Here is a fun video where I take my WiiU gamepad and make it look like a hoverboard from Back to the Future II. I used the website www.DecalGirl.com and my buddy Tom Ryan who is an artist friend to help me with the rendering of the graphic. Overall it makes it a great piece to have in my game collection. Hmmm maybe a flux capacitor WiiU console skin next ?
The Punisher game on Sega is a fantastic game. I was excited to make a custom Sega controller with a Punisher theme to it. He is certainly a gritty, rough guy, so the controller had to reflect that. I used a drill, two part Apoxy sculpt and some acrylic paints to make this one of kind Sega controller come together
If you guys don't know me already, I drive a custom Super Mario Kart Car. It's a 2005 Scion xA and its painted Red, White, and Blue with yellow wheels just like Mario's car in the game. I am constantly working on it, and recently I have been making appearances at kids' birthday parties with it.
Well, I upgraded my shift knob which was a BaBomb for a while, and decided to make one out of a plastic banana to resemble the bananas you throw in Mario Kart.
I got a request to make a custom Mortal Kombat themed NES system. Although the game never officially came out on the NES, there is a ROM of it. I mean, it did come out on the Game Boy, so why not on the NES? I think this one came together nicely and it was a lot of making it, especially sculpting the Mortal Kombat dragon.
Mega Man is as classic as it gets when it comes to Nintendo. I was contacted by someone who also shared the love that I have for Mega Man, and wanted a custom NES controller showcasing that. With this design I wanted to push my creativity. I was going for a mechanical/robotic look on the controller, adding real bolts, screws, and exposed circuitboards. I think the end result speaks for itself. Also not only did I make this controller, but I made Two Mega Man custom controllers, each a little different.
Hey guys Russ Lyman here, and I'm excited to share with you another custom controller I made. I love DIY stuff, and creating something new out of something old. My friend MegaDan29 reached out to me to make him a controller themed to his favorite NES game Punch Out. I brainstormed for a bit, and released the simplest solution. Lets make it look like a boxing glove. I used a two part clay called Apoxie Sulpt to shape most of the controller, and YES it still functions. Its a little awkward to hold, but you can still use it. If you want to see a more detail build of the controller check out my full YouTube video on it here. ____________________________________________________
**Please join us in welcoming our newest staff member to the front page, Russlyman. Russ is a long-time member of RF Generation and we are looking forward to all of his awesome video gaming DIY content! - singlebanana**
[img width=700 height=533]http://www.rfgeneration.com/images/games/U-231/bb/U-231-S-00840-A.jpg[/img] I've said before and still proclaim that Nintendo is, at heart, a toy company. What makes Nintendo different, and I daresay special, is that they make their toys into video games. Oh, there are a ton of physical toys made from Nintendo properties and characters. Yet Nintendo's specialty is making video games that are built first as toys, as devices made more for the sake of being playful, as a first priority over narrative, graphics, or complexity. There are exceptions, but as a general principal Nintendo games are made first as a chase for that elusive 'fun for the sake of fun' ethos. This best explains Nintendo's decisions that baffle others in the video game industry.
Continue reading Thoughts On Labo And The Nintendo Ethos
[img width=700 height=525]http://i.imgur.com/uoPzhr0.jpg[/img] We have talked about some of the things you should do when you first pick up a cabinet and we have talked a little bit about monitors and working on them. Now we are going to talk about the control panel ("CP"). There are lots of important decisions that go into designing them and if you are only going to have one or 2 machines, you had better make the CP count.
Continue reading Arcade Control Panel Design Part I
I know it has not been that long since my last entry but I have made a lot of progress recently so I figured that it was a good time for an update.
I was able to finish cleaning the last six rollover switches and overall I am happy with how they turned out. I think some of the dirt might have been holding them in place better though because since cleaning them numbers three and five now have a tendency to stick, which would not be so bad if they did not rack up the score and make a very annoying noise.
Continue reading My, mostly, lifelong dream PT 4 with more pictures
I bet you were wondering if this was ever going to get posted, well I am happy to report that here it is and I now have a functioning pinball machine, although it still has its fair share of problems....
Continue reading My, mostly, Lifelong Dream Pt 3
Part 1 can be found here: LINK Part 2: What I actually bought...
First for the good, the playfield is in fair to good condition with minor wear and only a couple spots of touch up which is pretty good for a game almost 30 years old. Another piece of good news is that new glass was installed because someone sat on it, apart from that though there is not much to get excited about...
Continue reading My, mostly, lifelong dream PT 2 with pictures!
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