noiseredux vs.
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[img width=450 height=648]http://www.rfgeneration.com/images/games/U-060/bf/U-060-S-01830-A.jpg[/img]
I don't play a lot of racing games, but I often feel like I should. I'm a big fan of arcade style games -- ones you can pick up and play for short bursts and just have a blast without investing too much time into anything. But in general, racers are a genre I've just only dipped my toe into the pool of over the years. Oh sure I've got my staples. Super Mario Kart and Double Dash are two that I've always loved and played extensively. And just recently I've found that Sega All-Star Racing has even perhaps surpassed the Mario Kart series. OutRun is another game I'm a big fan of, though it's not quite a racing game as much as a driving game. Right? But the point is, my scope is pretty narrow on racers.
[img width=512 height=384]http://img.gamefaqs.net/screens/e/4/9/gfs_60367_2_6.jpg[/img] [img width=512 height=384]http://img.gamefaqs.net/screens/7/f/9/gfs_60367_2_7.jpg[/img]
Sega Rally Championship is actually a game I remember playing in an arcade a few years ago at an arcade for a birthday party. Of course that was sitting in a huge cabinet behind an actual wheel. And it was a lot of fun. I actually couldn't even remember the name of the game until I popped this Saturn disc in and realized I had played it before. I actually acquired this game as part of a bigger Saturn lot recently, and figured I wasn't even familiar with it. Certainly it doesn't seem to get the same nostalgic high praise as Daytona USA does to this day.
But Sega Rally is definitely quite a bit of fun. The physics took me a little while to get used to, and I spent a lot of time watching my car fishtail all over the place. Luckily the Saturn controller is well-suited for the game and feels quite comfortable. Although I have to wonder how well a proper racing wheel would perform on the console version.
[img width=512 height=384]http://img.gamefaqs.net/screens/1/b/d/gfs_60367_2_14.jpg[/img] [img width=512 height=384]http://img.gamefaqs.net/screens/8/0/d/gfs_60367_2_15.jpg[/img]
The sense of speed in Sega Rally is impressive. The rush of the arcade experience totally made it into the home version. In fact the announcer loudly warning you about approaching turns sounds completely like being in an arcade. And there are some nice additions to the console port as well. For instance the Time Attack Ghost Mode, or the ability to customize your car which helps make the limited car selection not as obvious. There are only three courses (Desert, Forest and Mountain) but that's to be expected of a racing game of its time. The split-screen 2-Player mode is also a great addition. And speaking of co-op, if you're lucky enough to track down an elusive NetLink re-release, you can actually still play this game online via the NetLink modem adapter.
All in all I think that Sega Rally Championship is a solid game. I'm not ready to make this one a new racing staple, but it has gotten me interested in checking out its sequel and just exploring other racers of the era in hopes of finding another to suck up way too much of my time.
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Greatest game over screen in history.
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I also remember playing this in an arcade. It was a lot of fun. A lot of racing games seem to be more entertaining in their arcade form, but judging by your article this seems to be a fun port to the console.
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I just got the import version of this, it's like we're part of a club!
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I've got the UK version, the American version and the Japanese version for the Saturn. I've also got the PC version that's pretty much exactly the same as the Saturn one. If you want an experience as close to the arcade as possible, get the Japanese PS2 version. It's a near perfect port of the arcade version.
In case you can't tell, I love this game and want a twin arcade cabinet.
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