[img width=522 height=473]http://www.rfgeneration.com/images/games/U-087/bf/U-087-S-12310-A.jpg[/img] Data East is a company most known for their arcade games, but like many Japanese developers, they made sure to get in on the lucrative role-playing game market of their home country. They would start their flagship RPG franchise all the way back on the Famicom, and this series was called Heracles no Eiko or Glory of Heracles in English. The series, as of 2021, includes six total games with five of them being in the main series and one of them being a spin-off released for Game Boy. The first four main titles would see two releases on Famicom and Super Famicom each. Data East would go bankrupt in 2003 and a chunk of their staff would end up at a developer called Paon at the time, now called Paon DP after a merger in 2015. Paon would buy the rights to some of the Data East properties, with Glory of Heracles being one of them. The fifth main game in the series, Heracles no Eiko: Tamashii no Shomei, would be developed by Paon with assistance from Studio Saizensen, known for developing Umihara Kawase and Code of Princess. Heracles no Eiko: Tamashii no Shomei would be published by Nintendo and release for the DS in 2008 in Japan. This would also be the first and only game in the franchise to see a release outside of Japan, being released as Glory of Heracles in North America in 2010.
Continue reading Glory of Heracles
[img width=700 height=487]https://i.imgur.com/JFeJ8kQ.jpg[/img] It's hard to believe that our 50th episode is finally HERE! This month Shawn (GrayGhost81) and Rich (singlebanana) take a stroll down memory lane to discuss some special moments over the last 50 episodes and take some time to thank their former co-hosts and special guests. What follows is a discussion of the cutesy, PS1 RPG known as Rhapsody: A Musical Adventure. How did the guys take to the game's simple gameplay? Was the story interesting enough to keep their attention? And would Shawn's cuddly recommendation ultimately win Rich over? The answer to these questions and may more in this episode of the RF Generation Playcast. Be sure to stick around for our blooper reel at the end.
A special thanks to our playthrough participants and listeners for all of the love and support over the years. We would have never made it this far without you!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Episode 50 discussion thread: http://www.rfgeneration.c...m/index.php?topic=18685.0
Get the show on Podbean: http://www.rfgplaycast.com/ On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364 On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast
Continue reading Episode 50 - RF Generation Playcast
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Posted on Mar 2nd 2018 at 01:00:00 PM by ( Crabmaster2000) Posted under Mario, Nintendo, Platormer, NES, SNES, N64, GCN, Wii, Wii U, Switch, GB, GBA, DS, 3DS |
[img width=640 height=168]https://farm5.staticflickr.com/4672/38725642600_3246f65d29_z.jpg[/img]
I've reviewed games casually on and off for the better part of the past 15 years. It's something I enjoy doing and I feel like I've got a relatively decent handle on objectively looking at the whole package of what a particular game consists of. What I don't have a lot of experience doing is comparing a game directly to another game, as I usually just look at what is in front of me and for the most part ignore any past or future releases. Can games even be, or should they even be, directly compared to one another?
Continue reading Comparative Mario
[img width=700 height=437]http://i.imgur.com/c87xfce.jpg[/img] Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), and long time RF Generation member and front page contributor, Addicted, as they discuss a popular, point-and-click PC title from 2002, Syberia. This month's Playcast travels through Old World, European communities inhabited by humans and marvelous, mechanical, masterpieces called automatons. In this month's podcast, we take an in-depth look at Syberia's fantastic narrative, beautiful, steampunk art style, and its stripped down game mechanics. This title has received praise from point-and-click enthusiasts, but how does it set on the palates of our fine, gaming connoisseurs? Did this game's messages find their way into the hearts and minds of our participants, or are they simply muddled due to other shortcomings? And can the boys ever figure out how to line up a call correctly? The answers to these questions and many more in this month's episode of the RF Generation Playcast!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Episode 38 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17835.0
Get the show on Podbean: http://www.rfgplaycast.com/ On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364 On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast
Continue reading Episode 38 - RF Generation Playcast
[img width=700 height=527]http://i.imgur.com/DJPSjbB.gif[/img] We interrupt your regularly scheduled program to bring you this month's edition of RF Generation's Site News! In this issue, we drum up some excitement for our annual Pain Yourself With Submissions contest, announce July's community playthrough game, provide you with the latest details for Retro World Expo 2017, and of course, thank those members who sent in submissions to our site and registered approvals during the month of May. However, in an effort to increase the amount of info and appearance of our database, we will be implementing a new "focus" each month. Stay tuned to the end of our broadcast, for more information. Thanks for tuning in!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page! ----------------------------------------------------------------------------------------------------------
Continue reading All Our News Are Belong To You: June 2017 Edition
[img width=427 height=600]http://www.hardcoregaming101.net/dragonquest/dq5ps2.jpg[/img] Dragon Quest V is one of the most important role playing games to ever be released. Despite this, it has been a near unknown outside of Japan. Enix struggled to establish any sort of long term foothold in the North American gaming market. They were a bit more successful in Europe, enough to keep the doors open through the mid-90s. Translating RPGs is a long, expensive process, and Dragon Quest was the company's flagship series. The first four games on NES were all localized and released, but the process likely started too late. Japan got to see the full, natural evolution of these early Famicom RPGs, while the Western games were jumbled. They released a few years after their initial release as well. Japan originally saw the first Final Fantasy releasing two short months before Dragon Quest III. In the timeline of Western releases, Final Fantasy actually beat Dragon Quest II to market. Being a full game behind made Enix's games look that much weaker once they released internationally.
