You know, I hear that Samba de Amigo is coming out for the Wii soon. Might be coming out on September 23 of this year in the US. Should be a lot of fun, but then I am a biased source. I love rhythm games. Probably now my favorite genre of games, either that or Sims, and Samba De Amigo is a quality experience, well, at least it was on the Dreamcast. Fortunately for those of you who never played it on a Dreamcast, it is coming out on the Wii, and it's coming out soon. Personally, I am enthralled by the thought of playing this game, I hope you will be too after playing this mini game, located after the jump.
Continue reading Samba de Amigo is going to be Awesome... Again
Imitation is said to be the sincerest form of flattery, well, that’s at least what they say. To me imitation could be a good thing, or, in a market where being unique can lead to being hugely popular and subsequent huge profit margins, a very bad thing. Look for example at Apple. No one is really like Apple in what they do and what they offer. Apple is the trendy tech company, and pending the outcome of a lawsuit, they either will be comfortably the trendy tech company for years to come, or they could see their profit margins erode as the Mac OS is opened up to other hardware manufacturers. Certainly could throw a wrench into things, that’s for sure.
So, what does this talk have to do with gaming? What? Are you serious? Imitation in the gaming realm is making me want to throw up, and I hope you’re as dazed about this imitation as I am.
Continue reading Cynical Gamer #8: Imitation
Look at that box art. Damn. You know, most people wish for their box art to look somewhere close to what the game is like, but instead, the original Mega Man's box art is that. To me, it looks like the artist or marketing team were on an acid trip while going over / creating that box art, and that is why we have that. Certainly, some creative liberties were taken with that box art.
Anyways, I am not writing this article to talk about that, but instead this. Capcom has finally realized that they can make a lot of easy money by rereleasing Mega Man for the Virtual Console. You know, as a kid, Mario was great and all, but at least for me Mega Man stole the show. I loved that series, and well, Mega Man 2 is a masterpiece. I bet there are a lot of other people who hold a similar nostalgic value for Mega Man.
Well, fortunately for people like myself, Capcom has decided to start the hype train for the release of Mega Man 9, the game that is quite possibly going to be the hardest Mega Man of all time, if what they said is to be believed. All I know is that I want the game, and to further make me want the game, Capcom is releasing Mega Man for the Virtual Console, tomorrow. That's right, tomorrow kids, at least stateside. And even better news for me, Mega Man 2 is coming out for the Virtual Console in early September.
Let the hype train roll, Capcom, I bet you'll see some healthy sales with those two releases, as well as the release of Mega Man 9.
The Blue Bomber is coming to Virtual Console [Dtoid]
There is this rather quirky Japanese developer that goes by the name, Skip, Ltd. Stateside, you might know them as the developer of the Chibi Robo series. If you follow the Japanese scene also, you may know a bit more about them. In fact, most of their games have been released only in Japan. It's a real damn shame. You know, they developed many of the Bit Generations Games. These small, quirky games are sort of like the Wii Sports and Wii Play for the Game Boy Advance, but cooler. Way cooler. Of course, such is to be expected from the former Square employees, people who may have worked on one of the Best Games Ever, Chrono Trigger.
So, Skip really hasn't seen many releases Stateside aside from Chibi Robo, and it's a shame, a real damn shame. We've not only missed out on the Bit Generations series, but also other interesting and quirky games like GiFTPiA, a GameCube Game where you as the main character have to earn back your honor. It's a real interesting, and unique, game. Sadly, it's Japan only, and that pains me.
Skip has a new project, and I imagine that if you follow the gaming blogs at all you probably know what it is. The title is called Captain Rainbow, and aside from looking like a homoerotic fantasy, it looks pretty damn amazing. You play as a super hero, Captain Rainbow, who does all types of heroics on an island filled with washed up Nintendo Characters. The concept is absolutely genius, and given the track record, I bet it doesn't come out here. Very, very sad.
Check out the videos, after the jump.
Continue reading Why does NOA do this to US?
I remember a time and place when people who were asking for more storage space for the Wii were "geeks and otaku". I remember being very displeased by this statement of arrogance, and may have callled someone an ass. Whoops. Turns out that while in Europe people asking for more storage are "geeks and otaku," a different tune is being spun stateside.
