This is an interesting curio - Nail 'n Scale from Japanese developer I'Max, and published by Data East. Originally released in 1990 in Japan as Dragon Tail, this unique puzzle platformer didn't make its way to Western shores for nearly a year and a half. By the time the game was released in 1992, most developers had begun to really take advantage of the Game Boy's hardware capabilities. Nail 'n Scale, however, still looks and plays like an early Game Boy title. Does this ruin the game's chances of standing up against some of its then peers? Watch the review, and decide for yourself!
[img width=320 height=319]http://img.gamefaqs.net/box/4/9/4/46494_front.jpg[/img] Image shamelessly linked from Game FAQs. Flying lizards, giant bugs, robots, and dragons as enemies? Count me in! Wait, what's with the nails? The mid-late 1980's, and early 1990's were a magical time. Forget Iran-Contra, forget Black Friday, forget the rampant materialism of the Baby Boomer generation, forget "yuppies", and forget the Gulf War. During that period of time, we had Teenage Mutant Ninja Turtles and Karate Kid, G.I. Joe and Transformers, Ghostbusters and Honey, I Shrunk the Kids!, and so much more. And we had video games. If you're reading this, you're likely either from my generation, and have fond memories of the 80's and early 90's, or you're experiencing them for the first time, something I often wish I could do, as I approach 40 years of age. For those in the latter camp, I envy you.
Continue reading Nail 'n Scale, 1992
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