%20story%20pics/FF%20Players%20Guide_zpsypetnwig.jpg[/img]
Before GameFAQs, before the Internet, there was Nintendo Power
I'm a bit ashamed to admit I haven't finished any of the other 16-bit
Final Fantasy games. I've played chunks of all of them, and have put significant time into
IV and
VI specifically, but have never seen the ending of any of them past the first. They remain on my ever-growing to-play list, and I genuinely do mean to get to them someday.
Once the series got to the PlayStation, my interest in the franchise was renewed, and I loved the heck out of
Final Fantasy VII-
X. With the release of
X-2 though, things started to change. The pop star theme didn't click with me at all, to the point where I've still never played it to this day. I'm not a fan of MMOs, so
FFXI was off the table for me the moment it came out, and even though I gave
FFXII a heartfelt try, I couldn't get myself comfortable with its battle system to stick with it. All that said, during this whole time I still considered myself a die-hard
Final Fantasy fan, and excluding the online entries ended up with copies of every game in the series whether I played them through to completion or not.
When
XIII was released, the stunning visuals made me think it was going to once again reinvigorate my interest. Alas, the trite, endless slog of corridors and nonsensical story coupled with characters that I couldn't care less about, making me give up only a few hours in. It was such a turn off that I had no interest in playing
XIII-2 or
Lightning Returns, and it started making me question why I considered myself a current fan of the series. This was when I began to think that maybe these games were just simply not for me anymore. I'd heard that the next two games in the Lightning trilogy got better in terms of gameplay and pacing, but that the characters and story were no more interesting, and I had no desire to play them.
Part of me wants to think I'm ready to give
Final Fantasy another chance with
XV. The brand new setting, characters, and platform are encouraging. A new game director hopefully means new inspirations, ideas, and creativity. The buzz I've heard indicates that SquareEnix still cares deeply about its star IP, has taken the criticism it received about the last few games seriously, and recognizes that if this new attempt fails it could be incredibly damaging to the franchise's future. Then again, I'm personally not a huge fan of open-world games, having only really enjoyed a few of them over the years, so the new structure of the game could have trouble getting its hooks in me on a pure mechanical level. Also, the Platinum Demo I played back when it was released at the end of March completely turned me off. It felt like a
Kingdom Hearts game, which some fans may absolutely love, but for me, if I want to play that I'll just go play
Kingdom Hearts. That's not what I want out of a
Final Fantasy game.
I'm fully aware that this probably makes me sound more than a bit curmudgeonly, griping about how back in my day we had our pixels and our turn-based grinding battles. Back when the stories felt genuine and we felt connected to the characters. But it's exactly this fist-shaking that's made me wonder if I have to simply accept that
Final Fantasy has passed me by and is no longer a game that caters to my preferences. Games aren't what they were in the 90s, for better or for worse, and this isn't the first time this has happened to me.
[img width=393 height=556]http://i1378.photobucket.com/albums/ah83/zophar53/RF%20Gen%20pics/Final%20Fantasy%20story%20pics/Warcraft%20III%20box_zpsik05apcn.jpg[/img]
The last real-time strategy game I put significant time into, before the series went all MMO
Real-time strategy games are a genre I loved growing up. I played hours upon hours of
Dune II,
Starcraft, and
Command & Conquer. At some point along the way though, RTSs got complicated. No longer could you sit back and grow out your base (always my favorite part of the process, anyway), build as many units as your PC would allow on the screen at one time, select them all, and swarm the opponent's base to win by sheer attrition alone. Once AI got to the point where you had to start using tactics and the proliferation of online connectivity allowed the most dedicated players to crush their competition, I just couldn't compete. Aside from
Rise of Nations, which emphasized base-building and advancing your settlement through the ages, and some dabbling in
Starcraft II, I've come to terms with the notion that RTSs aren't for me anymore, resulting in less fun and more brain hurt.
Fighting games took a similar path as technology changed. I used to be pretty darn decent at
Super Street Fighter II Turbo and
Mortal Kombat 1-3, but when different stances, special meters, cancels, counters, and who knows what all else got into the mix, I couldn't keep up, and spent many years away from the genre. One of my favorite things about
Street Fighter IV and
Mortal Kombat 9 was their back-to-basics approach. The visuals looked fantastic in ways that really popped with modern tech, yet had a 2D play field that kept things simple. The advanced combat techniques were kept to a minimum to the point where I was able to get a handle on them, but were deep enough that the competitive scene didn't have any trouble adopting them. I even bought a few arcade sticks and started playing fairly regularly again. Of course, with
Street Fighter V &
MKX they've swung back to the complicated end of the scale a bit, but for a few years there it was like old times again.
[img width=700 height=394]http://i1378.photobucket.com/albums/ah83/zophar53/RF%20Gen%20pics/Final%20Fantasy%20story%20pics/UMVC3_zpsmu7rn8vp.jpg[/img]
Ultimate Marvel vs Capcom 3: exciting to watch, incomprehensible to understand
Which leaves me in a weird place with
Final Fantasy. How do you know when a series just isn't for you anymore? What is it about a particular genre or series that has to change to make you not want to go back? And if you've been burned, how long do you give it before you write it off?
With my admittedly spotty history with
FF I'm sure some would say I wasn't a super fan to begin with, and I while I'm not interested in opening up the Pandora's Box of the "are you a 'real' fan" conversation, I feel that the history I do have under my belt and good times I've had with it warrant some introspection. It's disappointing to think I may never be excited about a new
Final Fantasy game. It's frustrating to look at the path the franchise, and SquareEnix as a company, has taken and feel they've completely lost their way, or rather, have chosen a path I'm no longer interested in following.
I'd be interested in hearing if this has happened to anyone else. How did you know it was time to say good bye? Did you go back at some point? For now, thankfully, there are so many amazing games coming out, including many RPGs, that I haven't felt like there's been an unfulfilled hole in my gaming life. But it's with a bit of a heavy heart that I must officially step away.
I'm sorry
Final Fantasy, but we haven't been on the same page for a long time now, and I have to live my life. We just want different things. I'll always treasure our good times and look forward to reliving them for years to come. Maybe someday if our paths cross and we're in more compatible places in our lives we can try again. Until then, I release you. May you be happy in the life you have chosen.
[img width=700 height=393]http://i1378.photobucket.com/albums/ah83/zophar53/RF%20Gen%20pics/Final%20Fantasy%20story%20pics/FFXV%20screenshot%20car%20pushing_zpsw66abnoj.png[/img]
Sorry old friend, but I don't want to help push the car anymore. From the SquareEnix press site