Apparently, Reggie has a different story about the plight of the Wii Gamer, that, or he and Laurent are on totally different pages. See, Reggie says that while they have nothing to announce now, they are in fact working on a storage solution of some sort, and are aware of the situation. Huh. You don't say, Reggie? Furthermore, Reggie acknowledges that the problem extends far beyond "geeks and otaku":
From an Americas-centric perspective, here is the reality we see. We have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis? As we continue to have things, as you point out, like ‘Mario Kart’ that has its own channel when you’re playing from an Internet perspective, we’re just making this challenge tougher and tougher. So in our view this is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it. So, the storage problem is a problem? OH NOOOO! What are we going to do? Nothing has been announced, and there are games with DLC coming out soon. I need my Samba DLC! Please Reggie save us!
Seriously, though, this issue is sort of laughable. Let us actually use the SD cards we actually bought. Lots of storage there. Oh that's right, you're afraid of piracy, Nintendo. Perhaps you could code encryption? The truth is that holding out forever won't solve the problem, and the casual gamer isn't going to want to spend a crapload of money to fix the storage issue. So, for your sake, I hope you can find a marketable solution, and find it quick.
Nintendo: Wii Storage Limitations Becoming A ‘Mainstream Problem’ [MTV Multiplayer]
Cammie Dunaway apparently is a scapegoat for Nintendo's press conference. I honestly wouldn't know, because I spent the last week in Destin, Florida, burning my skin on the beach while occasionally going into the seaweed infested ocean. Good times indeed. But! I did get to watch two of the three press conferences, and one of those conferences happened to be Nintendo. As someone who was looking to be wowed by Nintendo with announcements for the "core gamer", I was underwhelmed. Did you know Animal Crossing was for core gamers? Seriously? Ha. Might has well throw in the meh fest known as Wii Music in there as well. Why get Wii Music when you can get Guitar Hero World Tour?
Anyways, Nintendo's conference was underwhelming, and some of you apparently have been hateful towards Cammie Dunaway, saying that she is a fake. Well, to be honest, she did seem a bit fake at the conference. Fake smiles and actions, she did in fact seem staged, unlike "Kicking ass and taking names" Reggie Fils-Aime. So, some of you have been berating her, sort of like I just did, and she has some news for you.
Turns out, she's for real. At least, that's what she told Wired. She is apparently a generally nice person, with genuinely nice smiles. Do you believe that? After watching her presentation, I call bullshit, but she claims otherwise. Do you give her the benefit of the doubt?
Nintendo's Cammie Dunaway: I'm Not Faking It [Wired]
Good God, this development took a really, really long time to materialize. You know, Konami has been pretty active in the rhythm genre, and ruled Japan with its Bemani series. Dance Dance Revolution. Guitar Freaks. Drummania. Beatmania. Certainly, Bemani is popular in the Land of the Rising Sun, but stateside, only DDR really has taken off. Sure, there is in fact a stateside version of Beatmania, but it wouldn't say anything other than DDR has taken off here. Have you seen Drummania or Guitar Freaks in the states? Guitar Freaks may have seen a PS1 release, but I certainly have not it. It is almost as though Konami dropped the ball on that one.
Where Konami dropped the ball, Harmonix picked it and scored big time. Guitar Hero, Rock Band, they certainly have had their share of winners. See, Harmonix was, and still is, very successful in the rhythm business. Four or so years later, Konami has finally figured out that Harmonix's devices are a bit close to those of Guitar Freaks and Drummania. Hmm, you don't say? Great job noticing, Konami. You know, the likeness between the peripherals is uncanny. Why didn't Konami do this earlier? I guess they can get more damages now, if they win, and given how similar the peripherals are I certainly expect them to.
Konami Sues Harmonix Because Rock Band is Fun [Dtoid] [IMAGE]
[img width=500 height=328]http://www.rfgeneration.com/images/repository/72032CTDS.jpg[/img] Kotaku posted it as rumor, a juicy juicy rumor to come out of Jump Magazine. Now, a tipster sends in a link to the Game Countdown Page. Holy, holy shit. Did I mention Holy Shit? I know I am the Site Director, but damn, it's real. It's real. Pop the Champagne, we've been waiting for a trip back to the Chrono Trigger Universe for a while. Can you blame us? It's been a long time. and we've missed you, Chrono.