A big promotion with Nintendo Power got a lot of copies of the first Dragon Quest game circulated in North America, but the sales of each subsequent game in the series just fell. The later games in the series were also hurt, since they were released after the Super Nintendo's release. The early games in the series were like building blocks, introducing more core mechanics with each subsequent game. By the time that Dragon Quest V was getting ready for release, all these pieces were in place, and the focus on telling the personal story of the heroes became even more prevalent.
Continue reading Dragon Quest V: The Lost Masterpiece
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Posted on Oct 13th 2016 at 12:00:00 PM by ( singlebanana) Posted under Playcast, Lego Batman 2, playthrough, September, 2016, PS3, DS, 3DS, Vita, PC, 360 |
[img width=700 height=437]http://i1029.photobucket.com/albums/y359/necrom99/Podcast/PlayCast_zpsmi6bsclk.jpg[/img] Join RF Generation Playcast hosts, Rich (singlebanana) and Shawn (GrayGhost81), as they discuss the September playthrough of Lego Batman 2: DC Super Heroes. In this episode, we discuss our history with Lego video games, our childhood love of Lego and Batman, the ins and outs of the gameplay, and the differences in the handheld and home console versions. How does this game differ from other games in the Lego franchise? Is this rather cheap title worth your time as a fan/non-fan of in-game collectables? You won't want to miss this episode of the RFG Playcast!
As always, we are happy to hear your thoughts on this games on our discussion page (linked below). We will respond to your comments and are always happy to discuss these games more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Episode 30 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17473.0
Get the show on Podbean: http://rfgenplaycast.podbean.com/ On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364 On YouTube: https://www.youtube.com/w...Dkrxz-LQ&feature=youtu.be On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs And Twitter: https://twitter.com/RFGPlayCast
Continue reading Episode 30 - RF Generation Playcast
[img width=610 height=343]http://i1340.photobucket.com/albums/o736/Fleach/LttP999_zps73bbb73d.jpg[/img] After starting 2015 off with a *BANG*, prepare yourself for the load of action and drama, that the RF Generation Playthrough Group has in store for you in February.
For the February Retro Playthrough, we return to the land of Hyrule in the timeless classic The Legend of Zelda: A Link to the Past for the SNES. In this prequel to the original two Zelda games on the NES, take control of Link as he embarks on an epic adventure to once again save Princess Zelda and restore peace to Hyrule. Join us for The Legend of Zelda: A Link to the Past and experience what is commonly regarded as one of the greatest games of all time.
Retro discussion thread: http://www.rfgeneration.c...m/index.php?topic=14980.0
Over on the modern side we will be choosing our own fates with a visual novel for the Nintendo DS. In 999: Nine Persons, Nine Hours, Nine Doors you find yourself aboard a sinking cruise ship with eight strangers. The only path to freedom is found after finishing a series of puzzles. The branching story line and six unique endings will have you replaying until you find the right answers to the "Nonary Game."
Modern discussion thread: http://www.rfgeneration.c...m/index.php?topic=14978.0
If you think you have what it takes to save the Hyrule kingdom or escape the sinking ship alive join us in February's Community Playthrough.
