Today I will be reviewing a game that many of us have been begging for a sequel, myself included, for quite some time. Probably since 2003's F-Zero GX for the Nintendo GameCube. So in hopes of jump starting Nintendo I will be bringing up this classic title.
Overall the game is nothing more than your standard arcadey, fast-paced, white knuckle racing game. There is little strategy involved other than using the ample boost pads and tight curves. However that is what makes the game so enjoyable. The newly added story mode gives a little insight into the characters and their background. This mode also adds in more that just circuit racing, throwing in drag races. It makes for a nice change and doesn't deter from the overall package.
The simplicity of the game itself has variety if nothing else. There are over 20 tracks and 30 vehicles and Amusement Vision added customization aspects to allow for a little diversity in the vehicles you can drive.
All told, this is a must own title in your GameCube's library. It will never replicate the success of the Mario Kart franchise, but it doesn't try to. The controls are tight and are perfectly laid out on the GameCube's controller. 4-player local multiplayer should keep this game close to you system for quite some time.