The midnight launch was great! Everything went very smooth, and everyone seemed to have fun.
After getting home late, I plugged our shiny new box into our prepared space on the ol' entertainment center, and it started right up. The update was speedy and I tinkered a bit before crashing for the night/day.
So, here's your local Slackur's initial PS4 impressions:
-It's purdy.
-Speedy too, compared to the PS3's notoriously slow network downloading. So far everything seems to be as fast as the 360's downloads, so much improvement there.
-I wasn't originally sold on the install-as-you-play feature, as it felt gimmicky. But in reality it works so well that games were playable more quickly than most PS3 games; I'm officially a believer.
-I really like the UI, better than any Sony product thus far and leagues better than the 360's Metro.
-The controller also feels more natural and comfortable for me than any other Sony product thus far. Not quite as made-for-my-hands natural as the 360, but far and away more natural than any DualShock, PSP or Vita.
-Compared to the jetliner engine sounds of the 360 and PS3, this thing makes me forget it's even on.
-One of the niftiest features happened when we plugged in some decent headphones into the controller and suddenly the main sound system went mute. A quick adjustment allowed all the sound output through the headphone jack, and it sounded great!
-Another thing I assumed was too gimmicky to be useful was the remote play. Sure, the framerate suffered a little and the control responsiveness was off just a touch, but I was able to successfully play Battlefield 4 with the TV off and the kids in the same room, so it will likely come in handy more than I thought. And it makes the PS3/PSP remote play look positively broken.
Speaking of broken, much to no-one's surprise the PSNetwork has gone up and down with maintenance issues. I was able to update the system and grab Resogun without problems, but I had to wait awhile before I could grab the other online updates and games. Thankfully, with the improved download speeds I was able to get everything the next day without issue.
So, overall I have a pleasant report on the machine proper, but of course more importantly, how are the games?
Battlefield 4Much improved graphically over the previous generation versions, it's the Battlefield I know and enjoy. Unfortunately the mode I bought it for, 64 player conquest, is the only feature that doesn't work. A quick Google proved it to be a universal problem, so hopefully it will be resolved very soon. In the meantime everything else about it is as good as I hoped.
ContrastThis one is quite nifty. The controls are too loose and fidgety, but the concept, art design and music really make it something interesting and worthwhile thus far. My Beloved has only played it a little (she likes Resogun better) but I'm looking forward to playing through it. I'm
particularly happy to see some nifty, more experimental games like this one considering how shooter-heavy the launch line up is.
DC Universe OnlineI spent some time with the PS3 release years ago, and its come a long way since then. Another game I'm glad to see at launch, if just for variety and you can't beat the price. Probably won't put much time into it again but its very nice to see it as a free launch game.
Backlight RetributionThis one just plain has not worked since launch until over two days later. It looks to me like an average arena FPS. Can't say for sure since the developers apparently hate left-handed people and gave two entire pages of control customization but no southpaw thumb swap. So it'll likely end up in the digital dumpster.
WarframeThis one was released as a PC freemium also, and made it to the PS4 launch. Southpaw support means I got to spend some time in it. So far it's decent fun; a third person, four-player shooter/stabby randomized dungeon loot/level grinder. Less punch and panache than BF4 so I'll likely spend my time there, but this is definitely a type of game I can have fun with. Worth checking out more later.
Need For Speed: RivalsA direct combination of Burnout Paradise and Need for Speed: Hot Pursuit. Paradise proved that while I thoroughly enjoyed every Burnout game through Revenge, even the Burnout formula didn't stave off the boring pace of open-world racers for me. Hot Pursuit on the other hand, was great fun and only fell out of rotation due to the complete lack of local LAN support. So Rivals is appropriately somewhere in between. It looks great, controls very well, and the weather effects are superb. Unfortunately it only runs at 30fps, a developer-noted compromise to achieve the 'Alldrive' constant online 'jump in/jump out MP' scalability. I'd much rather have had the better frame rate, but it still looks and plays very well. It's growing on me, but time will tell if it has more staying power than Paradise for my tastes.
ResogunAh, here it is. By far my favorite offering in the launch lineup, and even my Beloved enjoys playing it. A true spiritual successor to the Defender throne, Resogun has tight controls, a lucid yet rapid pace, refined but sophisticated game play balance, a nifty art design and style, and best of all it's a blast to pick up and play. Fun for a quick fix or for a several hour score challenge, Resogun is much like Geometry Wars and Tempest 2000 in that it can't quite sell a system itself, but fans of the genre are missing out on something special if they don't get a chance to play.
Overall I'm very happy with everything we picked up thus far. With all of the free and PS Plus content (free month trial and $10 PSN included!) not to mention our BF4 and NfS: Rivals pickups, I'd be set for gaming a very long time even if I didn't have a stupidly huge backlog.
I think it's worth noting that between online and disc based offerings, there are two dozen games at launch for the PS4. For all the criticism leveled at the games available, I have to say its not bad at all. If someone started out with a PS4 and PlayStation Plus, games like DCUO, Resogun, Contrast, and Warframe offer plenty of game play right out of the gate.
Considering Resogun was good enough to have folks waiting for the controller to get passed down, I'd say so far I'm pretty satisfied.