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In Cincinnati, Cornhole has an entirely different meaning than the one you are probably thinking of. See, in Cincinnati Cornhole is the name of Bean Bag Toss, a game where you throw bean bags towards a slanted board with a hole in top center. This game is great with friends and alcohol, and on Cincinnati's West Side where they watch grass grow to pass time this game is certainly a fun diversion. Some people say the game was created in the West Side, while others claim it came to be elsewhere. Either way, the game is stupidly popular, almost as popular as the mom and pop sports bars that dot the White Oak neighborhood in Cincinnati.
Well, knowing how stupidly popular the game is in Cincinnati and surrounding areas, some shovelware developer created Target Toss Pro, a game that was certain to get a few sales in the metro area. The game can be found in sports bars around Cincinnati, and, if you so desire, you can buy it off of the Wii Shop Channel, and that's where things get precious.
See, my Aunt and Uncle have a Wii, and prior to Christmas Eve had an impressive tie-in ratio of two. The question though is since Wii Sports is bundled with the Wii does that go into the Tie-In ratio? Anyways, I digress. During December, it generally is too cold to really enjoy playing Cornhole outside, and lots of Cincinnatians enjoy that activity, so they'd love to have some comparable activity to keep them occupied during the warm months.
Well, luckily for them, some shovelware developer released Target Toss Pro: Bags for the Wii, which means that they can play a really shitty game during the cold months. Clearly Cincinnatians are an intelligent bunch and wouldn't waste their money on a shoddy game? Right? RIGHT? Well, Christmas Eve has shown me otherwise. My Aunt and Uncle are proud owners of the WiiWare Version of Target Toss Pro: Bags, courtesy of a relative.
Congratulations Incredible Technologies, you've hit a localized gold mine. Thank god the production value of the game is about nil, you might have lost money otherwise. What obscure game that only appeals to a single city will they release next? Chunkin': Pumpkins? Whatever it is, I am sure it will be wonderful.
Now, generally I do not like to review something until I have completely beat the game, and as such, this post is going to be impressions of the game, which to a certain extent is probably a review.
For those of you not in the know, I got the first disbursement of my sign-on bonus this week, and promptly splurged it on a PlayStation 3. Of course, the very first game that I bought was LittleBigPlanet. Why wouldn't I have bought that game first? Everything I've seen about it on the internet suggests that it oozes creativity. To a certain extent, it shows that this generation Sony and not Nintendo has the creativity wand when it comes to games. I had to buy this game, and by golly I did.
LittleBigPlanet is based around the concept that this world managed by Creator Curators is created by the combined imagination of the world and you, as Sackboy, get to explore it. On the surface of playing the game, LittleBigPlanet is a semi 2D platformer. You can only move left, right, or back and forth in the background. But, see, just because the game is in essence a 2D platformer does not take away from the fact that it oozes with creativity and fun.
This game is customizable, and not just a little customizable, but "HAVE AT IT WON'T YOU?" customizable. As you progress through the game you are gifted and obtain lots of stickers, objects, and doodads to fool around with. In story mode, these stickers can be placed wherever, and sometimes these stickers serve as triggers. But, the real beauty of collecting these customizations is the fact that the game allows you to create your own levels. These aren't some corny shallow level but often full fledged levels limited only by the imagination of the creator, and that's really neat. Theoretically you could never run out of levels to play because the community keeps pumping them out. It's really truly amazing.
That said, the Media Molecule (developer) levels are also very cool. Basically, each creator curator has a theme and mini storyline that ties in with the other curators, and levels get harder and harder as you progress through the story. Of course, once you beat a level there are plenty of reasons to go back. See, chances are you won't be able to get all 100% of the items on your first go, so there will always be that reason to come back to the level. Secondly, you could play the level by yourself, or you could play the level with someone online. The neat thing about that is that you sometimes have to have another Sackboy with you to get certain items and cause certain events to occur. Thing is though that I am so addicted to the game that I just want to beat it through before playing with someone online, so I don't know for sure how that works, but I imagine it's pretty cool.
