noiseredux vs.

Posted on Nov 11th 2014 at 05:00:00 AM by (noiseredux)
Posted under PC, Indie Box, DLC, boxes, big box, physical releases, PC

[img width=642 height=336]http://indie-love.com/wp-content/uploads/2014/07/IndieBox_Sticker-642x336.png[/img]

Digital distribution is a touchy subject, especially on a website that's home to so many collectors. But in fairness, downloads have been great for some of us. There's no denying the certain rush that comes from instant gratification. In fact, thanks to digital distribution, I've vastly cut down on my game purchases. The thought that a game is (generally) going to be available to purchase and play whenever I'm ready to play it seems to trump even the allure of stocking up during sales. And there's certainly no denying that this cheaper form of distribution means that many games by smaller developers are finding their way into the hands and hard drives of gamers that would be near impossible otherwise.



But now lets switch gears and talk about the downside to digital distribution. Oh, you know exactly what I'm talking about. If you're visiting this site then the chance is good that you're a collector. And collectors hate it when there's nothing to collect. If you've visited your local GameStop, Best Buy, or Target lately, you may have noticed that far fewer new PC releases are appearing in physical form. Don't get me wrong, we still get some, but it's not like it was before Steam was the powerhouse that it's become. And of the games that do come out physically, it's not uncommon for this release to basically be just an installer and a Steam-key; even the presence of an actual manual is fifty-fifty. For the most part, gone are the olden days of big boxes and "feelies."

So there you have it. DLC has killed your precious game box, right? Well, no not really. Let's not get carried away here. And in fact, there's a secret renaissance of boxed PC games that have even started to emerge. What's further surprising is that many of them are coming from indie studios. Indie games getting some sort of (usually limited) physical release isn't unheard of. For instance, the Doujin scene is huge in Japan, and even in the U.S., we've seen titles like Unemployment Quest get a disc-based release. However, these games are generally packaged in your typical CD or DVD style cases with perhaps a manual included. But what about the old 'big box' PC games that came bundled with all kinds of extra swag?

[img width=650 height=807]http://www.topatoco.com/graphics/00000001/fbc-gonehomebox-2.jpg[/img]
photo courtesy of topatoco.com

Gone Home was a first person, indie darling released in 2013, whose gameplay required the player to explore "their" family's abandoned home. Though it got a lot of discussion along the lines of "is this even really a game?," it also became a surprise hit and sold nearly 250,000 copies in less than a year. To celebrate this milestone, the game saw a re-release in the form of a Retail Special Edition. Much like the loving, nostalgic detail put into the game itself, this retail release came in a box mimicking a SNES game case, and also came with extras such as stickers, posters, and a book outlining the development of the game.

While Gone Home's retail release may have come to a surprise to some of us PC gamers in the US, the physical release of indie games seems a bit more common in the UK. For instance, Binding Of Isaac was released there as the Most Unholy Collector's Edition while other favorites like Awesomenauts, Terraria, Monaco, and Limbo have all received collector's editions if you're willing to dish out the import shipping to add them to your gameroom shelf.

[img width=700 height=700]http://img3.wikia.nocookie.net/__cb20120309120902/bindingofisaac/images/6/63/Binding-of-issac-goodies-2.png[/img]

In the US, there is a new hope for indie game collectibles. Earlier this year, an upstart called The Indie Box (https://www.theindiebox.com/) launched and has been nothing short of amazing. For a small subscription fee, each month The Indie Box sends out a surprise box of an indie game that they've curated for their subscribers. These range from new releases (such as Escape Goat 2) to cult classics (like Brutal Legend). The boxes themselves tend to ape Genesis-style artwork, but what's actually in the boxes is what's so incredible. Most games have been released on special USB thumb drives (only Brutal Legend has been on a disc thus far), and each box is crammed with surprise goodies. So far, all releases have included a full color manual and CD soundtrack, and each has had an assortment of oddball extras such as posters, stickers, pins or paper crafts to cut out and assemble. It is truly a brilliant service and the subscription model helps you discover games that you may not have otherwise.

Seeing The Indie Box start to gather steam with subscribers and publishers alike is a great thing for the indie scene and perhaps this is only the beginning. Heck, in recent years we've seen vinyl make a huge comeback to music fans. With any luck, these big box style retail releases of indie games will continue in a similar way.


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Comments
 
That was an enjoyable read.

I first discovered Indie Box from a YouTube video by Lazy Game Reviews. The boxes that Indie Box offers are something I can see old PC gamers getting excited about. Personally, it's the unique artwork that attracts me.

Do you subscribe to this service, noiseredux? What boxes have you received?
 
I have subscribed to Indie Box since the 2nd game (Escape Goat 2). Though I don't really consider myself a collector, so I've passed on a couple of them that I wasn't as crazy about. But I keep subscribing to support the project as I think it's awesome.
 
As the late Rick Wright once wrote, It Would Be So Nice.  I've really settled into digitally distributed games, as long as the dev takes the time to include those nice digital "feelies" like soundtracks, maps, and other assets.  For a collector's view of the Indie Box I suggest watching the video done by the Lazy Game Reviewer, who pretty much disdains digital.

