2019 has been an excellent year for great game releases. Death Stranding, Control, A Plague Tale, Bloodstained, Super Mario Maker 2, Tetris Effect, The Ninja Saviors: Return of the Warriors, Gears 5, River City Girls, and lots of other titles made their way into our collection this year and were greatly enjoyed. But as the title gives away, the game I give highest kudos too this year is definitely Tetris 99.
New episode of Playas Guide is out. It is the second part to last weeks NES Collecting video, and the is a third part on the way. Please give it a like if your a fan of the NES https://youtu.be/3M0vPtSBc4Q
In Episode 018, Addicted and MetalFRO take on the legendary shmup development studio, Toaplan, and dissect their first shooting game effort, Tiger-Heli! We look at this classic both in the arcade, as well as the Famicom/NES port, and see what makes it tick, as well as exploring the early Toaplan DNA found within the game, that you see more fully explored in later games. Is this game still worth playing? Listen, and decide for yourself!
This is a bit of a departure from the normal "People of RF Generation" article. While I usually do a text survey of a member, I have gone a different direction. Since it was announced, I have been anticipating the release of the NBA Jam book in the Boss Fight Books series. Reyan Ali is the author of NBA Jam. He was nice enough to sit down for a chat about the book, his experience, and even a little Mortal Kombat...
Posted on Dec 13th 2019 at 01:00:00 PM by (Pam) Posted under video, review, fmv, PC
The 7th Guest was developed by Trilobyte and released for PC on April 1st 1993. It's an adventure game that focuses almost entirely on puzzles and uses live action video clips to tell the story as you progress. The game has an interesting development history and is notable for its place in pushing PC video game technology forward. This video takes a look at that history, the legacy of the game and how it holds up today.
[img width=700 height=350]https://cdn02.nintendo-europe.com/media/images/10_share_images/games_15/nintendo_switch_4/H2x1_NSwitch_TheLegendOfZeldaLinksAwakening_image1600w.jpg[/img] Image shamelessly linked from Nintendo UK. The new art style is a nice compromise between shiny, flashy graphics, & a respectful homage to the original.
The Legend of Zelda: Link's Awakening is a landmark title in a series that is highly lauded by the gaming community. Not only did it manage to successfully take the formula established in the series' debut title, and solidified later in A Link To The Past, and shrink it down to a portable format, but it also told a unique story that deviated from the established canon quite a bit, and became its own experience. Despite the large number of entries in the series since its release, many of them on other Nintendo handheld devices, Link's Awakening is still often spoken of as being in the upper echelon of titles in the series, and, indeed, on the Game Boy itself. It's not unusual to see it in a top 5 list of Zelda games, and even occasionally sits atop a list at number 1. It's no surprise that Nintendo, having seen some success with remaking the Game Boy's only outing for Samus Aran, in Metroid II: Return of Samus for the 3DS, would return to the Game Boy well again, and give Link's first portable adventure a fresh coat of paint.
When Google held their own press conference at E3 this year, they talked a big game, promising experiences equal to, if not better, than anything you could find on a home console. Personally, it was easy to buy into the hype, even if I was skeptical. Media is getting more and more disconnected from the material world every year. It's inevitable that games will some day join the likes of music and movies in some digital streaming landscape. But after their E3 grandstanding Google went all but silent. I'd plunked down money to pre-order their "Founder's Edition" and still knew nothing more than what I'd heard in June. Only a few weeks ago did news break of more games being added to their lineup and shipping confirmations started going out to initial customers. After playing with Stadia for a while, I'd say some skepticism is still warranted.
The RF Generation community of collectors and players has committed themselves to demolishing the entire licensed NES library in the year 2019. Is that even possible you say, with your help it totally is!! Check out the RFGen 2019 NES Challenge thread to see how to join in at anytime throughout the year. There is plenty of opportunity to participate regardless of your skill level, favorite style of game or the amount of time you have to invest. Come over and play with us here:
Here we are everyone. The final month of 2019. It's fairly obvious at this point that we will not reach the goal of beating the entire licensed NES library in 2019, but we gave it a valiant effort and have put a monstrous dent into it. However, I and a few others still plan to keep taking down NES games this month to see how close we can get. Please join us if you want to mess around in the weeds of what's left of the Nintendo Entertainment System library.
I've written previously about the Trails in the Sky games, which is a series that has become near and dear to me over the last couple of years. After finishing the main trilogy that was localized and released in North America, the logical next step was to dive into the Trails of Cold Steel games, which are set in the same world and time period. I started the first Trails of Cold Steel title during the summer of 2018, and it took me roughly a year to finish it with many ups and downs along the way.
The Journeyman Project was developed by Presto Studios and released for Mac in 1993. The following year an enhanced version was released called The Journeyman Project: Turbo which was compatible with Mac and Windows. This Turbo release is the one being highlighted today. The original release was developed and published by Presto Studios, with the Turbo release being published by Sanctuary Woods. This version would also see a Japanese release published by Bandai. A few years later in 1997 a full blown remake of the game was released called The Journeyman Project: Pegasus Prime.
I recently played all the way through a game that was really outside of my comfort zone. My regular listeners and readers will know that I tend to see gaming as a relaxing, leisurely activity. I am not a fan of difficult games. Life has enough difficulties and although I don't mind a challenge here or there, I'm usually not looking to get my ass kicked. I recently signed myself up for a swift ass kicking, but I did not realize it when I first started River City Girls. I thought I was starting a run of the mill beat 'em up in the vein of Turtles in Time, and although I quickly realized this isn't that kind of game, I stuck with it through the end and I'm glad I did.
We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.