[img width=550 height=482]http://www.rfgeneration.com/images/games/U-087/bf/U-087-S-08830-A.jpg[/img] Suikoden Tierkreis was the second Suikoden game made by Konami for a non-Sony system and was the first to be released outside of Japan. The first, Suikoden Card Stories, was released on the Game Boy Advance (Japan exclusive) and is basically a retelling of Suikoden II as a trading card game. Though I have no idea what I'm doing in that game due to the language barrier, I do know what's going on in Tierkreis. Tierkreis was the first Suikoden game released since Suikoden V on the PS2, and was anxiously awaited by fans of the series, since there was about a three year gap between these releases.
Continue reading Psychotic Reviews: Suikoden Tierkreis
[img width=200 height=178]http://www.rfgeneration.com/images/games/U-087/bf/U-087-S-10260-A.jpg&sizex=200[/img] Fossil Fighters Platforms:Nintendo DS, DSi
Publisher: Nintendo Developer: Red Entertainment Release Date: August 10th 2009 Genre: RPG Number of Players: 1-2 ERSB Rating: E for Mild Fantasy Violence, Crude Humor Overview On the outside, Fossil Fighters sounds surprisingly similar to a Pokemon copycat, but after "digging" a little deeper I found it more enjoyable than Nintendo's other monster battler. I found hectic and addicting as you find new fossils and begin cleaning them with a drill and hammer. If you do it satisfactory then you are rewarded with a new fossil or parts to an existing making them stronger. Sounds like it would kind of on the childish side? True, but the elements of side quests and a love interest or two in the game is exactly what it needs to appeal to the older generation as well.
Story The game starts by you going to an island, Vivosaur Island to be exact, to do some digging, cleaning and fighting! Kind of a weak story as you meet characters along the way in the likes of Dr. Diggins, BB Bandits, a crazy guy that shakes his hips as well as a few ladies, even some strange human-like race. The story was good, not great but really wasn't a huge deal to me as I was more inclined to go after new fossils and have some more battles than really progress through the story. I actually put more hours into the game after I beat the story and decided to work on my side quests and Fossil collection.
Game Play Game play can be split up into two different areas. The first is collecting fossils. You use a sonar which beeps when you are near fossils on the top screen of the DS to give you a general location for the buried treasure. Then it is simply wonder over and throw your pick-axe into the ground and bingo. Sometimes you may have to battle a person to get your treasure. But we can touch on that later. You can also find jewels or other rare fossils which can be sold once cleaned. After digging a few fossils up, take em back and clean them using the stylus as a pointer. Hammer at first then the drill to clean up gently. I almost feel like a dentist after completing this part of the game
[img width=480 height=358]http://dsmedia.ign.com/ds/image/article/101/1015045/fossil-fighters-20090818005538702.jpg[/img] This was probably the most entertaining part of the game for me as you could always increase the strength of your "Vivosaur" by cleaning the fossil better.
The second part of the game play was the battles you take on. Some mandatory, others were not. Each player is sized up with the three vivosaurs you take into battle, and the weaker of the two players gets first turn. Status effects can come into play during battle and also attack/defense effects that each vivosaur has. Each team has different combos and can make for a pretty good time experimenting.
[img width=256 height=369]http://image.gamespotcdn.net/gamespot/images/2009/152/960571_20090602_790screen010.jpg[/img] Sound and Graphics Overall the sound wasn't terrible. But I am used to playing more RPG's and getting good composing etc so I think that is why it didn't really stand out to me as much. Most of the time I had it turned off and had other music on. The graphics are not good. I wasn't impressed with them at all and if you do compare it to Pokemon, you will be saddened to find out Pokemon had a large advantage. I read a review about it before and it said, "The art on the box is way, way more impressive than what you're going to get in-game. " and I would have to agree.
Trivia Released in April of 2008 in Japan under the name Bokura wa Kasekihorida which means "We are Fossil Diggers" Sequel also released in Japan in 2010 under the name Super Kasekihorida Idea was thought of in 2004, and started being developed in 2005. IGN didn't like the game much and gave it 5.3 while Gamespot gave it 7.5.
Closing Overall I really enjoyed this game a ton. Sure it may be a little like Pokemon and the graphics may struggle slightly but it still was a blast. I spent over 57 hours playing through and still didn't get everything accomplished that I wanted to. I may or may not pick it up again later but I am hoping the sequel heads on over seas for us to enjoy. Adults and kids alike can pick this up and really enjoy it.