From customizing your own levels to customizing your Sackboy, you have a lot of freedom in this game, and this freedom makes the game so damn enjoyable. I'd say I am about 70ish% through the story mode, and this game keeps calling me back. If you have a PS3 I don't think you have to buy the game, but you'd be doing yourself a great disservice if you didn't at least try it out. After all, Sackboy is so damn lovable. Forget Home's avatars, Sackboy should be our official Sony avatars. He's just so damn precious.
Have the game? Want the game? What are your impressions of LittleBigPlanet? Is it everything you thought it would be, or is it something that you hope it will be?
So, it's come to my attention that those of you that were using our chat client (known as mibbit) to get to our chat room may have found yourself more often than not with the wonderful welcoming sight of glined. What does that mean? Well, it appears quakenet places a temporary ban on connections via mibbit when too many users connect to the network via the program. In this case, it was almost always happening, and as such I view mibbit no longer as a viable option for our chat program.
What does that mean? Well, in short terms, we're back to using our old Java Client. Same chat room, same network, new webchat client. All the links should have been updated, and you should be able to get on easily, provided you have Java installed. Here is a link below to the new client. Again, sincerest apologies about the previous webclient dropping the ball, especially when I've been whoring out the chat in recent times. Do join, won't you?
Click Here for our Chat Page
Can you hear them? Why, it's the faint sound of crickets in the distance? Is it a summer night? Nah, it's the RF Generation chat room, and it's so quiet in there that you can hear the chirp of crickets in the vast emptiness of our chat room.
Of course, chances are that you can't hear the crickets because you're not in the chat room. The question is why wouldn't you be in the chat room? The chat room loves you, and is greatly sad that you're not in the room. It's not as though we have a vendetta against anyone in the chat room. We'll talk about most anything as long as it does not violate any US laws. We're really a fun bunch, and it'd probably be a lot more fun if you were there as well?
So, why aren't you in the chat room yet? I mean, the link to join is right below? Don't want to use our applet? Well, the room is #rfgeneration on quakenet. If you're IRC saavy you'll know what that means, otherwise, we hope you'll use the applet below. See you in chat!
Click Here for our Chat Page
You know, normally we'd let other fine establishments waste your time with posts on game cakes. But, sometimes exceptional cakes deserve exceptional credit.
In this case, this Super Mario Galaxy cake was made for a daughter's 4 year old birthday party. As you can tell from the photo, it looks pretty damn awesome. I personally like the glass pill from the Good Egg galaxy or whatever special Galaxy it was from. Well, I know the Good Egg Galaxy had a pill, but it might not have been that exact pill, but still it's pretty damn cool.
Either way, this is a cake for the ages, and any game geek should be giddy with glee from the sight of this game cake. What? You say you aren't? Well aren't you a heathen? Well, perhaps a video of the cake might change your mind, as seen after the jump.
Continue reading An RFG Aside: Cake of Pure Awesome
Guess what? This last week or so has just been a plethora of birthdays for gaming related things. Well, 4 years ago from today Blizzard released the behemoth known as World of Warcraft upon the masses, and since that time it's been sucking productive members of society into the realm of the recluses.
Sure, WoW has made lots of money for Blizzard. Wildly successful is a good way to describe it. You know, a lot of people want to be a Nightelf Mohawk, or at least Mr. T wants to be a Nightelf Mohawk. He can be whatever he wants and I pity the fool who says otherwise. The truth is that lots of people play the game, and chances are that you might know someone who has been affected by this game. Maybe you have been affected by this game? Inquiring minds want to know.
Of course it's been successful, but it's because of many people unlike me. See, I refuse to even create an account because I've seen what it can do. Of course, right now I live in Maryland and know no one so it's not like I have a social life to lose, but when I did have a social life I sure as hell did not want it to succumb to WoW addiction. Perhaps you've thought differently.
Well, congrats Blizzard on four successful years of WoW, and for some reason I am sure you'll have at least four more years if not more of the same. Here's to you WoW, and to my friends currently dredging through Azeroth, it's been nice knowing you, but I understand your priorities lie with the Horde. It's cool. Someday the servers will go down, and when they do you'll either have moved on to an MMORPG or reintegrated into society. Here's to you.
