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[img width=700 height=393]http://i66.tinypic.com/343p1jd.jpg[/img] I realized a while ago I need to do something about my backlog. While I could just sell it, many of my games are digital, so the next best thing (after unplugging and living off the grid) is to just play them. But given that my time is a bit limited (husband, father, mortgage, laundry, zombies, etc.), just finishing the game isn't my ultimate goal. I need an easy way to check these games off and move on when I am done with them, and thus, The List was born.
**DISCLAIMER** - PICTURES AND VIDEOS BEYOND THIS BREAK CONTAIN VIOLENCE, BLOOD AND GORE, AND ADULT LANGUAGE THAT MAY NOT BE SUITABLE FOR ALL AUDIENCES. VIEWER DISCRETION IS ADVISED.
Continue reading The List 1 - Dead Space
In space no one can hear you scream, unless MJ and Janet are responsible, in which case no one wanted to hear "Scream". Of course that doesn't really help most of us that are stuck in our living rooms on a regular basis playing horror games. I'm pretty sure everyone in my family knows I scream like a little girl thanks to Silent Hill 2. Dead Space isn't really improving things.
Dead Space, designed by EA Redwood Shores, is a new intellectual property from EA, a company that used to be considered the most vile and unoriginal collection of individuals since John Romero's ego took over his soul. With their buying up every single development house known to mankind and pumping out Maddens like it was going out of style they easily qualify as atleast a stereotypical Captain Planet villian. Then they release a string of good new properties that I enjoyed such as Army of Two, no matter how criminally short it was, Crysis, and most importantly Warhammer Online: Age of Reckoning. Then Activision came along and proved to be worse than Julian Sands as the Warlock and anything EA has mustered for upsetting me. Then EA released Dead Space a week ago.
Continue reading Week Old Reviews: Dead Space
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