Countdown Site [Square Enix, thanks Kevin!]
[img align=right width=250]http://www.rfgeneration.com/images/repository/90401ohnootter2.jpg[/img]It seems as though some of you are pretty excited. Personally I am excited. It's certainly a throw back to retro roots, with graphics meant to imitate the original NES Mega Mans. In short, it's pretty damn cool, and hopefully the game play comes through. Time shall tell in that regard.
I imagine most of you expect Capcom to release this on all console digital distribution formats. Certainly, I sure did. You might notice that I said did. Yeah, about that... Kotaku and Ars both though have some troubling news. It appears that for you Sony and 360 Owners, Capcom currently does not desire your money, as it says that Mega Man 9 is only in development for WiiWare. Wow, that's a... shocker.
To mark this development, it's time to bring out the OH NOOOO! Otter. I imagine that lots of you really would like the opportunity to get this game, but have found their prospects of getting this retro odyssey somewhat... dashed. Perhaps Capcom has been misquoted, and meant to say it'll come out for other systems later. Perhaps they really meant what is being reported by folks like Luke Plunkett. You know, he writes for Kotaku, so he is part of that bunch of respectable game bloggers, so they wouldn't wrongly state something, would they? Well, regardless, the OH NOOOO! Otter feels your pain. Since I can't feel your pain because I own a Wii, at least the OH NOOOO! Otter can.
Mega Man 9: Wii Ware ONLY [Kotaku] [IMAGE]
You know, I thought the "Mega Man 9 will be done in 8-bit graphics" was an exaggeration. Something... lost in translation. Those things happen. That's why we say crazy Japanese translations like "SUPER HAPPY CRAZY FUN TIME". But you know, Mega Man 9. Wow, was it for real? Surely someone was jerking our chain, Capcom would never go back to revisit a class style of game, would they? Eh? EH?
WRONG! Turns out Mega Man 9 is very, very real. Complete with robot masters like Magma Man and my personal favorite, Concrete Man. More importantly, they weren't lying when they said it would be in 8-bit graphics. It really, really is. A part of me is saying WTF, while the other 4/5 says "Holy shit that's awesome!" Seriously, absolutely awesome, like "I AM BUYING THAT" awesome. Truly, Mega Man 9 has the potential to be quite the throw back to old school Mega Man. Here's to that. By the way, pictures can be seen at Kotaku
Old School Mega Man 9 Coming To WiiWare [Kotaku]
As you may or may not know, Tondog is a huge fan of MGS4. If he could, he'd probably have Kojima's babies. Unfortunately, or fortunately for him, he is a guy, and such a thing is physically impossible. That said, lots of people bought MGS4, including Ben "Yahtzee" Croshaw. See, Yahztee does Zero Punctuation, which in the realm of the internet geared towards gamers is absolutely hilarious. Today, Yahtzee is reviewing Metal Gear Solid 4, and well... why don't you watch it for yourself.
So, what'd you think? Personally, I am part of the group not currently already entrenched in Metal Gear Solid, so I think I'll follow this advice and just not play the game. Not really my cup of tea anyways. But then, I don't drink tea. What about you? Did Yahtzee strike a nerve, or do you wholeheartedly agree?
[img align=right width=250]http://www.rfgeneration.com/images/repository/59727nights.jpg[/img]Wow, this is sort of sad. Nights, the game that a lot of fans asked for, came out, was declared mediocre, and now can be found new for $2.99. Of course, you have to live by a Meijer, which for those not in the know is a nicer, Midwest version of Wal-Mart. I have one three minutes from my house, and there is another Meijer probably 10 minutes from my house, if not less. Will I go out of my way to get this game on the cheap? Nah, that's alright, the game didn't really interest me, but perhaps you are and you live near a Meijer. If that is the case, then go buy your game on the cheap.
Did Nights really do that poorly? I've heard it sold 100000 copies, which is more than some other games, like Boom Blox. Does it deserve the $2.99 price tag, or is Meijer giving this game the shaft? It might be on clearance now, but regardless, this price tag is almost disgracefully low. Someone must have it out for this game at Meijer HQ. Perhaps their son told them it was stupid. That's just too bad.