Three years for the 360! On November 22, 2005 the Xbox 360 was released in North America to a gaming mass waiting for the next iteration of Microsoft’s gaming console. Unlike its predecessor, the 360 was a stylish system that when it wasn’t greeting players with a red ring was rather sexy when compared to the black paperweight known as the Xbox. Surely, Microsoft was off to a better start from a design point with its system, and there were plenty of other things for 360 fans to be excited about.
I’d be lying if I told you I owned a 360 or desired one. The truth is that I have no desire for a 360. That said, the 360 does have several things that go great for the masses. If you were to ask me which system appeals most to true gamers right now, it sure as hell would not be the Wii. It depends on the avenue, but if you’re looking for games for adults that will make you say wow then the 360 is the system to have. From Halo to Dead Rising to Bioshock to GTA IV, there have been some heavy hitters for the 360 that would make the most hardcore gamers squeal with delight.
Of course, that’s not the only thing that appeals to true gamers. Of the three console manufacturers, Microsoft really does know how to best do an online product. Sony’s working on creating a good online product and Nintendo is being Nintendo, and while the bar has been set rather low by the competitors Microsoft has delivered a product that quite frankly trounces the competition. It’s really quite amazing and I give Microsoft kudos for their online platform. Their competitors could learn a thing or two from Live... they really could… especially Nintendo.
Of course, Microsoft is not the market leader anymore this generation. While they were in the beginning, the behemoth known as the Wii has taken the title and ran with it. Is Microsoft going to sit there and just watch that happen? No! They decided they were going to revamp their dashboard and create a new experience that is enjoyable for all. It just launched, and as someone on the outside looking in I have to say that the avatars do look really cool. They offer customization that I only wish Nintendo had for their Miis. Did Rare rip off the Mii concept? Who the hell cares! Rare has created something with much more depth than the Miis of Nintendo, and I give them full credit for creating something much more interesting than the Mii Channel. Good job Microsoft and keep pushing along with the new experience.
Every console has its fair share of issues, and the same can definitely be said for the 360. Probably the most notable of these issues was the Curse of the Red Ring. Chances are you know someone who has suffered from the Red Ring of Death. In fact, you might know someone who has suffered from it multiple times. Truth be told, the initial batches of the 360 had some design issues. No one really knows what is it, but rather than screwing over consumers, Microsoft did a noble thing and extended everyone’s warranties. That’s pretty nice, and it suggests that perhaps Microsoft is not the cold hearted bastard that its Windows operation suggests that it is (and it is).
So sales have been down in recent history for the 360, and one has to wonder what the future holds for the console. I honestly don’t know if the console will see a rebound in sales, but I don’t know if that is necessarily a bad thing. 360 owners like to buy third party titles, so it’s an enticing console for those developers and publishers. So for developers, I don’t see as much as a risk for releasing games on the 360 that I do for releasing non casual games on the Wii. While casual gaming dominates the Wii, real games dominate the 360, and that’s a great selling point for the console. Why not capitalize on that, Microsoft? Push your strengths, and it might help you in the long run.
Three years for the 360. What do you think has been the good, the bad, and the ugly? What do you think the future holds for the 360? Does the four year lifespan still hold true for Microsoft? Well, in a year we might just know. What do you think?
Two years, has it been that long? I guess it has been. Two years ago today the Wii was released worldwide, because Nintendo loves you… or so we thought. What has the last two years brought Nintendo and it’s Wii? Let’s delve into the past, and see where the future lies for Nintendo.
Nintendo had a cool concept. Motion control in a game, would it be a gimmick or a novel innovation? Well, two years has passed, and honestly, the verdict is still out. There are the games that just tack it on, such as Super Monkey Ball did. Did they even play test their game? Super Monkey Ball should have been great on the Wii. Alas, it was not. Fortunately, there have been games that do make excellent use of the Wii Remote, and these games shine amongst the games that treat motion control like an afterthought. Games like No More Heroes, De Blob, Zack and Wiki, and Metroid Prime 3: Corruption all make excellent use of the Wii Remote. Super Mario Galaxy was a refreshing reinvention of the platform genre. Truly there are the gems in what seems more and more like an endless pile of crap, and my, there is crap.