(Trivia courtesy of Wikipedia, Screenshots from IGN, Gamespot, RFGeneration.)
[img width=200 height=179]http://i280.photobucket.com/albums/kk189/Crabmaster2000/lostmagictitle.jpg[/img]
Continue reading Unloved #15: Lost Magic
[img width=200 height=179]http://www.rfgeneration.com/images/games/U-087/bf/U-087-S-05960-A.jpg&sizex=200[/img] Lock's Quest Platforms:Nintendo DS & DSi
Publisher: 5th-Cell Developer: THQ North American Release Date: Sept. 8th 2008 Genre: Strategy Number of Players: 1, 2 Online ERSB Rating: Everyone for Fantasy Violence
Review
I am sure all of you have played a game where you build a fort and then try to defend it from massing armies, whether it is bugs or aliens or in the case of this game, Clockworks. Now this isn't your standard tower defense game by any means. From the creators of Drawn to Life bring you a wonderful adventure into the world of Clockworks and Archineers. Think of it as a combination of Architects and Engineers, that you use to create forts and then of course defend them. However there is more to this game than the standard build and defend mentality. Lock's Quest throws at us a great little adventure. Now lets take a look at some specific areas.
[img width=264 height=396]http://dsmedia.ign.com/ds/image/article/863/863772/lock-nation-20080401070352727_640w.jpg[/img]
Story
The story of Lock's Quest at first may seem kind of cliche in that a girl gets taken from you and you must rescue her. Except this time it isn't your love interest, it's your little sister. After some slow starts to the story, you find yourself wanting to play more and more just to see what happens. The story plays fairly straight through but does throw some curve balls in mix as well as some things you might expect as you travel through the kingdom of Antonia looking for your sister and trying to defeat the evil Lord Agony - Chief of the Clockworks.
Game Play
There is a ton of game play in this 100 day mission that brings to life a journey to rescue Lock's sister. The game can be broken up into two main stages of playing, although there are several other parts to the actual game. For the most part throughout the game you will take on the role of building towers and walls, placing traps and mines, and battling Clockworks. The first stage in this is to construct your towers and fort. This is fairly easy, using the stylus you simply click the tower you want, then click again to place it and rotate it if you need to. That is about it. You have a time limit to build and it is usually 2 minutes and sometimes 3. This goes fast and can be rather hard to set up your base in the first stages when you have a clean slate. After your time is up, a 2-3 minute stage of clockworks coming at you usually from one or more locations to attack your base. This is the cool part of the game as in this stage of things you can now defend your base by attacking the clockworks yourself, which leads to special attacks, or you can repair your towers to defend yourself. You heal automatically which is kind of nice I suppose, simply by running away from battle you will gain life back in a few seconds. Your special attacks are pretty handy and speed things up nicely. You will run around the entire time, it is crazy how much action is involved in this game. After you kill a clockwork, a thing called Source is dropped and it shows up in a blue flame. This source is the main reason why you are fighting as the clockworks want your Source wells. Also randomly during your fighting the clockworks, a new scrap might be picked up and after the battle has ended you can navigate your way through a few screens to build more towers, traps, and helper towers from that scrap. It is a handy little thing, specially the freeze traps as I pretty much spammed them right in front of my towers and put some poison traps near the spawning points and breezed through most stages fairly easily.
[img width=264 height=396]http://dsmedia.ign.com/ds/image/article/888/888769/locks-quest-20080713091605155_640w.jpg[/img]
Other stages to play in Lock's story is a series of days where you man the turret to defend town. This is very much like the tower defense games all over the place that you might have seen. But they are a fun change of pace and add to the game instead of just building forts and defending those all day. Another stage I really enjoyed was one where you have control of Lock but there is not town to defend. You must go through the map and take down enemies in hand to hand fighting. This was a blast and I wish there were more of these stages, sadly if I remember right, there was only one or two.
The only few gripes I had with Lock's Quest is that sometimes during the building stage where you set your towers can make it difficult to see where your others are. For example, your building a |_| shaped town, sometimes they can be hard to see the sides if you have your front built already. It is a very stylus heavy game which for me is hard to play through and I am not a big fan of the stylus. But this makes good use of and gives you a heck of a hand cramp if you play it for to long. The game runs around 20 hours but it never really feels like it as you are always wanting to get to the next stage to see what happens in the story. I ran my battery down several times and I remember thinking that I just charged it, even though it was 5-6 hours ago.
