I checked out the video Shadow recommended (there were 2 actually) and neither of them were going to help me get past this Crab very easily. So I decided to do it the slowest method, which was to get my gun maxed out and slowly make my way to him trying my darnedest not to get hit. Unfortunately my full gun meter (8 bars I think) was only 3 bars full when I reached the boss. Not exactly as I had planned it. Somehow I managed to beat him without taking any damage though. Just took a loooooong boring time. Forgot where to go after that part and ended up doing a bit of exploring in the last 3 areas. So the video is going to be a long longer than it could have been.
Since we've been tossing around the idea of a commentary I gave it a practice run tonight and literally talked to myself the entire time I played Blaster Master. About 2 and a half hours. I'm still not convinced that I'm amusing enough to make it interesting, but I'll let you guys give me some feedback when I get it up and running and then I can go from there.
To follow up Blaster Master I played some TMNT 2. Did decently, but ultimately died to Krang near the end. Having refreshed myself on several challenging parts now, I should have no problems on my next run.
@ Duke.Togo - Dude, These hands have built in rapid-firing capabilities!
I actually enjoy mashing the same button over and over as fast as I can. I do loosely see rapid-fire as cheating (except on the TG16), but thats not my big issue with it. I've never seen it as necessary. I havnt met a game that I've needed it on yet. Its like the Konami code in my eyes. Its there if I need it, but I'd prefer to do without when possible.
Plus I've spent so much time with the standard NES pad its like my third hand.
The problem with the videos was that the crab starts and stops at random places so its very difficult to keep your spot, especially with him tossing bubbles at you the whole time
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