koola's little side of the internetkoola's little side of the internet

Posted on Oct 6th 2022 at 02:44:49 AM by (koola6)
Posted under OneShot, OneShot, meta games, DDLC, Undertale

I am going to preface this by saying if you've never played through the entire game of OneShot and don't want to spoiled, DO NOT READ AHEAD. I am going to put several line spaces so nobody gets accidentally spoiled. Go through the game yourself. It is amazing.
























































Alright, that should be enough.

I know I already said this, but don't read ahead if you haven't already played through the entirety of OneShot.

One style of games I extremely like, being the fan of games and coding that I am, is games that break the fourth wall. Games such as Undertale and Doki Doki Literature Club.

I had heard about OneShot a few times before but never actually looked that much into it. At that age I pretty much overlooked any anime-style game.

That's where is stood in my cognition for about 2 years. Just a Doki Doki Literature Club clone, I thought. (Even though OneShot came first...)

Until one December 2021. December 2021 was an interesting time to be an Undertale fan. Everyone was just coming off of the high of Deltarune Chapter 2. But, I guess, somebody in the Deltarune YouTubers group chat (which, as I initially wrote the script for this article, was a joke; now coming to figure out actually exists) suggested that everyone try OneShot.

Naturally, as one of the main consumers of this type of content, I of course heard about OneShot.  At that point, I made one of the decisions in my gaming life that I regret the most:spoiling the entire main playthrough of OneShot.

I looked through the playlist for the specific playthrough I was watching and found out there was more episodes, so I decided to stop spoiling myself. I had by that point already sowed the seeds for my Dad to get me Steam so I figured I could just play it then.

On April 20th, 2022 (nice), I finally got access to Steam. After a couple weeks, I saved enough money to buy a $20 Steam gift card. I didn't get OneShot because I wanted to buy both F.I.S.H. and the Henry Stickmin Collection.


Fast forward to September 22, 2022. OneShot World Machine Edition launches.

I bought it as soon as possible, (which due to CGC 2022), was October 1, 2022.

I had a goal in mind: get through the main game, and experience the second playthough myself, unspoiled.

I succeeded in that goal.




Lengthy backstory aside, OneShot is an amazing game. The puzzles have you going into the operating system to solve them, and aren't too hard if you know what you're doing. I legitimately have zero gripes with the main game.


OneShot has you take the role of the savior of the world he's thrusted in. The savior, Niko, is basically a cat that stands on two legs and has skin. (that sounds much more gruesome on paper than in my head) Niko has the "sacred" ability to contact their god, the player. (Side note: I don't like how the Switch version handles this. It calls you by your account name, which is much less drawing than calling you by your first name.)


This player-character relationship is something I have not seen any other game do before (and DDLC doesn't count, that was just one point of the story.). Normally, in most games, you are free to do whatever you want  to the characters. They don't feel real. They aren't aware of the outside world.

OneShot's ability to completely demolish this barrier of storytelling is completely unprecedented. It truly feels like something wholly different in the realm of games.

And that's where I would end the article.


...Except. In 2017, a new update to the game called Solstice was released. This update broke my already high expectations  and threw them out the window. Not only does Niko communicate directly with the player more in this update, but he finds out why he exists, that this whole thing is a simulation, and that you wanted to have a second shot. He even tames the robot keeping this world together.

And that, my friends, is how you make a good game.

I've been koola, and OneShot is art. You cannot tell me otherwise.

(83 years is now 290 days.)



Posted on Feb 1st 2022 at 02:00:41 AM by (koola6)
Posted under DELTARUNE, DELTARUNE, UNDERTALE, I will not be going over lore

So I'm finally doing it. I'm writing an article about one of my favorite games ever so far, an article I've put on the backburner of my writing for forever, a game that I have loved ever since I heard about its creation, DELTARUNE.

Now that's pretty high praise, and (I think,) deserving praise. Now, why do I love DELTARUNE so much? It has a really good sense of humor, has amazing music, and is a turn-based RPG. Those are all aspects of games I enjoy. Oh yeah, and it's made by Toby Fox. That too.

So let me elaborate on them all.

The sense of humor is mostly slapstick, and is really well timed for the moment. Everything is checkable, and either leads to a punchline or IS the punchline. Take this beginning segment of DELTARUNE Chapter 2. You just fell into a garbage filled area. There is a trashbag with an eggplant shape. When you see it, you think, "Oh, that's weird". Eventually you walk around and find "an eggplant shaped like a trashbag". I find these little gags funny, and can help relieve the "constant feeling" that most RPGs give.

The music is my next point. DELTARUNE and UNDERTALE's creator, Toby Fox, has an amazing musical talent. So much that I have listened to the soundtracks so much that my own music bears significant resemblance to it.



 




 (Here, try comparing it.)




 



 The music is so good it even earned a spot on Nintendo's list of games with the best soundtracks.





Turn-based RPGs have always been one of my favorite genres. Something about them is so relaxing, but it doesn't have the complete and total "lack of game" that a visual novel does. DELTARUNE follows in UNDERTALE's footstep for the most part (I mean, it WAS made by the same creator) in the battle system. It is a mix of turn-based RPG and bullet hell.


DELTARUNE is one of my favorite games ever, and I can't wait to see what comes of it in the next few chapters.

I've been koola, and one of my New Years' resolutions this year was writing more. Can you tell?

(I composed a whole song for an RFGeneration article.
It will be on Spotify sometime soon. Like, 2 days soon.)


                                                                                                                                                                                                                                               
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Welcome to my little side of the internet! This is where I post game reviews, video-game related things, and stuff about MY game, OMNIFATE. Expect a new article about every month; sometimes I post more than once in a month or take five-month long breaks.

(The schedule is a guideline.)


:)
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