Like I mentioned last time I was feeling like busting some ghosts. So I did!
Started with Ghostbusters, but got quite frustrated with the 23 floors of stair climbing and jumped over to Ghostbusters II for a break. Now Ghostbusters II was a game that my best friend in grades 2-4 of elementary school owned. Little bit of an embarassing story involving that one. Short version is we were told by parents to stop playing Nintendo and play outside for the summer, we spent 1 day hatching a plan to get back in to play Nintendo. Next day at least one of us was playing...... Anyway I havnt really played it since and got a massive wave of nostalgia from it. I had a lot of fun with. We were never quite able to finish it I dont think though. We definitely made it to at least the first Statue of Liberty stage, and possibly to the first or second area after that. As crude as the game looks it actually felt pretty smooth. I hope its not just the nostalgia talking, but it felt pretty tight in that respect. It was also a little refreshing to not have a single boss battle. 3 different types of stages and no bosses was pretty neat I thought.
[img width=634 height=472]http://i280.photobucket.com/albums/kk189/Crabmaster2000/GhostbustersII-Ending.jpg[/img]
After being very satisfied with my Ghostbusters II experience I went back to the first one to finish the set. After a few hours of playing it became apparent that I was wasting a lot of time saving up for the expensive items. I was also very tempted to break my personal No-Turbo rule for the painful climb. Before I resorted to that I looked online for a bit first to see if anyone else had come up with a solution to my problem. Turns out if you purposely let a ghost hiding in a door knock you down for the third time (which would kill you and end your game if it was a regular ghost), instead of a game over screen you are rewarded with a couple hundred more knock downs! So after that it was a piece of cake..... a long winded, button mashing, forearm tiring, sleep inducing piece of cake. At least I was treated to a delightfully poor translation on the ending screen.
[img width=636 height=477]http://i280.photobucket.com/albums/kk189/Crabmaster2000/Ghostbusters-Ending.jpg[/img]
Aside from the secret santa I took part in over here at rfgen (thanks again Tynstar!) I participated in the annual one at nintendoage. My generous partner over there sent me a copy of Die Hard which I have been neglecting since X-mas. Movie-Game Marathon seemed like the perfect time to check it out. First impression was that the combat is insanely hard. After figuring out a few tricks it became much more managable though. Out of all the games I've played so far this one by and far followed the movie the closest AND surprisingly still turned out to be a very interesting title.
Right off the get go you have access to 5 floors of the building (with 2 more and the roof accessible later on) and several objectives to complete. The building has 40 terrorists for you to dispatch, including 2 boss characters, and several key items to find, some of which are randomly generated. The really cool thing about Die Hard is that you can play it in many different ways. You can call the cops in for back up, or you can completely miss that part. You can blow up the main computer console and delay the enemies, or you can completely miss that part. You can try and hunt down all the baddies so that the road to the last boss is barren and simple, or you can head to the final floor all guns blazing! By obtaining or missing objectives (some of which are time sensitive) you can alter the game and get several different endings. I found that pretty awesome for a NES game. Definitely check out Die Hard if you get the chance. Its one of the harder to track down games, but I felt it was actually worth the price tag in terms of gameplay(unlike several others in the same price range).
[img width=639 height=476]http://i280.photobucket.com/albums/kk189/Crabmaster2000/DieHard-Ending.jpg[/img]
Went with the horror themed game A Nightmare On Elm Street to finish up my playtime last night. I've always heard it was a decent game and exceptionally fun with 4 players so it was time to check it out. While just playing solo the game was ok. The hand-to-hand combat was a little sloppier than I would have liked, but the boss fights with your dream alter egos were a lot better. I could see the potential for multiplayer fun and I hope I get the chance to check it out with a few others one day.
[img width=633 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/ANightmareOnElmStreet-Ending.jpg[/img]
NES Games Finished In 2012(
click on a title to view the video)
Silver SurferNinja Gaiden III: The Ancient Ship of DoomDouble Dragon II: The RevengeDouble Dragon III: The Sacred StonesGhosts n GoblinsTetrisPro WrestlingGradiusZanacAdventure IslandKarnovTrojanExcitebikeBaseballSpy HunterAdventure Island IITennisBattletoadsShadowgateBattletoads/Double DragonPinball QuestSection ZGodzillaHydlideMarble MadnessBack to the FutureDarkmanTerminator 2RobocopTotal RecallPredatorRobocop 2Robocop 3Hudson HawkHome AloneHome Alone 2Batman ReturnsGhostbusters IIGhostbustersDie HardA Nightmare on Elm StreetFuture Plans - Time to hit some lesser discussed movie games like Hunt for Red October and see if they turn out to be turds or not.