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[img width=400 height=185]http://www.giantsparrow.com/games/swan/swan_logo.jpg[/img] It's amazing for me to think that I don't like indie games as much as I "should." When I was growing up, I tended to restrict myself to listening only to bands who were on a short list of only the most exalted independent record labels. Everything else was "sold out" or "too trendy." Yeah, I was one of those kids in high school.
You might think given that kind of holier than thou upbringing I'd be heralding the current indie boom in video gaming, but quite frankly, I'm not really feeling it. Don't get me wrong. I am certainly cheering on smaller teams making games that are touching a select amount of players with whom their work resonates. After all, month after month on the RFGPlaycast it seemed I would try to break down the "problems" with modern triple-A video game design, and the indie movement is providing so many answers to my pleas for innovation. Having said that though, every time I try an indie game, I rarely get into it enough to bother finishing it, despite the fact that they tend to be shorter than mainstream titles. There have been a few exceptions like Limbo, but I haven't gotten deep into an indie game in a while.
I recently sat down with The Unfinished Swan and although I can't say I have changed my tune on indie games, I did enjoy it more than most others.
Continue reading The Unfinished Swan
[img width=610 height=343]http://i1340.photobucket.com/albums/o736/Fleach/7edf0df2-0459-4b55-b949-1e454462e25f_zps17f62c45.png[/img] Source: Sandstorm's itch.io page The sun heads west and the world spins as you make your journey through the desert to Mount Distant.
Sandstorm is a small game for the PC developed by Daniel Linssen with a simple premise. You play a wandering traveler on his pilgrimage to Mount Distant. Nothing is known of your destination, just that you must arrive safely and brave the treacherous sandstorm that obscures your vision.
Continue reading Indie Review: Sandstorm
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