Why is there crap? Well, it might be because the Wii sells like hotcakes from McDonalds. It sold almost 850,000 units in North America alone last month, and quite frankly that’s impressive. It’s enough to make the Wii the clear market leader, and we’ll talk about that later. But now, let’s talk about the effects of being the market leader. See, being number one tends to bring a lot of crap to your console. Games like Target: Terror. What is that game like? Well, you know what Lethal Enforcers is, right? Well, it looks just like that, except with Terrorists. How novel for the Wii, especially when it could probably run on an N64. Great job there, Konami, you really must have been bitter after the sales of Elebits and Dewy’s Adventure. I bought Elebits! Don’t hate me! And don’t think that it’s just the third parties giving us steaming piles of shit. I see that the fourth worst ranked Wii game on Gamerankings is Donkey Kong: Barrel Blast. Now, I am sure that game is full of win, but the score speaks for the masses. And don’t forget about Wii Music! Is that even a game? You decide.
If you would have told me with a straight face that the Wii would be far and beyond the market leader right now prior to its launch I would have laughed. I was a Nintendo fanboy at one point, but just because I was a fanboy does not mean that I am not a realist. C’mon, Nintendo had a good idea, but was there really something as a casual gamer? I sure as hell didn’t think so. I guess I was wrong, because as they say… it prints money. Unfortunately, it only prints money really for Nintendo. See, the Wii third party tie-in ratio is rather poor. It seems as though the real winner in all this is Nintendo and the companies that realize shovelware. It’s sort of sad because it limits creativity. Why be creative when you can make money with a low budget piece of crap? It’s sad, and it’s true.
Well, the future, what does it hold? Being on top means that Nintendo has the most to lose. It’s quite obvious that Nintendo cares most about the casual gamer these days, and it hurts. Nintendo really, really needs to either invest in games for gamers or encourage third parties to innovate rather than defecate. Maybe it could, you know, do both? Who knows, really? I certainly hope they do, because to a certain extent Nintendo has really tried to see what the breaking point of their fanboys is. Maybe to them that’s okay, but they have to realize that you can have your hardcore faithful in addition to being super trendy. Apple does it, somehow. Isn’t that who Nintendo is trying to emulate anyways? Does that mean that we’ll soon see a super thin Iwata in jeans and a black shirt with a goatee? God I hope so. The truth is though that Nintendo needs to know that some of Nintendo’s biggest fans are becoming some very bitter people, and bitter people can bring some very negative press. Best then to keep the fans happy, I suppose. Might you start with localizing Captain Rainbow and Mother 3? Please? PLEASE?
Nintendo’s console will probably have a bright future. I know I am personally as giddy as a schoolgirl for No More Heroes: Desperate Struggle and Mad World. I guess you could say I’ve become a person to enjoy violence more as I’ve gotten older. I also know that in the future I’ll probably own a PS3 to satisfy other needs. But don’t you worry Nintendo, because you’ve already made more than enough money off of me, and chances are you’ll make more than enough money off of others. Congrats on that.
Well, what do you think? Where has Nintendo been over the last two years for you? Where will they be in the future? I know where I think they’ll be, but it’s always more interesting to find out where you guys think the future lies, so tell us, won’t you?
Sorry about that, a process went zombie and since the Black Perl and I are either going to school full time or working full time, we were not aware of the issue. Needless to say, it is fixed and all is better. Sorry of you that could not get to your beloved RF Generation.
Happy Birthday PS3! That's right, two years ago today the PLAYSTATION 3 was released here in the states, being the second region to get the behemoth known as the PLAYSTATION 3. At the time it was the BIGGEST, BADDEST, MOST POWERFUL console to date, and well, two out of the three of those descriptors still fit. Depending on how you look at it, those descriptors can have either a positive or negative connotation associated with them.
Let's look back shall we? Well, in 2006 Sony had far and beyond the largest ego of the three developers. A cocky arrogance, so to speak. The PlayStation 2 sold like hotcakes, so obviously the PS3 would sell like hotcakes as well, right? Never mind the price differential. I know inflation occurs, but damn, you paid a premium if you bought a PS3 at launch. So, looking back, is it that surprising that the PS3 hasn't sold so well? I wouldn't think so, but I certainly didn't expect it to be as piss poor as it's been. Maybe it was branding the PLAYSTATION 3 as PLAYSTATION 3. ALL CAPS IS GREAT!!!!L0Lz0r. Seriously, why? Was it arrogance? I don't know for sure, but I am certainly inclined to believe it was.