Sound and Graphics
The graphics in this game are fantastic to put a good word on it. The game has a ton of stuff going on and it always ran smoothly. Think of this, you have at any given time, Lock running around, towers going off, 15-30 enemies on the map all attacking or walking, traps going off and it runs smoothly. I saw one review saying they had a map of over 300 things and it never hiccuped at all which is pretty amazing. The sound is simply awesome. From the battle music that really gets you in the mood to bash some clockworks to the menu music that doesn't get annoying at all which is a trend I am afraid, happening entirely to much. I thoroughly enjoyed the music and animations of Lock's Quest. The characters look good and animations work and run smoothly. Lock's hair even flows smoothly when he is running around. The clockworks also look good with a nice variety of types to have to overcome. The ones I hated most were the ones that charged your walls with explosives on their back. Not cool! Oh and also the ones that were ghosts I didn't care for much at all either.
Facts/Trivia
In July, at the San Diego Comic Convention, THQ debuted a promotional mini-comic based on the universe of the game entitled Lock's Quest: A Source of Hope - Volume 1 drawn by Edison Yan. IGN awarded Lock's Quest its "Best Strategy Game" award for the Nintendo DS at E3 2008. Source: Wikipedia
LocksQuest.Com has a playable Flash demo of the game.
Overall
Overall Lock's Quest is a great adventure to take on the go or sit in bed and play until you want to sleep. Be prepared that you will not be able to sleep after playing as it is very intense action. The music and animations are great and sound awesome coming from the heavy emphasis on battle. The graphics are also nice and look good on the DS. The heart of the fun is truly at the game play and it runs for 100 days in the mission and 20 hours in your life. A great value at $20 now and even cheaper on the internet, you would be silly not to want to pick this up and play it if you are a fan at all of Tower Defense games or just a great intense action title. Overall I give Lock's Quest a sore wrist and a score of 8.5
Screenshots from IGN.com.
Updated 11/26 @ 12:36AM with Game Crazy deals.
So yeah, I haven't done a blog entry in quite some time, but I figured why not come back with a bang? Here's my yearly Black Friday deals post, a little early this time. As far as I know, everything on this post should be accurate. I used leaked scans from the ads found at blackfriday.info and some info from cheapassgamer.com. However, I did start working on this post about a week and half ago, so deals may have changed last minute. I'll review it on Thanksgiving day to check and see if what I have is correct. If you see any errors, please leave them in the comments.
Items in bold are ones that I think are pretty cool and worth checking out.
First things first: here's some notable deals I want to get out of the way from retailers that don't get a special spot in the listing:
Dualshock 3 for $30 at RadioShack Lego Rock Band FREE when you buy $20 of stuff at Old Navy
Also, be sure to keep your eye on Amazon's Black Friday week section. They have some great deals going on all week.
For PC gamers, Steam is having day long sales every day for the next five days. They have some GREAT deals right now, like Osmos for only $2 and Batman Arkham Asylum for $25. Check this page every day for new offers.
PS3 owners, Sony is having a sale on various PSN games this week.
$5: Bomberman Ultra Comet Crash Flower The Last Guy Prince of Persia Classic
$7.50 Invincible Tiger: The Legend of Han Tao Smash Cars
$15 Fate/Unlimited Codes (PSP)
Killzone 2 DLC sale: Flash and Thunder for $3, DLC Bundle for $10
Anyways, now on to the brick and mortar stores. Click on the link to skip directly to the store you want to see.
Best Buy Game Crazy Gamestop Kmart Target Toys R Us Wal-Mart
Continue reading Black Friday 2009 Spectacular!
I recently decided to get GameFly because I found that there were so many new games I wanted to try out, but not necessarily buy them. So far, i've been very impressed by the service. So much so that I thought I'd let you all know about my experiences so far. If you don't know, GameFly is a rental service, much like NetFlix, that allows you to rent games by mail.
First, let's talk about the main part of the service, renting. Their library of games is extensive. They have almost any game you could want for PS3, 360, Wii, PS2, Xbox, GameCube, DS, PSP, and GBA. So far it seems like most of the games I've wanted to rent are readily available, with the exception of brand new games, which tend to have Low to Very Low availability. But usually they'll be more available in a week or two once the initial renters have returned their copies.