Also, before you ask, no, I am not going to go buy the game for you.
Come on…Nights is worth more than this… [GoNintendo]
[img align=right]http://www.rfgeneration.com/images/hardware/U-115/bf/U-115-H-0001C-B.jpg&sizex=200[/img]Now, in about three days, I can officially say that I am a Civil Engineer. Now, Civil Engineers do a lot of things. Designing Bridges, Creating Dams, Building Things, Creating Traffic Jams, Mitigating Floods, yeah, we do all that and much more. See, there is this thing though. Most, if not all Civil Engineers specialize in something. I, for example, specialized in transportation. Seamar, specialized in structures. See, from an ethics standpoint, we agree only to practice in the fields we're competent in. We know better than do attempt to do something when we have no idea how. So, we know better than than to do and market things that we have no idea how to do, so why does Microsoft then try to do something it doesn't really know how to do?
Microsoft does a bunch of things well. I personally enjoy their Wireless Mice and Keyboards. Windows XP was and still is amazing. So Microsoft can in fact do things well. But there are certain things that Microsoft doesn't do well. Vista, for example. Windows 98 is to Windows XP like Windows Me is to Windows Vista. So, some things that Microsoft do are just terrible.
So, Microsoft has this wonderful little console that many of you might lovingly refer to as the Microsoft Xbox 360. It's lovely little console, but it had some problems. These problems caused Microsoft to issue a recall for the 360, and with that recall came quite a monetary hit on their ledger. So, what caused this problem?
So, this wonderful guy at the Gartner Group, Bryan Lewis, who happens to be their research VP and chief analyst, has stated that the source of their gigantic recall lies in the fact that Microsoft decided to design their original GPU by themselves. Did you know that Microsoft designs GPUs? Neither did I. When I think Graphics Accelerator, I think NVidia and ATI. Turns out, once a massive recall is initiated, that Microsoft also thinks ATI for their graphics needs, as that's who they contracted to redesign their 360 GPU.
Here's to you, Microsoft. If only you had used ATI or NVidia to begin with, you wouldn't have had this massive recall and all those extended warranties. I bet you all don't care, as your warranties are longer. But then, there are probably several of you who wish they didn't have to send their 360 in because of a RRoD. If only Microsoft stuck to what it could do well and contracted out that what it couldn't, you might have never had to send out your 360.
Xbox 360 RRoD finally explained? [CVG]
There are some games that people just think are pipe dreams. Games, in development for so long that many of you were not even Teens yet. Games in development for 12 long, painful years. A game that lends its abbreviation to imply something that is destined to never come out. You know, that game.
What? You've become so jaded that you don't believe me that there could be footage of that game on the internet? Well, you go on your merry way. Everyone else might want to search the above video, you might just find footage of that game.
That game footage revealed on premire of The Jace Hall Show [Destructoid]
Nintendo seems to be creating a niche market for ultra violent games, or at least games more violent than would have been seen on the GameCube. No More Heroes was amazing, and if you haven't played it you should check it out. Blueberry Cheese Brownie, anyone? What about Manhunt 2? Sure, it's (apparent) crap, but it's still super violent. Other violent games? Well, I can't think of any, except for one more that was just announced.
Turns out Platinum Games has a Wii title coming out called Mad World. Platinum Games, does that ring a bell to anyone? No? How about Clover Studios? In the mighty progression of development houses, it goes Clover -> Seeds -> Platinum Games. So, Platinum Games essentially created amazing games like Okami and Viewtiful Joe. I hope that you've played those games, especially Okami. Okami is everything that Zelda should have been. Too bad the Wii version of Okami doesn't make any references to the original developers, since one should always give credit where it is due, and well, Clover Studios created a masterpiece.
So, yes, I digress. There is a new game coming out from Platinum Games fort the Wii. It's called Mad World. Styled much like Sin City. It looks beautiful, and very violent. I urge you to do yourself a favor and check the game, after the jump. Be Warned, it's very violent.
Continue reading Nintendo now has a Niche Market for ultra violent Games: UPDATE
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