Grand Theft Auto IV was supposed to get people to buy a PS3. To a certain extent it did, but then it dropped off like your grandmother's fine china falls off the table when your two year old son gets a hold of it. Truth be told, the massive releases haven't really had the intended effect that Sony was hoping for. It's sort of sad, don't these companies learn from history? I remember some other company being an arrogant ass and in the process watched it's market share drop from first to third over two console generations. I guess these companies just don't like to read up on history.
Of course, perhaps the future will be better for Sony. I know that I really want LittleBigPlanet, and half of Japan really wants Final Fantasy XIII. Perhaps the PS3 will be a late bloomer. Time shall tell, but in the the past things haven't been so rosy for the poor PLAYSTATION 3. After all, The PLAYSTATION 3 is now referred to as the PlayStation 3. Did the marketers get tired of holding down shift or did Sony realize their arrogance? Who knows, but it does make you wonder.
So, 2 years down, how many more to follow? Clearly the 4 year cycle should be blown to nothingness, I hope. I honestly think the PlayStation 3 will have a rosier future. It really is a powerful, powerful system, and in time production costs will hit a sweet spot where the mass public can afford it. There are good games for the PlayStation 3, and someday maybe a lot of people will be fortunate enough to play them. Sony really, really needs to knock the socks off of the gaming public. Clearly non casual gamers feel at time disenfranchised with the current market leader, why not capitalize on that? Find a sweet spot to sell the console at. Promote the third party tie-in ratio. Push the value of the console. Stop running esoteric and crazy commercials. Sell and advertise what people want. I think Sony will be able to pull it off, and in the future you might just see Sony be somewhere rosier than they currently are. Time shall tell.
Two years down, more to follow. What's your take on the PlayStation 3? What has the past and future held for the console in your opinion? What must they do in the present? Are they doomed to third place? Have the mighty fallen again? Time shall certainly tell.
As you probably know, RF Generation is a community consisting of gamers, collectors, and average Joes. We're quite proud of this fact, and proud of the fact since our inception on April 28, 2004 we've been an independent site for you guys, the community, and will continue to be a site for the community well into the future.
Of course, RF Generation's success has hinged a lot on contributions of our members, and the future of the site is no different. We didn't go from less around 15000 entries to over 42000 game and hardware entries by just the submissions of our staff alone. No, without the submissions of regular members like yourself we would not have gotten to the point where were are today. It's mind blowing to think that after almost 5 years we have that many entries in addition to almost 65000 images! We have an international audience, and our forum has almost 2000 members and over 120000 posts! Of the 1112 members that track their collections on our site, we have a tie ratio 274.9 games per collection! The 1112 collectors own over 305000 games! That's a huge number! Surely we are humbled by the success our site has achieved. It truly is a site for the community.
Look where we are. It's amazing to think where we might be in the future. The continued growth of the site though can't just happen with the submissions of our staff members. That is why we need YOU.
That's right, we need YOU. Start a blog, contribute stories. Scan your games and submit them to our database. Capture screenshots. Submit missing games and hardware. Add missing information. Have fun. Be social!
Our site remains vibrant and successful because of the submissions of people like you. With continued contributions by members like you well into the future, we will ensure that the site remains THE Classic and Modern Gaming Databases that it has been now for almost four and a half years. Do your part to make RF Generation the best independent gaming database that it has been for years. With your work and the contributions of other members just like you RF Generation will always be a website by the community for the community, and I'll always be proud of that.
So, will you contribute? We sure hope you will, and when you do I know that I as well as the entire community will be grateful that you did.
That looks really complicated to do, doesn't it? It's okay though, I only played sax, clarinet and recorder, and I don't think you can do anything like that on any of those instruments. Pure awesome? I think so.