The process of selected what games you want is fairly simple. You simply search the site for the game you want to rent and add it to your GameQ. Once you have titles in your GameQ, you can rearrange them to tell GameFly which you would like to have top priority. When you return a game, they will pick the next available game out of your GameQ and send it. Pretty simple.
You receive the game disc/cart only in an envelope that opens up into a pre-paid return envelope. Inside the envelope you'll find a protective cardboard sleeve with a paper sleeve inside that contains your game. You can keep any game as long as you want. Once you are done with a game, just put it back in the envelope, drop it in the mail and they'll take care of the rest. Once they receive your game, they'll ship out the next available game on your GameQ
In addition to offering rental services, GameFly also has an extensive library of used games for you to buy at a discounted price. Often times, their used game prices beat out GameStop. For example, I bought Prince of Persia for PS3 from them for only $22, whereas GameStop was charging $27 at the time I bought it. Another example: GameStop wants $55 for Red Faction: Guerilla whereas GameFly only wants $43 for it. Another nice thing about GameFly is that if you rent a game and you end up enjoying it, you can opt to keep the game without having to send it back. Oh, and all you CIB whores out there, don't worry, if you decide to keep the game, they will mail you the case and instructions for free. Since the case and instructions haven't been touched by anyone, they're in perfect condition. Oh yeah, I should also mention that all 6 games I've rented from GameFly so far have been in mint condition with no scratches or fingerprints of any kind.
Their shipping times are pretty good too. I live in Minnesota, and it usually takes three days for me to get a game from them or for them to receive a game I send back. However, sometimes when sending a game back, they will use something called fast return, where they ship your next game as soon as they get tracking confirmation from the post office that you put the game in the mail. I haven't figured out how that works yet, however.
Their plans are pretty well-priced too. $15.95 per month for one game out at a time, $22.95 for two games, $29.95 for three games, and $36.95 for four games.
GameFly offers a program called GameFly Rewards to all of its members at no charge. Every three months you are a member, you will get $5 GameFly Dollars to used in their used game store. Also, if you're a member for six months, you will get 5% all purchases from them, and if you're a member for a year, you'll get 10% off. So the longer you remain a member, the better of a deal you'll get if you buy games from them. Add that on top of the $5 they give you every three months, and the savings start to stack up pretty well.
Click here to give it a shot! They have a free trial, and your first month is discounted if you decide to keep going with them.
There's a reason why I haven't done this in three weeks, you'll see why. Here's the release list for the last three weeks.
Playstation 3 | Xbox 360 | Nintendo Wii | • Lord of the Rings: Conquest | • Lord of the Rings: Conquest | • Deal Or No Deal • Fishing Master World Tour • Hotel for Dogs • Neighborhood Games • Paws and Claws Pet Resort | PSP | Nintendo DS | Playstation 2 | NOTHING
PC • Cartoon Network Universe: Fusion Fall • Delta Force 10th Anniversary Collection • Lord of the Rings: Conquest • Mirror's Edge | • Bigfoot: Collision Course • Elebits: The Adventures of Kai & Zero • Hotel for Dogs • Inkheart • Jumble Madness • Lord of the Rings: Conquest • Moon • Paws and Claws Pampered Pets • Personal Trainer: Math | NOTHING |
Very exciting for not doing it in such a long time, I know. First thing worth mentioning is Mirror's Edge on the PC. If you have a good gaming PC and haven't experienced the game yet, please do so. Mirror's Edge is easily one of the five best games of last year. Yeah, the game is technically "short", but it never feels short. The pacing and length feels perfect. After you beat the game, there's plenty more to do, such as speedruns on all the game's levels and trying to beat your friend's scores on the online leaderboards. Please, don't skip this game. Give EA your support by buying the game. Let them know that they are truly headed down the right direction with innovative, original titles like Mirror's Edge.
The other title worth talking about is Elebits: The Adventures of Kai and Zero for the DS. In case you don't know, I'm like one of two people that actually bought and enjoyed the first Elebits game on the Wii, so I was intrigued when I heard there was a DS version coming. A few weeks ago, I downloaded the demo to my DS from the Nintendo Channel on the Wii and played through it. I thought it was pretty fun, but repetitive and nowhere near as good as the original. What's different about the DS version is that it's structured more like an RPG/Adventure rather than a puzzle game. I'm not really sure what else to say about it. It's merely a decent game that's kinda fun. I certainly wouldn't rush out and buy it right now, but maybe when it hits $10 or so in a few months.
Check back very soon for this week's releases!
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