Personally, I would love to see a physical version of the 3D Realms Anthology (they even have a mock-up box on their website).  I'd pay $60 for it.  Yep.
 
yeah I almost bought that 3D Realms collection thinking it WAS physical.

But for the most part, I'm pretty heavy into digital games myself. And like you said, I love when bonus stuff is included. GOG is great for that. I do have a pretty nice collection of older PC games I've nabbed at yard sales, etc though. It's tough to pass up cheap collectibles even if I'm not really a collector haha.
 
Hey guys!  Awesome article!  If anyone has any questions, feel free to ask us anything! 
 
If anything would get me back into PC gaming, I suspect it would be The Indie Box program. I can't stand not having something in my hands to remind me about my experiences with a game, as I feel there's no connection to something digital.

Also, since I just noticed this as I was typing it up:
Thanks for registering on the site and commenting on the review! Quite a bit of our staff are PC gamers, and we've been getting a lot of attention from interested members on our site about PC gaming in general. Here's hoping you get some new converts to your program, and thanks for taking an interest in our site!
 
Thanks so much Shadow!  I'm the IndieBox marketing director, and I obsessively watch out analytics to see where folks are coming from.  The comments of posts are where we find a lot of fans.  Smiley

Bringing what would normally be a 100% digital experience into something that goes beyond your screen is definitely something we place a high value on.  This month's box has the best stuff we've ever had, maybe tied with Luftrausers, in terms of awesomeness.  If you have ever considered trying IndieBox, but want to get a box before you subscribe, go pick up a copy of Luftrausers or Brutal Legend in our store.
 
My computer hardware is severely lacking, as is my time to invest in using anything that's not mobile - in fact, I maxed out my laptop's RAM a couple nights ago working on a program, when it was only ~20% of the size of the data set I wanted to test for performance. That's also why I tend to prefer physical releases - you can never guarantee the availability of something digital in the future, and I want to be able to experience things when I have time to enjoy them.

I didn't want to "out" you, since I can see account details that may not be public, but thanks for stopping in Liv. Smiley

I'm surprised Nick and Bil haven't commented yet - they're our resident big box PC collectors here...
 
I've been interested in this ever since seeing LGRs video about it. I haven't pulled the trigger yet but I might in the new year.
 
Yes, Nick and I love the big box PC games.  Very cool to see Indie Box take an active interest on the forums where many of the fans spend their time.

I've always been a bit skeptical of subscriptions, both digital and physical, where you don't know what you are going to get until it arrives or until after you have paid for it.  My wife bought me a birchbox subscription and I cancelled it. The value wasn't there for me.  When PSN+ first came out, I was hesitant to give them money for a selection of games that they would choose to give me at a later time.  It wasn't until about 2 years after PSN+ that I was convinced that the value was there.  I needed to see the track record and I needed to feel confident that I would be happy with the selection of games.

Of all the subscription services I have considered, Indie Box is the one that I want to subscribe to the most but I just haven't pulled the trigger yet.  I love the idea of Indie box, its just that it's hard for me to pull the trigger on anything where I don't know what I'm getting before I get it.

I will say that with the release of Brutal Legend, Luftrausers, and Gone Home, I am already kicking myself for not being on board.
 
Bil, just to clarify Gone Home was not part of Indie Box, but the others you mentioned were. Brutal Legend's packaging was amazing. And in fairness, Escape Goat 2 was one of my fav games of the year, and only discovered it because of this service. You can always buy the past games individually w/o subscription, but they cost more that way and no gaurantee they'll stay in stock.
 
Correction, Gone Home wasn't indiebox
 
Hi all!

Nope we haven't done Gone Home.  Smiley

Wildbil52, there may be some games we are announcing beforehand in the future, Brutal Legend style.  But we will always have whatever is left after the subscribers get their copies available in our store.  The only thing we are out of is Teslagrad, but we are down to less than 10 copies of Escape Goat 2!

We are always very careful and thoughtful about the games we choose.  Our endgoal is that when you hear a game is in a box, you think, "That's huge for that game!"  We are already well on our way to that goal.  Right now we are expanding our community, and interacting with the people who sort of know who we are.  We don't really traditionally advertise, most of our subscribers come from community member referrals.  That's why I'm here in the comments on this site!  Community is #1 for us. Smiley
 
^to build off this, I think The Indie Box has been really smart about their picks. Even if I haven't loved all them, they've all been ones that I can see the quality in and understand why they'd be chosen. It's in their best interest to choose quality games so that more subscribers will trust them as tastemakers worth subscribing to. They're doing a great job so far.
 
Don't forget about the physical release of Blood Dragon:

http://www.amazon.co.uk/Far-Cry-Blood-Dragon-DVD/dp/B00CYJF4CO/ref=sr_1_1?ie=UTF8&qid=1415736134&sr=8-1&keywords=blood+dragon

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