[10:33] TraderJake: hooray first day of daylight standard time! [10:33] Malygris: Yup. Whee. [10:34] * TraderJake hates DST [10:36] JamesF: you guys are behind the times [10:36] JamesF: DST was last week [10:36] Malygris: afk a bit [10:36] JamesF: maybe the week before, i forget [10:36] TraderJake: for you guys it was [10:36] TraderJake: but they kicked it back a week for for the children! [10:38] TraderJake: you know... halloween is big here in the states [10:39] TraderJake: speaking of which, have you crafted your guy fawkes effigy yet to be burned at the stake on wednesday? [10:40] JamesF: nah [10:40] JamesF: its too wet to bother celebrating anything [10:40] TraderJake: but bonfire night seems like such a fun holiday to celebrate [10:40] TraderJake: what could be more fun that burning things? [10:41] TraderJake: aside from plotting to blow up parliament, of course [10:41] JamesF: chavs using fireworks?
At #rfgeneration, we like to have interesting discussions. A lot of time they are random, and periodically they are related to gaming, or in James' case, letting the room know that he is going to go and listen to music in his Mini. See, it's truly a fun time, where we don't really have a set topic and things just go with the flow. So, that said, why aren't you in the chat with us? It's easy! #rfgeneration on quakenet is our location, and if that's too hard for you why not check out this page for the nitty gritty on joining. Won't you join us? JOIN US, WILL YOU?!
Poor Circuit City, relic of the Eighties. You had your streak of amazingly depressing dark stores and creepy atmosphere, but then Best Buy came along and now things are just terrible for you. You've tried really hard to rescue yourself from sinking ever farther into the abyss. Your new stores feel like in many ways of copy of old Best Buy stores. Always trying to catch nowadays, aren't you? Well, it sounds as though things are not going your way anymore.
Circuit City isn't exactly profitable anymore. Hemorrhaging money is a good way to describe their current situation. Let's just say it is bad, really bad. It's bad enough where investors are expecting a bankruptcy declaration next week, and the NYSE is ready to delist them. Well, that just seems bad, doesn't it. Well, it seems as though things are going to get much, much worse.
Sony, you know, the people that do the PlayStation 3 (nee PLAYSTATION 3), have decided to abort shipments to Circuit City distribution centers while the shipments were in transit. They are afraid that Circuit City will not be able to make payment on those shipments, so... no new Sony Shipments for Circuit City. So, if you need a big box store to buy your Sony crap from, might want to try Best Buy from now on.
Why is this such a big deal? Because apparently several companies are waiting for one company to stop shipments so that they as well can stop shipments. If that is truly the case, then the road to bankruptcy is coming to its destination very, very soon. Stay tuned to that! You might get some amazing deals!
Sony Merch Bound for Circuit City Makes U-Turn [Updated] [Kotaku]
The OH NOOOO! Otter is concerned! See, the OH NOOOO! Otter has a side thing he likes to do when he isn't the OH NOOOO! Otter on this here website. It turns out that Mr. Otter is a mischief maker on EA's official forums. You might call him a troll, but hey, every forum has their troll, and well, we tend to ban them. I really don't know why Mr. Otter find it's necessary to be such a not so nice member on EA's official forum. It might be because EA has historically been an evil corporation. It could just be that he is a truly malicious person. But, EA is really getting sick of his and others antics, and they are going to raise the stakes in getting banned.
See, most forums just ban you from the site. That's what we do, and I imagine other sites do that as well. But see, EA decided to be truly malicious in banning. EA happens to use a wonderful piece of DRM known as SecuROM, which causes its games to call home periodically. Additionally, these new games all have an EA ID that spans across games. Well, EA has decided to tie your game EA ID to your forum ID. Big deal, right? Well, it is.
See, if you get banned on the forum now you're going to get locked out of your games, and well, that would truly suck. You paid for the games, so shouldn't you be able to play the games even if you get banned from some measly official forum? Well, EA doesn't think so. So yeah, play nice kids, and Mr. Otter, do be careful now. You never know when EA might lock you out of your games.
UPDATE: A Red Alert 3 Mod was lying. Way to represent the corporate behemoth! Turns out this was false.
Backtalk in EA's Forums, Get Banned From Your Games? [Kotaku]
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This is TraderJake's Blog. View Profile | RSS |
This is where my thoughts go and are never heard from again.
Well, maybe not, but this is the repository for all of my published thoughts and rantings. It'll make my day if you find at least 10% of it amusing and enjoyable to read.
Sorry for the other 90%.
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