Konami was a prolific publisher, during the early days of the Game Boy, and the prowess they brought to the Famicom and NES translated well to the diminutive monochrome handheld. Aside from a minor misstep in the first portable outing with The Castlevania Adventure, Konami struck gold with most of their titles, including this one, the Game Boy exclusive shoot-em-up, Nemesis. They took the formula they established in the Gradius arcade and Famicom/NES games, and suitably shrunk it down to the Game Boy, but with some new areas, enemies, and elements at work. It makes for a unique and interesting diversion from the core series, and is a worthwhile game in its own right. It's certainly an impressive game for Nintendo's little, portable "box that could."
Power supplies for consoles come in all shapes and sizes and anyone who games on retro consoles can tell you horror stories of trying to find the right one. Thanks to third parties it is easier than ever to find the right adapter. Today we will be looking at a versatile AC adapter manufactured by Power Plus that can be modified to support a large number of consoles.
Tetris Effect turns everyone's favorite puzzle game into an audio/visual feast
While everyone is losing their minds over the latest AAA game from Rockstar Games, Red Dead Redemption 2 (which I hope to play someday, once I get around to playing its predecessor), I'm playing something that couldn't be more different.
If you ask 100 people what the best game of all time is, you'll get at least 30 different answers. But while a "best game of all time" debate could go on forever, I would argue that Tetris is the answer that, while not everyone would choose, almost no one would think that answer to be crazy. It's been ported to every device capable of running it, and I'd bet money 90% of the civilized world has at least heard of it, even if they haven't played it personally. Tetris Effect is a new take on a tried-and-true formula. How does it stack up (pun absolutely intended)? Let's find out.
As someone who's grown up with and lived and breathed Mega Man since the age of about five, I was particularly excited for Mega Man 11 to come out this year. I have a friend who has gone through every mainline and X series Mega Man game with me, so we cleared our first Saturday morning after it's release to dive into the game. Fast forward to one week later and I've done all there is to do in Mega Man 11: beaten it on each difficulty, unlocked every upgrade, gold medaled every challenge, and obtained every stamp in the record menu. So where does 11 fall on the Mega Man spectrum for me?
While I have always been a huge fan of the survival horror genre, when it comes to the Silent Hill series, I have generally played it safe and stuck to the first three titles which are almost unanimously praised. Although many of the later Silent Hill games are almost universally disliked by fans, the fourth entry is probably the most divisive title in the series, with a seemingly equal number of people who either love or hate the game. After playing it for myself, it is easy to see why opinions are so mixed, as I too had a sort of love/hate relationship with it. Good or bad, it is definitely one of the most interesting games I have played in a long time.
** Note: Due to the nature of the game, it is impossible to discuss all pertinent gameplay mechanics without giving away some mid-game spoilers, although I will try to keep things as vague as possible. **
The World of Darkness is a trio of settings for supernatural and horror tabletop role playing games. It was originally developed as the background setting for the original 1991 release of Vampire: The Masquerade. The series gained some popularity in tabletop circles as an alternative to a rather scant selection between an adaptation of H. P. Lovecraft's Call of Cthulhu and the Ravenloft setting of Dungeons and Dragons. While Ravenloft is medieval and Call of Cthulhu is set in the 1920's, the World of Darkness is mostly our own modern world with plenty of supernatural details added into the recipe, with some spinoffs set in various historical eras.
Vampire: The Masquerade is the most popular game set in the World of Darkness, but some other popular releases include Hunter: The Reckoning, Mage: The Ascension, and Werewolf: The Apocalypse. The naming convention becomes easy to identify quite quickly. Multiple video games have been released in the World of Darkness, including three focused on Vampire: The Masquerade. The first one was an action RPG developed by Nihilistic Software and released in 2000 called Vampire: The Masquerade - Redemption. This game was a modest success, enough to greenlight a sequel. Troika Games developed this sequel, called Bloodlines, with Activision publishing both Redemption and Bloodlines, both exclusive to PC.
I started working on this video about 11 months ago, and by working, I just mean I got the idea for the review and recorded the entire trilogy of games. I pounded out a very structured comparison between both games and hated the script and put it off until a few months ago. Since then its gone through a transformation with a new framing device that I think worked better for the review, as Jak and Daxter and Jak 2 are pretty similar games.
Episode 04 of Shoot the Core-cast is online! MetalFRO and Addicted discuss the RF Generation Shmup Club game for September 2018; a lesser known Japanese doujin shmup called Warning Forever. This is a free to download PC game that is essentially a 25-stage boss rush. Have a listen, and see what we thought of it! http://rfgeneration.com/p...de_04_warning_forever.mp3
I have been a Batman fan since I begged my parents to take me to Tim Burton's 1989 film for my eighth birthday. As we all know, that movie once again made the caped crusader a household name perhaps for the first time since the campy 1960's television series. While I've been a comic book collector up until very recently, I was always a bit of a poser when it came to comics in that I owned many, but actually read very few. I gave away all of my comics before I left New Jersey, but recently playing through Batman: A Telltale Series with the community lit a spark that has led me down quite the Batman rabbit hole. Let's take a look at the second installment of Telltale's Batman series as well as a few of the graphic novels and trade paperbacks I've checked out recently.
The last three years of the twentieth century was kind of a whirlwind time for me. I had met (and proposed) to the woman I would marry; I went through a total of three jobs, only staying at the last one, and then only because of the weekly pay and benefits (factory rats, can I get a witness?); and finally, I went through a mad transition from Nintendo fanboy to (officially) unaffiliated, but mainly playing games on the Sony PlayStation. But let's just hone in on the beginning of 1999, just for this article, and enjoy a little Pure Nostalgia.
Pure Nostalgia isn't about spoilers per se, but there are more than likely light spoilers within. Please be advised and read responsibly
Another episode of Stuck in the 80's means another chance to dive into some awesome 80's themed nostalgia, this time it's all about Halloween! Will Duke be able to repair enough time fragments to get back to his own time? Put it on Channel 3 to find out!
Got one of these recently. Well, the US version. And I'm really digging it; I grew up with the original beige brick as my first computer/game system and have several years' worth of great memories surrounding it. After loading the C64 Mini and putting it through its paces, I have a few thoughts to share that extend to the current wave of retro emulation systems and why I moved away from PC gaming.
I love it when games combine multiple genres and styles of gameplay. The Guardian Legend is an NES game that I love for its seamless transitions between shoot`em up and overhead action. When I heard that Blaster Master did a similar thing - I knew I needed to play it. Blaster Master was developed by Sunsoft and released in 1988. It combines elements of platforming, run and gun and overhead action. Does it do them all well though? Check out the video to find out.
We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.