Konami was a prolific publisher, during the early days of the Game Boy, and the prowess they brought to the Famicom and NES translated well to the diminutive monochrome handheld. Aside from a minor misstep in the first portable outing with The Castlevania Adventure, Konami struck gold with most of their titles, including this one, the Game Boy exclusive shoot-em-up, Nemesis. They took the formula they established in the Gradius arcade and Famicom/NES games, and suitably shrunk it down to the Game Boy, but with some new areas, enemies, and elements at work. It makes for a unique and interesting diversion from the core series, and is a worthwhile game in its own right. It's certainly an impressive game for Nintendo's little, portable "box that could."